• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Riddermark

General
28 Badges
Dec 12, 2003
2.247
0
  • Europa Universalis III Complete
  • Shadowrun: Hong Kong
  • Crusader Kings II: Jade Dragon
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
well lets keep it realistic for Ck not going in CK2 territory.

what can be done is jew to heretic, script some events and voila. Its not even necessary to make heretic playable religion though it will wreck the savegames if someone saves while being heretic :D
 

Drachenfire

Buckler of Wales
25 Badges
Dec 10, 2004
2.153
0
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Cliffracer RIP said:
No, not just heretic, we should have lot's of different heretic sects which can war against and attack eachother. When you have a band of heretics that have become ruled by heretics for long enough, all the heretics should become the new sect, here's some ideas.

Each religious sect has certain rules. Each sect has it religious enemy, which is diplomaticly treated as another religion should they come into contact. Rules regarding bishops and marriage are placed down aswell. The Heretic trait passes on to children, though they may be "corrected" over time.



Dualist- believe that the material world is aligned with evil and the spirit with good, they seek to escape the material world and become spirit biengs.

Requirements- Religious tech Aestheticism.
Double piety effect for indulgant/temperate
20 piety lost for every child concieved.
Zealous dualists have a chance of starving themselves to death.
Married bishops- No
Women bishops- Yes
Religious enemies- Panthiest.
Adust provincial power as follows,
Peasants- 40%
Burghers- 15%
Clergy- 30%
Nobility- 15%

Panthiest- believe that God is not merely the creator of, but *is* the universe in it's entirety.
Requirements- Thought tech- Aristotlean logics.

Indulgant/temperate has no effect on piety.
20 piety gained for every child concieved.
Normal diplomatic and other relations with Pagans, ie titles required for wars.
Religious enemies- Dualists
Married bishops- Yes
Women bishops- Yes

Trinitarian heresies.
Arians- believe that Jesus was fully human and not divine, but was still the messiah and vested with divine power and authority.
Requirements- None
Religious enemies- Catholic, Orthadox, Monophysites, Pelagians, Pre-destinists,
Married bishops- No
Women bishops- No
Piety effects of proud/humble halved.

Monophysites- believe that Jesus was not really human but god in human form.
Requirements- None
Relgious enemies- Nestorians, Arians
Married bishops- No
Women bishops- No
Piety effects of proud/humble doubled.

Nestorians- believe that Jesus was in effect two people, one human and one divine but in perfect cooperation.

Requirements- None
Relgious enemies- Monophysites.
Married bishops- No
Women bishops- No


Heresies regarding free will and the nature of salvation.


Pelagians- do not believe in the doctrine of orgininal sin and also believe mankind is capable of reaching perfection by their own efforts, though Pelagians differ among themselves as to the exact method by which this could be achieved or to the exact role of God in this.

Requirements- None
All traits other than zealous/sceptical have triple effect on piety, Zealous/ sceptical has half effect on piety.
Effects of church donations on piety doubled.
Adjust province power as follows
Peasant power- 40%
Burgher power- 20%
Clergy power- 20%
Noble power- 20%
Married bishops- No
Women bishops- Yes

Pre-destininists- believe that God has already pre-destined some to heaven and some to hell and their is nothing humans can actually do about it.

All traits other than zealous/sceptical effect on piety halved, Zealous/sceptical have triple effect on piety.
Effects of church donations on piety halved.

Adjust province power as follows
Peasant power- 15%
Burgher power- 25%
Clergy powr- 20%
Noble power- 40%
Married bishops- Yes
Women bishops- No


Other heretic sects


Iconoclasts- Greek for "Icon smasher" these individual do not believe that Jesus Christ, the Father or the saints should be depicted as icons and generally do not tolerate any more than the most purely symbolic depictions.

Cost of Church buildings halved.
Cost of Church donations halved.
Adjust provincial power as follows.
Peasants- 30%
Burghers- 20%
Clergy- 20%
Nobles- 30%
Religious enemies- Panthiests, Orthadox, Catholic


WOW! Well thought out in my opinion! Cathar Christians would fall under.... Duelists yes?
 

Drachenfire

Buckler of Wales
25 Badges
Dec 10, 2004
2.153
0
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Crusader Kings II
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
Riddermark said:
well lets keep it realistic for Ck not going in CK2 territory.

what can be done is jew to heretic, script some events and voila. Its not even necessary to make heretic playable religion though it will wreck the savegames if someone saves while being heretic :D


I think this is more practical and it would be a very neat mod. I would lament losing our Jewish dynasties and characters, and this would also mean for Muslim mods there is not distinction between the two Muslim sects.

*pouts* we need more religous tags!
 

Riddermark

General
28 Badges
Dec 12, 2003
2.247
0
  • Europa Universalis III Complete
  • Shadowrun: Hong Kong
  • Crusader Kings II: Jade Dragon
  • Crusader Kings Complete
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • 500k Club
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
dont post random stuff :p its not creating new tags just renaming jew to heretic.

:D
 

unmerged(47151)

Colonel
Aug 4, 2005
1.019
0
WOW! Well thought out in my opinion! Cathar Christians would fall under.... Duelists yes?

I've actually been planning the possible effects of bieng certain kinds of heresies on the games and couldn't bear to wait for CK2 any longer to write them down.

That said can someone give me a list of historical medieval heresies and some stuff about them, one's like Wycliftians for instance who don't fit in any of the heretic categories I put down.