Ok I see, I’m curious as to why it’s not updated along with it so everything would be compatible? That’s slightly confusing to me.
Latest update was quite a hotfix since their was only one file broken from one module. So the priority was updating and releasing this, the thread desc seems to be an oversight.Ok I see, I’m curious as to why it’s not updated along with it so everything would be compatible? That’s slightly confusing to me.
Yes, the modders made that change a while ago.I could not adopt feudalism without reforming as a tribal. Is that working as intended ?
Yes, the modders made that change a while ago.
I never play as a nomadic or tribal character or as a character who has extensive contact with nomadic or tribal characters (I haven't even played CK2 in months), and I know nothing about the real-life history of nomadic sedentarization (beyond learning the word "sedentarization" in glancing at the files of MEIOU & Taxes, years ago), so I have no opinion on the topic.What do you think about it though ?
I never play as a nomadic or tribal character or as a character who has extensive contact with nomadic or tribal characters (I haven't even played CK2 in months), and I know nothing about the real-life history of nomadic sedentarization (beyond learning the word "sedentarization" in glancing at the files of MEIOU & Taxes, years ago), so I have no opinion on the topic.
This release is for pre-Holy Fury CK2.Thanks for the update HIP team first of all. I have a small issue , the problem is that game crashes when I run HIP. What ı did was remove anything related to HIP from the mod folder( Modules etc) and put the new HIP inside but still crashes is it about the submod compatilibility ?
I see well thanksThis release is for pre-Holy Fury CK2.
(Welcome to the forums, btw!)