Thank you. He taught me stuff about Poland, Scandinavia and Portugal that I don't think I ever learned in school.
The background materials work like a charm setting the mood. The three essays about the starting years (1492, 1617, 1700) help to get immersed into the world on the screen ... even to the point of imagining what young boys who'll be great men of the coming hundred years are up to in one province or another. It's also interesting to read the essays about the great powers along with playing a game. It's surprising how often the first section gives a good overview of the strategic themes of the coming years. The deeper I get into the game the more amazing it is to stop, read another section about what happened, say after 1648, and see just how much my "own" history has become an alternative to reality. I haven't tried it yet, but it should work just as well with EU2, maybe even EU3.
Anyway, thanks for taking the time to respond.