Our next release of HIP, Hydra6, is now ready. Paradox recently introduced patch v2.8.3, which broke compatibility with our ARKOpack Interface (GUI) module. Thus, we've compatched it appropriately, and we've also included the latest changes from EMF (as well as some undocumented changes from SWMH).
Mixes well with cocktails,
- The HIP Team
Download! [ MediaFire Mirror ]
This release is for CKII v2.8.3.1. It is compatible with savegames started on all past HIP releases for CKII v2.8.X (Hydra1 through the current Hydra6).
REMINDERS:
EMF v8.06
ARKOpack Armoiries (2018-06-21)
ARKOpack Interface (2018-06-21)
Mixes well with cocktails,
- The HIP Team
Download! [ MediaFire Mirror ]
This release is for CKII v2.8.3.1. It is compatible with savegames started on all past HIP releases for CKII v2.8.X (Hydra1 through the current Hydra6).
REMINDERS:
- Always remember to delete any preexisting modules/ subfolder before extracting the release download into your mod folder.
- HIP is modular: different installer choices yield wildly different forms of HIP, so remember:
- ALWAYS include your version.txt file from the [default] mod/Historical Immersion Project/ folder with any posts regarding specific behavior in HIP (especially bug reports). If you don't do this, your post'll be much less useful and is apt to be ignored.
- One must use the same modules as previously used with old savegames. Exceptions which may be enabled or disabled at your pleasure:
- SED: English Localisation for SWMH
- ARKOpack Interface
- Arumba and Internal Tab Shortcuts
- LTM
- SWMH does not include a 769 bookmark. We've no intention to add one, but there might be an unofficial sub-mod for this in the future.
- SWMH does not include eastern/southern India but does include Rajastan. We've no intention of adding more of India.
- MiniSWMH is an official SWMH sub-mod which removes India and the least-relevant parts of Africa in order to provide a higher-performance SWMH alternative.
- It's still possible to play with a [slightly modified] vanilla map if SWMH doesn't suit you. Simply give the installer a 'no' on SWMH in that case.
- EMF has comprehensive changelog archives for every version since the first.
EMF v8.06
- CHANGES:
- When a ruler is deposed by their vassals, they will no longer abdicate to a previously-deposed ruler of the same realm.
- Vassal kings no longer ignore the Complete King's Peace crown law. When this law applies to them (i.e., they are a de jure vassal of the crown title(s) in which the law is passed, in short), all of their out-of-realm CB usage has been manually blocked to workaround Paradox's "interesting" choice for king-tier vassals to ignore the law by default.
- Reformed pagans may no longer use the Religious Reconquest CB upon rulers of the unreformed / older version of their religion. They will still be able to use the Holy War CB in general and, of course, the Religious Reconquest CB against other types of pagans when valid.
- Tributaries:
- Nomads are now restricted to using the Establish Tribute CB, which establishes a Nomadic-type tributary. Previously, they had access to the Extort Tribute CB as well, which establishes a Default-type tributary, and the reverse is true for non-nomads no longer being able to use the Nomadic-type tributary CB.
- The Free Tributary CB (a tribute's bid for complete independence) is now available to any ruler that is a tribute, regardless of DLC ownership.
- Threat gain has been nerfed significantly from the previous version, which was a bit of an experiment, and Threat may continue to be a bit of an experiment to get right.
- Baron-tier border gore reduction was added in the previous version, but we forgot to add it to the changelog. Yet, we've now changed it again, so let's review:
- It only acts upon AI rulers.
- Its previous behavior was, in extreme summary, to force AI rulers to keep both vassal barons and owned baronies de jure to their containing county by surrendering out-of-place baronies or transferring vassal barons to their de jure lieges.
- Its new behavior is essentially to the same end, except that it allows all non-de jure barons and baronies to be so long as they're located within the same independent realm. Thus, we've essentially just deactivated it for top realm-internal border gore reduction.
- Out-of-place baronies are also no longer directly granted to their de jure liege: first, an appropriate type of character is randomly generated to hold the barony, and then they are vassalized to the barony's de jure liege.
- MINOR:
- Fleshed-out the Norse-Gael melting pot a bit in terms of smoothness of transition and robustness.
- Seljuk invasion troops now reinforce much more slowly.
- Lucky Rulers now enjoy +6 combat skill.
- FIXES:
- You now only recieve notifications for buildings destroyed in your own demesne, not every siege in your entire realm.
- The Immortals, when reborn, now properly share the faith of which Zoroastrian-related faith restored their priesthood.
- Tributary renewal now only applies to the default and nomadic tributary types.
- A bug which was preventing tributary CBs from being available to non-nomads has been fixed.
- The 'special circumstances' variant of the Holy War CB no longer checks for a holy war cooldown, so cooldowns incurred from elsewhere could still block the CB (adding the cooldown when using this CB was removed in a recent version).
- It is no longer be possible for Norse-Gael melting pot events to fire for provinces or rulers that are already Norse-Gael.
ARKOpack Armoiries (2018-06-21)
- Compatibility patch with Crusader Kings II v2.8.3.1
- A new set of random CoA for christians (crosses series)
- Improved CoA frames
ARKOpack Interface (2018-06-21)
- Compatibility patch with Crusader Kings II v2.8.3.1
- Reduced character sheet to fit 800 pixels high screens
- Character sheet bottom part clean up
- Added an alternate religion_icon_strip_deco (with no wooden backgrounds for pagans)
- Provides a new picture for vertical event type (Codex Manesse style church)