I noted that there's a historical path option as shown for the AI to take.
Would it be possible to have some kind of historical player option as well for multiplayer? As fun as free-for-alls can be, sometimes it's better to have restrictions so that everyone can have a relatively fun game without say, having Allies+ SOV somehow forming a mega faction and crushing GER in 1939 for example.
To adopt some of the MP rules, typically we have historical factions, and historical event dates. For example, Japan will never be part of the Allies, always Axis. Other rules have roughly historical timelines up till Danzig to give a proper buildup for all players. Munich, Austria, China typically have rules for a fixed and semi historical date.
A bad example I saw is Japan being able to immediately go down the Marco Polo focus path, and DOW within the first 2-3 months of the game. This is extremely unfair to any potential Chinese players since they basically stand no chance whatsoever without buildup, and if Japan is able to quickly take China, they benefit much longer from the resources/industry captured.
Again, I'm 100% sure will be moddable but it would be nice if it could be a optional choice at the start of the game to simplify MP rules. If not we'll just have to find the most exploitative strategies and try to rule them out to balance the game.
TL
R, Have some toggled historical date restrictions on national focuses before going to war with a similar option to the historical AI chosen at the start of the game. It doesn't have to be the exact date, but similar year/month would be sufficient for major forks in history.
Would it be possible to have some kind of historical player option as well for multiplayer? As fun as free-for-alls can be, sometimes it's better to have restrictions so that everyone can have a relatively fun game without say, having Allies+ SOV somehow forming a mega faction and crushing GER in 1939 for example.
To adopt some of the MP rules, typically we have historical factions, and historical event dates. For example, Japan will never be part of the Allies, always Axis. Other rules have roughly historical timelines up till Danzig to give a proper buildup for all players. Munich, Austria, China typically have rules for a fixed and semi historical date.
A bad example I saw is Japan being able to immediately go down the Marco Polo focus path, and DOW within the first 2-3 months of the game. This is extremely unfair to any potential Chinese players since they basically stand no chance whatsoever without buildup, and if Japan is able to quickly take China, they benefit much longer from the resources/industry captured.
Again, I'm 100% sure will be moddable but it would be nice if it could be a optional choice at the start of the game to simplify MP rules. If not we'll just have to find the most exploitative strategies and try to rule them out to balance the game.
TL
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