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Flight_of_Icarus

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I have been very curious about the topic of vehicles, and the piloting skill in general ever since I saw a Vanguard Hero in an Assault Bike. So far, Lennart has confirmed that all tier IV vehicles have been excluded from the pool of vehicles you can pilot, but higher tier vehicles require "advanced piloting" which your hero can only get at around level 10. He's also confirmed that there's a baseline set of imperial vehicles that a hero can pilot for races that don't have many vehicles.

However, I have many questions about how vehicles work and how piloting works. First, how would you go about getting a vehicle for your hero to pilot, and how would you equip it? Is it just like the mounts in 3, where it's purely an item that your hero can equip, or can you make a vehicle, and then have your hero pilot it? The Assault bike we've seen seems to take up a weapons slot, but how did it get there? Was it produced as a unit first then equipped somehow, or was it classified as an item found, or what? I'd think it would be cool if you could just produce a a vehicle as a unit and then just have your hero jump in and pilot it, like if you were to buy a truck from a Spacer dwelling and then "equip" it on your hero. Still, having baseline imperial vehicles seems to point against this and more towards it just being a mount like in 3.

Secondly, I still have a question about how the tier exclusion and how advanced piloting works. Tier IVs are excluded, but higher *tiers* require advanced piloting. Does this mean that it applies only to tier III, or does it apply to tier III and IV, or tier II and III? Can any hero get the piloting skill when they level up or is it a "path" you take, or a loadout that can't be changed? Do heroes show up with predetermined loadouts or do you select them through skill points? That almost seems to be a seperate topic though.

Thirdly, I have a question about the baseline set of vehicles you can get a hero to pilot. I just wonder what they look like and, much like the faction vehicles, how you get them. Is there a flying one? Is one like a motorcycle? How out of place will they actually look on some heroes, like Kir'ko or Assembly just straight up in a generic imperial vehicle. Also why would you choose piloting if you have to use a generic vehicle, strategy-wise? It seems like a waste, when you could have your hero focus on your faction's strengths? I guess you could just get vehicles from other races but it just seems odd.

I feel like there's a lot to talk about with this topic, though I am very much looking forward to putting a Vanguard Hero in a Walker, or a Dvar Hero in a Sapper or a Baron.
 

Liberty_Valance

AKA Wolfie
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Im pretty behind on the information so others could probably help in more detail but i guess when you grab a vehicle at the start you gain some piloting skills too.

Heres some more info on it (at the bottom) on equipting it.
https://forum.paradoxplaza.com/forum/index.php?threads/vehicle-brainstorm-balance-n-fun.1119969/

Im pretty sure ive read somewhere you can pilot flying mounts.

Pretty excited for mounts, especially the weird ones, we coumd see like an alien exo suit from independence day or a tron cycle
 

TheSpeaker

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It might have changed, but I think the last I saw was that you just buy the vehicle while in friendly terrain.

This is why I'm curious to see a dev journal on the subject. If not for clarity, then to see what might have changed over time, as well as to see a full overview of any new or interesting features haven't been announced yet.
 

Ryltair

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On the topic of acquiring them; It used to be in AoW3 that you could get weapons and armor from dungeons. Seeing as how the bike took a weapon slot in the video, maybe the vehicles are high level dungeon rewards? Or maybe even rewards for quests that you can get from the minor factions?