hidden eurocentric naval bonus?

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Marirosa

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You build the ships in another factory, like the guns and the rifles. In the naval base you just train the sailors.

But yes, it takes a year to find 1000 sailors.
 
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Gui10

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I think i found the problem. Day 1 of war i have a -58.5 on attack and defence because there is less than a year that i changed to steel ships.

Still, there is no single place where to see the exact number of sailors on a fleet. You must go naval base by naval base and do the maths.
So you fought the first battle with the debuff from recently changing equipment (which made their defense higher than your offense) and lost too many sailors, then the lack of sailors stopped you from winning any other engagements. It makes sense.
 
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osvaldopiazzolla

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Thank you all for your answers,. In my industry entirely based on wood and fabric, it's much more than a year so it might depend on some factors ? And i wonder how this is achieved since the workforce is the same (servicemn +officers) . I tried to raise military wages o the max but it did not seem to help
 

DukeLeto42

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Thank you all for your answers,. In my industry entirely based on wood and fabric, it's much more than a year so it might depend on some factors ? And i wonder how this is achieved since the workforce is the same (servicemn +officers) . I tried to raise military wages o the max but it did not seem to help
2 questions for that:
  1. What is the servicemen: officer ratio? I'd check myself, but the wiki doesn't have naval base employment and I'm away from a computer capable of running Vic 3 at the moment. Since officers are a much higher-tier job, you might be having trouble finding enough of them.
  2. How does barracks vs. naval base employment look in a given state? It's easy to imagine barracks getting first dibs on employment, either because they pay better or because their employment action is processed first in a given week, poaching all eligible pops in a state before a naval base can get their hands on them.
 
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osvaldopiazzolla

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2 questions for that:
  1. What is the servicemen: officer ratio? I'd check myself, but the wiki doesn't have naval base employment and I'm away from a computer capable of running Vic 3 at the moment. Since officers are a much higher-tier job, you might be having trouble finding enough of them.
  2. How does barracks vs. naval base employment look in a given state? It's easy to imagine barracks getting first dibs on employment, either because they pay better or because their employment action is processed first in a given week, poaching all eligible pops in a state before a naval base can get their hands on them.
1. Well yes, it looks like 100 officers for 900 servicemen in a naval base while it's 30/970 in barracks, at least with my current PMs. I never saw the little red indicator that noone wants to be hired.
2. All my barracks are completely full since beginning to hire in my naval bases. In fact, I have been downgrading barracks of late in hope for my navy to meet the size of my army.

Now, while checking, I found something weird : While my overall litteracy is 50.5% and my officers in barracks have a litteracy of 100% (and a SOL of 26, which is consistent for the rest of middle strata), officers in the naval base have a litteracy of 14% while having a SOL of 28.
 
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smellymummy

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maybe it's just confirmation bias here, however I find that whichever general has a raised sword or finger in the window, is the one that will be victorious. it's come to the point now that when I cycle through the battles I don't even look at the stats, I just need to see the graphics and I know what will happen