Greetings,
My suggestion for the game is a small but still one that I feel would enhance the user experience quite a bit, this has to do with the Hermetic Society laboratory.
Reasoning: Currently with each heir you have to build a fully new laboratory, this brings a rather heavy expense if your lands are not wealthy and more importantly, it makes no sense from a game point of view, even more so if your heir is in Hermetic Society as well and even doubly so, since your apprentice heir has been helping out in the laboratory.
Change: The suggestion would be that just like say herbs your character has inherited into the inventory, you would also inherit the laboratory. If your heir is in the hermetic society, he would automaticly inherit it, thereby the player not needing to build another laboratory and spending a lot of gold for the status quo if they wish to resume. Even if the character would not be the apprentice they would inherit it due to hermetic society members apparently knowing where eachother laboratories are (Based on the "Lets go destroy the laboratory/steal items" event mission)
Now if the players character is not in the hermetic society, they might say get a 50/50 diceroll on would they inherit the laboratory. Their predecesor perhaps not mentioning it, and if they do inherit it, just like the herbs they might get an event to destroy it, or to keep it and join the Hermetic society.
Thanks.
Keywords: Hermetic Society, Quality of Life, QoL, Laboratory, Common Sense, Inherit, Heir, Succession
Edit: Fixing typos
My suggestion for the game is a small but still one that I feel would enhance the user experience quite a bit, this has to do with the Hermetic Society laboratory.
Reasoning: Currently with each heir you have to build a fully new laboratory, this brings a rather heavy expense if your lands are not wealthy and more importantly, it makes no sense from a game point of view, even more so if your heir is in Hermetic Society as well and even doubly so, since your apprentice heir has been helping out in the laboratory.
Change: The suggestion would be that just like say herbs your character has inherited into the inventory, you would also inherit the laboratory. If your heir is in the hermetic society, he would automaticly inherit it, thereby the player not needing to build another laboratory and spending a lot of gold for the status quo if they wish to resume. Even if the character would not be the apprentice they would inherit it due to hermetic society members apparently knowing where eachother laboratories are (Based on the "Lets go destroy the laboratory/steal items" event mission)
Now if the players character is not in the hermetic society, they might say get a 50/50 diceroll on would they inherit the laboratory. Their predecesor perhaps not mentioning it, and if they do inherit it, just like the herbs they might get an event to destroy it, or to keep it and join the Hermetic society.
Thanks.
Keywords: Hermetic Society, Quality of Life, QoL, Laboratory, Common Sense, Inherit, Heir, Succession
Edit: Fixing typos
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