So, something my friend and I were discussing months ago is this idea that maybe instead of players 'researching the M4 Sherman' or 'Researching Tiger Tank', what if instead we were given different chassis to research, then we can adjust and change what features the tank has, whether it's closer to the historical template or not.
Besides the 'freedom' aspect, I think in-universe wise, this would make way more sense than just planning to research existing historical tanks because World War II tanks weren't exactly 'planned' years ahead. No, most tanks were designed in response to encounters with new challenges and opposing tanks. You shouldn't be able to build a Tiger tank without facing the Russian T34s and KV1s for example. Or at least, in HoI4 maybe because it's 1941 and Germany has only been fighting France, Germany might have a heavy tank chassis, but no 88mm gun because technically it wasn't necessary like it was when Germany went up against the Soviet tanks with their sloped armor.
Same with the Firefly tanks. Players shouldn't be researching these tanks when the Allies might have not faced Tigers and Panthers yet.
Basically I'm arguing in favor of chassis that can 'organically' be fitted with armaments, armor, and features that reflect the real world experiences and conditions in the field, rather than going "Well, I'm going to research the classic Tiger tank".
Oh, you might be able to research 88mm, 17 pounder, 122mm, 76mm long barrel cannons for example, but it would take muuuuuuuch longer if you haven't come across tougher enemy tanks yet i.e. the Germans responding to the Russian T34s, or the Allies responding to the German Panzers which were far more heavily armored. Getting combat experience (or intel?) on these heavily armored tanks could boost research. Or if the enemy tank has a big gun, it could boost armor research.
Besides the 'freedom' aspect, I think in-universe wise, this would make way more sense than just planning to research existing historical tanks because World War II tanks weren't exactly 'planned' years ahead. No, most tanks were designed in response to encounters with new challenges and opposing tanks. You shouldn't be able to build a Tiger tank without facing the Russian T34s and KV1s for example. Or at least, in HoI4 maybe because it's 1941 and Germany has only been fighting France, Germany might have a heavy tank chassis, but no 88mm gun because technically it wasn't necessary like it was when Germany went up against the Soviet tanks with their sloped armor.
Same with the Firefly tanks. Players shouldn't be researching these tanks when the Allies might have not faced Tigers and Panthers yet.
Basically I'm arguing in favor of chassis that can 'organically' be fitted with armaments, armor, and features that reflect the real world experiences and conditions in the field, rather than going "Well, I'm going to research the classic Tiger tank".
Oh, you might be able to research 88mm, 17 pounder, 122mm, 76mm long barrel cannons for example, but it would take muuuuuuuch longer if you haven't come across tougher enemy tanks yet i.e. the Germans responding to the Russian T34s, or the Allies responding to the German Panzers which were far more heavily armored. Getting combat experience (or intel?) on these heavily armored tanks could boost research. Or if the enemy tank has a big gun, it could boost armor research.
- 7
- 3
- 1