There is a big piece of irony here that I think many are missing. You give a solid argument for why a Soviet attack into Turkey from the east would not be logistically feasible and I agree. The sad and ironic part is that if I was playing the Soviets and decided to do it, it would be a walk in the park. I'd push in and take Turkey from the East just like that, The British would not intervene to stop me either.
People don't want to be restricted and have the game not allow them to do things, even if those things are unreasonable, but those same people (not necessarily meaning you Jju) scream bloody murder if the AI has the same scope of freedom.
+1. I've argued that as SU I should not be able to do this. I've also argued that 5 panzers in the jungles of Africa or Indonesia should be impossible. And I'm in the minority that likes the fact that as I get farther east in Russia I lack supplies.
Yes as SU I've taken Turkey and the whole Mideast. And I've done it with like 5 mountain divisions. But then I did a WC with just militia. These are faults of HOI3.
That's why I'm pushing for rail roads and supply depots in HOI4. I don't want more complexity (I love it but realize others don't) or micromanagement. But I want things to be more realistic. I hate that you can para into a port then transport 20 divisions without fear of interception and easily offload them. But I digress.