Hajj is the easiest way. If you're the dynasty head and referring to the "Decadent Dynasty" trait, however, then you need to either convince decadent dynasty members in your subrealm to either a) straighten-up (can lead to a Hajj, joining a holy order, etc.), b) exile them from your subrealm, or c) kill them. As Kharijite you've a few more options.How do I get rid of the decadent trait ?
ThanksHajj is the easiest way. If you're the dynasty head and referring to the "Decadent Dynasty" trait, however, then you need to either convince decadent dynasty members in your subrealm to either a) straighten-up (can lead to a Hajj, joining a holy order, etc.), b) exile them from your subrealm, or c) kill them. As Kharijite you've a few more options.
If you are using SWMH, Visigothic is not meant to be a playable culture.Hey, I'm playing as custom Visigoth character, but one of my provinces converted to Visigothic culture and Visigoths don't have a special unit building. Was wondering if they could just be given Caballero or if it's a bug or what?
Is Jade Dragon worth having with the mod? Does it add anything notable?
Is Jade Dragon worth having with the mod? Does it add anything notable?
The dissolution has nothing to do with Imperial Decay (yet ?).Can somebody explain to me how the imperial decay system works? I want to see the HRE collapse so independent german kingdoms can be formed, but I knock it down to 100% decay and the empire doesn't collapse?
Meanwhile the byzantines have only gone down to 69% imperial decay but their empire dissolved
- Any empire that either drops below a certain realm size or, in the case of Byzantium and the Latin Empire, loses control of Constantinople will now automatically be forfeit.
- If the emperor lacks any kingdom titles at time of forfeiture, EMF will search for an appropriate, de jure kingdom title (one which has no holder and passes the "50% rule" for provinces controlled within the kingdom as well special title creation conditions) and grant it to the emperor. This prevents the Emperor from losing all his duke vassals (and avoids major border gore) when the empire title is destroyed. If no de jure kingdom title can be created for the emperor, a titular kingdom title with a base title of his capital county -- same CoA as capital county and a related political map color -- will be created on-demand.
It's currently unused (except for Ruler Designer), as it's waiting upon a few other things to fall into place before I release the code for its melting pot.What are the requirements to make the "Levantine" crusade culture develop?
Aww. I look forward to seeing it realized!It's currently unused (except for Ruler Designer), as it's waiting upon a few other things to fall into place before I release the code for its melting pot.
The installation instructions say to put it in your 'mod' folder. Where is this 'mod' folder supposed to be? I put it in a mod folder in the executable directory, but now I've got others telling me it should be in a mod folder in my Documents path structure. But no mod folder was created there when I installed CK2. Which is the correct location?
The installer is saying that it cannot find your game folder at all. It doesn't matter that you own all the portrait DLC if it can't find your game folder in order to learn that. The installer locates your game folder by looking up Crusader Kings II in your Steam Library. If your game folder is not where Steam thinks it is (if Steam thinks anything at all), the installer will not be able to find it.OOPS: The HIP installer could NOT successfully determine your active CKII
game folder! Thus, it cannot auto-detect whether you meet all the portrait DLC
prerequisites for CPRplus. All _other_ HIP modules can be installed, however.
I got all portrait DLCs, but it doesnt seem to work?
it should be in your documents path structure, if it's not there pretty sure you could just create it, and if mods dont show up in your launcher's mod tab just validate files or reinstall.