Howdy yet again, folks!
In order to address some undesirable bugs/behavior from the initial Hades1 release for CKII v2.6.1.1, we're following-up with a fast-tracked Hades2 that will hopefully address all known issues, and as you shall see in the changelog, also adds some new, cool changes.
Enjoy with much confidence that we've got your back on fixes & feedback,
- The HIP Team
Download! [ MediaFire Mirror ]
This release is for CKII v2.6.1.1. It is compatible with savegames from all prior versions for CKII 2.6.X (just the one from 3 days ago).
REMINDERS:
EMF v6.01
SWMH v2.936
CPRplus v2.6.1
In order to address some undesirable bugs/behavior from the initial Hades1 release for CKII v2.6.1.1, we're following-up with a fast-tracked Hades2 that will hopefully address all known issues, and as you shall see in the changelog, also adds some new, cool changes.
Enjoy with much confidence that we've got your back on fixes & feedback,
- The HIP Team
Download! [ MediaFire Mirror ]
This release is for CKII v2.6.1.1. It is compatible with savegames from all prior versions for CKII 2.6.X (just the one from 3 days ago).
REMINDERS:
- Always remember to delete any preexisting modules/ folder before extracting the release download into your mod folder.
- SWMH does not include a 769 start. There is no plan to add one.
- ARKOpack Interface will be ready in a future HIP release.
- As always, one must use the same modules as previously used with old savegames. Exceptions which may be enabled or disabled at your pleasure:
- SED: English Localisation for SWMH
- ARKOpack Interface (when it's back)
- Arumba's Keyboard Shortcuts
- LTM
EMF v6.01
- MAJOR:
- (Vanilla Map) EU4 Conversion Supported
- EMF+Vanilla (EMF without SWMH) game conversion to Europa Universalis 4 via the Converter DLC should now be more correct than ever.
- All EMF-unique religious, cultural, and government type setup is now supported for conversion.
- While we were at it, we incorporated the mod Vanilla Converter Fixes v0.8 with permission from and credit to @tkamin (see: https://forum.paradoxplaza.com/forum/index.php?threads/mod-converter-vanilla-converter-fixes.871522/).
- (Vanilla Map) EU4 Conversion Supported
- CHANGES:
- Coronations:
- Coronation event text will now mention the performing bishop, if there is one.
- Vassals of neighboring realms are no longer invited to a coronation - they are either in the same realm as the ruler being coronated or they are independent.
- The bishop performing a royal/imperial coronation is no longer random. Five days after invitations are sent out, bishops will begin asking to perform the ceremony - beginning with the religion head (if invited) and moving down through the ranks by tier, friends/relatives, and then baron-tier bishops first in the ruler's capital and then elsewhere in their realm. Only one such request fires each day until the coronation is performed (and they stop the moment you accept one).
- Fighter & Diplomacy Traits:
- Fighter training now does not start until age 6 (rather than age 5).
- Added more checks to adjust the time it takes for a child to increase their training skill.
- Once a child levels up in either Fighter or Diplomat training, they will not do so for at least another year.
- Female children do not receive Fighter training unless they are eligible to lead armies.
- Female children do not receive Diplomat training unless they are eligible to be chancellors or are independent rulers.
- Educators are now increasingly better at training children the higher their own Fighter or Diplomat skill is.
- Chancellors can slowly increase their Diplomat skill over time.
- Fighter skill can now decrease more than one level after age 45, but after it decreases it won't decrease again for another 10 years at least.
- The Become a Saint ambition should now take longer to complete, and there will be far fewer AI characters who attempt it and succeed (and thus fewer saints being declared overall).
- The Become King ambition will no longer be selected by rulers that are outright disqualified from creating their capital kingdom title (due to special creation requirements, which are present at least in some form for every kingdom title), if it is not already held by another ruler.
- When a player ruler dies, their successor will immediately have their current focus and ambition cleared, if any.
- Within the first year after a player's succession, the focus of any of their children who are in their court may be cleared once via the new Clear Childhood Focus diplo-decision.
- Military:
- Increased raised-levy maintenance cost factor a bit (from a factor of 2.2 to 2.5).
- Slightly decreased warscore-worth of normal battles (from a multiplier of 1.33 to 1.25).
- Significantly increased warscore-worth of battles that are part of a crusade/jihad/GHW (now vanilla) or a duchy adventure or similar (higher than vanilla).
- One may no longer plot to fabricate a claim upon their liege's primary title if it is king-tier or higher.
- Gaining a claim on an Imperial throne can no longer be done by mercenaries or holy orders, and the claimant must now be of the emperor's religion.
- Coronations:
- FIXES:
- Recently Acquired modifier has been changed back to the proper hourglass icon.
- Fixed one Imperial courtiers event where you could become a friend of the wrong courtier.
- When a character dies due to health complications from dwarfism, the death reason should now be localised as such (instead of just 'death_dwarf').
- Fixed vanilla omission of the Caliphal Subjugation CB with regard to the new "when launching a war adds a major cooldown or costs a lot of piety, it will be removed/refunded if the war invalidates" practice.
- (EMF+SWMH) Great Moravia is no longer rendered titular upon formation of the HRE to avoid the 2.6.1.1 "anybody can usurp titular titles, including AI" bug.
SWMH v2.936
- Actually fixed the "anybody can usurp Asturias" bug this time
CPRplus v2.6.1
- NEW FEATURES:
- Added a new portrait set: Egyptian (brand new face)
- FIXES:
- Altaic cultures should now see Mongol advisor graphics on the map
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