Hey AI, I didn't ask for your help - piss out of my invasion area

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fabius

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I thought AI ally units spamming my areas was bad... until they spammed my front line airbase knocking my efficiency down to red.

I'd really like, think it needs military access diplomacy. And what would be great for me is if we could give/deny access on a theatre/ region/ or country basis. That way we could channel the AI allies into areas where we want them.
 
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nhsk

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I'm currently invading South America, it has taken 3 years so from multiple fronts to get Brazil and northern SA to capitulate because I am flooded with AI units - The fronts move so slowly I regulary have to drop nukes on the front lines to get enough momentum to move the front 1 province ahead, then wait for the repair and do it all over again.

And I just invaded Australia with 11 marine divisions, sure enough the AI floods that area as well with units despite I have 24 units myself on the way to reinforce.

I just cba finishing that game now.
 

Blinckx

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I thought AI ally units spamming my areas was bad... unit they spammed my front line airbase knocking my efficiency down to red.

THIS !!
Build your own damn air base and don't use mine !!

I was planning to strike the USA, I built a level 10 Air Base in Cuba and..it was filled with airplanes from Italy and Japan and there no space for my own plane
 

BobbyDylan

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THIS !!
Build your own damn air base and don't use mine !!

I was planning to strike the USA, I built a level 10 Air Base in Cuba and..it was filled with airplanes from Italy and Japan and there no space for my own plane

Lol. Can imagine the holding patern at that airport:

latest
 
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nhsk

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I thought AI ally units spamming my areas was bad... unit they spammed my front line airbase knocking my efficiency down to red.

Yeah also that, just stay the fuck out of my theater - if you want to help send expeditionary forces under my command. That way I can garrison your coastline with your own troops so I won't have to save Rome for the fourth time this year.
 
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GuyFromTheSky

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So much this. The game really really needs to give me control over who goes trough my country. The way it is now just don't work. The expeditionary forces from your allies doesn't mean a thing when they can just move the units to your frontline themselves.
 
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greengriffon

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I rarely use the phrase "game breaking", but that's exactly what this problem is.

This past weekend I finally launched a successful invasion of the US west coast while playing as Italy. I landed there, fought a bloody battle to establish a tiny beachhead, and slowly carved out a small defensible area to be able to stage a larger offensive in the coming months, carefully managing very limited supply.

Then what happens? Germany and Japan hear there's a party going on in the Seattle area. They immediately send at least 50-60 divisions each, which come flooding in like locusts.

My supply quickly drops to nothing, we all lose organization, and then we slowly weaken from attrition. My troops become unable to fight any further. We're not even strong enough to hold the front line. Then before I can even cut my losses and pull everyone out, US troops mount a counter attack to repel the invaders.

The entire operation is wiped out within days, without anyone breaking a sweat.

This invasion was the Holy Grail operation of my game as Italy. Months of strategic planning, many brutal hard-won battles, preparing and slowly conquering for four ingame years just to be able to make this invasion practical (the US was by far my biggest nemesis), and it all goes right down the toilet for a clearly obvious problem that frankly never should have escaped playtesting.

So far I enjoy the game immensely, but this automatic military access situation coupled with the AI completely disregarding fatal supply shortages is incredibly frustrating.

I literally watched over 150 divisions crammed together and sitting idle in mountainous territory while they wasted away, before the US counterattack arrived to mop them up.
 
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Blinckx

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Then what happens? Germany and Japan hear there's a party going on in the Seattle area. They immediately send at least 50-60 divisions each, which come flooding in like locusts.

Same happen when you try to invade Norway.
Suddenly all your allies decide to move their troops there and block the whole area forever.
Took me 5 years to conquer Norway and only because i was lucky enough to open a new front and encircle them. My allies are still amassing troops on the borders i guess
 

Archangel85

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And of course, the AI is the same as the when you use the battleplan. Slow, Methodical, unwilling to advance onto an empty province...

With me it's the opporite, I order my troops to hold a line while I focus my advances elsewhere, and when I check back a month later, the AI has advanced into several provinces, and my troops now have to defend a front line twice the size.
 

szmik

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With me it's the opporite, I order my troops to hold a line while I focus my advances elsewhere, and when I check back a month later, the AI has advanced into several provinces, and my troops now have to defend a front line twice the size.
That is easily remedied at the least, just stop battleplan and they will sit there, just shuffling divisions around trying to find perfect balance I guess, even when there's 10 divisions per 5 provinces.
 

fabius

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I really think a region by region access is the way to go. We already have that in operation for other issues like asking for control.

That way UK can tell the US where they can base their bombers. Or anybody else for that matter.

I'd use it to keep Italy and anybody else except expeditionary forces I control away from the East Front.
 

Archangel85

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That is easily remedied at the least, just stop battleplan and they will sit there, just shuffling divisions around trying to find perfect balance I guess, even when there's 10 divisions per 5 provinces.

I meant the allied AI. Can't do anything about their advances.
 

GuyFromTheSky

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I rarely use the phrase "game breaking", but that's exactly what this problem is.

This past weekend I finally launched a successful invasion of the US west coast while playing as Italy. I landed there, fought a bloody battle to establish a tiny beachhead, and slowly carved out a small defensible area to be able to stage a larger offensive in the coming months, carefully managing very limited supply.

Then what happens? Germany and Japan hear there's a party going on in the Seattle area. They immediately send at least 50-60 divisions each, which come flooding in like locusts.

My supply quickly drops to nothing, we all lose organization, and then we slowly weaken from attrition. My troops become unable to fight any further. We're not even strong enough to hold the front line. Then before I can even cut my losses and pull everyone out, US troops mount a counter attack to repel the invaders.

The entire operation is wiped out within days, without anyone breaking a sweat.

This invasion was the Holy Grail operation of my entire campaign. Months of strategic planning, many brutal hard-won battles, preparing and slowly conquering for four ingame years just to be able to make this invasion practical (the US was powerful and by far my biggest nemesis), and it all goes right down the toilet for a clearly obvious problem that frankly never should have escaped playtesting.

So far I enjoy the game immensely, but this automatic military access situation coupled with the AI completely disregarding supply consumption is incredibly frustrating.

I literally watched over 150 divisions sitting idle in mountainous territory while they wasted away, before the US counterattack arrived to mop them up.

You should copy this and post in the suggestions forum, i think there is a bigger chance a dev will see it there and they need to be aware of this issue.
 
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