Here Your Body Shall Rest - A Venetian AAR (AHD 2.31)
Note: Permission to carry on as a mildly interactive AAR was kindly granted by loki100.
II. No warmongering. The historical Venetian Republic was not of a warmongering nature; and neither shall be this one. We will liberate our cores and that will be it. The exception will be colonies for trade should the need arise.
III. Naval and cultural research will be paramount. Very, very little research will be spent on Military affairs. Venice historically did very little land-fighting and relied on mercenaries rather than a standing army. Venetian power will rest with it's bride, the Sea.
IV. Retain the aristocratic and oligarchical nature of the State; but allow limited democracy and allowing reforms as needed to this end.
II. Regain Venetian cores in the Peloponnese, Cyprus, Crete, Albania, and Palestine.
III. Get rid of this damned monarchy and restore the Venetian Republic.
IV. Build the Suez Canal.
V. Become a Secondary Power with trading colonies in the Indies and the Americas.
This will be mostly gameplay, but with an in-universe flair.
*Note: Savegaming will be allowed in dire circumstances.
Pax tibi Marce, evangelista meus. Hic requiescet corpus tuum.
-Attributed to an Angel, speaking to St Mark in relation to Venice
In this, my first AAR, I will be playing as the beloved land of Venice. Venice in 1861 was part of the larger, Austrian Kingdom of Lombardy-Venetia before being ceded to Italy after Austro-German War in 1866. In this game I shall release Venice from Austria; corrected for historical cores in Istria and Dalmatia. I expect to have to fend off an Italian unification war but hopefully my extra land in Dalmatia and a few shrewd alliances should help me fend them off. I should say now that I am not particularly versed in this game and I'm not really that good at it. Therefore I hope you all are not expecting an empire of Alexandrian proportions.-Attributed to an Angel, speaking to St Mark in relation to Venice
Note: Permission to carry on as a mildly interactive AAR was kindly granted by loki100.
Rules of the House
I. No gamey-ness or modification of any kind*; beyond the cores I have added that correspond to the Republic at it's height.II. No warmongering. The historical Venetian Republic was not of a warmongering nature; and neither shall be this one. We will liberate our cores and that will be it. The exception will be colonies for trade should the need arise.
III. Naval and cultural research will be paramount. Very, very little research will be spent on Military affairs. Venice historically did very little land-fighting and relied on mercenaries rather than a standing army. Venetian power will rest with it's bride, the Sea.
IV. Retain the aristocratic and oligarchical nature of the State; but allow limited democracy and allowing reforms as needed to this end.
Goals
I. Retain independence. Fight off the Italian, Mainland menace!II. Regain Venetian cores in the Peloponnese, Cyprus, Crete, Albania, and Palestine.
III. Get rid of this damned monarchy and restore the Venetian Republic.
IV. Build the Suez Canal.
V. Become a Secondary Power with trading colonies in the Indies and the Americas.
This will be mostly gameplay, but with an in-universe flair.
*Note: Savegaming will be allowed in dire circumstances.
Sei pur bella, Venezia, in mezzo all'onde
Specchio tranquillo ai monumenti alteri!
-Lorenzo Stecchetti
Specchio tranquillo ai monumenti alteri!
-Lorenzo Stecchetti
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