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lordofthemark

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Mar 16, 2005
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IIUC, stability costs and tech costs go up with the number of provinces, but not with the the population per province - while tax and production IS impacted by city size. So while its not always good to have more provinces, it IS always good, in terms of money and tech, to have more populous provinces (I suppose larger revolts are a negative, but I cant think of any others)

Is this right?
 

Lurken

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Higher stability cost would happen also.
 

Sleepyhead

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If the city is a colony 1000-5000 pop with a lvl1 fort the revolters are half as many as they would've been if the province was over 5000.
 

unmerged(30040)

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Sleepyhead said:
If the city is a colony 1000-5000 pop with a lvl1 fort the revolters are half as many as they would've been if the province was over 5000.

Also, colonial cities of that size could change culture if you sent a colonist to them in some patches- but that game mechanic has been fiddled with so much I'm not sure it's still applicable.
 

Duke of Wellington

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Now a days the culture changes in a colonial city (1000 - 5000) once the nationalism has settled and provided the culture is different than the default one. I.e. Taking an Anglosaxon English province in Nth America will change its culture after 30 years, but an Iroqoian one will not change due to these reasons.
 
Jun 28, 2005
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Duke of Wellington said:
Now a days the culture changes in a colonial city (1000 - 5000) once the nationalism has settled and provided the culture is different than the default one. I.e. Taking an Anglosaxon English province in Nth America will change its culture after 30 years, but an Iroqoian one will not change due to these reasons.
And only outside of Europe, and only if population is still under 5000 after the 30 years.

I don't know yet what happens in case of defections, does anybody know ?
 
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Yeah, the requisite for the culture switch (besides the population and default culture requirements) is that there is no nationalism. And a defected province has no nationalism at all from start, thus the culture switches immediately.
 
Jun 28, 2005
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Trin Tragula said:
Instant cultureswitch
Weird, but thanks.

It would have been useful a few years ago, when I (as France) had colonized in NA, and Spain suffered a heavy rebellion all across Central and South America. In a few month's time (right after a war against Spain, in which I avoided to take too many provinces to avoid TA but prevented Spain from reconquering its provinces and sank the full Armada), I got 60 or so ibeiran catholic provinces. :D :rofl:
 

unmerged(30040)

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Duke of Wellington said:
Now a days the culture changes in a colonial city (1000 - 5000) once the nationalism has settled and provided the culture is different than the default one. I.e. Taking an Anglosaxon English province in Nth America will change its culture after 30 years, but an Iroqoian one will not change due to these reasons.

Thanks for clearing that up- previously kinda made my head throb
 

LordLeto

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LSSpam said:
Revolts don't increase in size with population, only with size of Fortress. The only negative to higher population is increased conversion cost/decreased conversion chance.


Actually yes they do. Play around in the Dutch revolts with minimum forts if you don't belive me. ;)