So, a little more then two weeks ago my life got changed considerably. My wife gave birth to a beautiful and healthy daughter.
And since the little one still spends most of the day napping, and seems to like to do this on daddys lap I thought I might as well play a few games in my favourite fictional universe. MW5 turned out to be disappointing and having a newborn on my lap tends to not leave more then a mouse hand free Ifired up HBS:BATTLETECH one more time, this time determined to go through the main campaign on my terms - in other words: modding my years old pet peeves out of the game.
This means:
So far it's looking quite good. I'm still experimenting a bit, but the difficulty seems to work fine. I can travel the unclaimed space from the beginning (necessary as the four starter worlds are a bit tough now) and the whole map after Axylus. I think I've succeeded with the flashpoints too, but I've moved this point further back since some of them require the Argo and Farah.
Life is good.
PS: I've looked for mods that do what I want but ended up writing my own. The "removed stroy difficulty boosts and planet difficulty variety" mod I've found doesn't work in the latest version and "Hydes Rim" I couldn't get to work at all. But since I've read that Hyades Rim makes extensive use of drop weight limits it's propably not for me anyway.
PPS: I'm running the JK_Rarity, accurate to-hit percentages and Better AI in my campaign and here is a huge THANK YOU for the makers of those
And since the little one still spends most of the day napping, and seems to like to do this on daddys lap I thought I might as well play a few games in my favourite fictional universe. MW5 turned out to be disappointing and having a newborn on my lap tends to not leave more then a mouse hand free Ifired up HBS:BATTLETECH one more time, this time determined to go through the main campaign on my terms - in other words: modding my years old pet peeves out of the game.
This means:
- Flashpoints active during the campaign
- no dynamic difficulty as I progress into the campaign. Planets should have a fixed difficulty as they do in the career
- Enoughof these silly travel restrictions
So far it's looking quite good. I'm still experimenting a bit, but the difficulty seems to work fine. I can travel the unclaimed space from the beginning (necessary as the four starter worlds are a bit tough now) and the whole map after Axylus. I think I've succeeded with the flashpoints too, but I've moved this point further back since some of them require the Argo and Farah.
Life is good.
PS: I've looked for mods that do what I want but ended up writing my own. The "removed stroy difficulty boosts and planet difficulty variety" mod I've found doesn't work in the latest version and "Hydes Rim" I couldn't get to work at all. But since I've read that Hyades Rim makes extensive use of drop weight limits it's propably not for me anyway.
PPS: I'm running the JK_Rarity, accurate to-hit percentages and Better AI in my campaign and here is a huge THANK YOU for the makers of those
- 6