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kristoff

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Silly question possibly, but how on earth you open or edit ".gfx" files? As I understand, if you add new title and want make an icon for it, you have to make not only a dds icon but also change something in titles.gfx in "Interface" folder. Right? With what software?

And a second one. This is really mysterious to me. Let's say I take Descartes' collection mod. Let's say I copy all of it over the main game (not put it in the "mod" folder, just overwrite). I launch the game, I see characters having new titles (from Cursus Honorum mod) when hovering mouse over them, but I see no titles' icons. Just vanilla icons, not new ones that came with the mod. Now interesting part. Having overwrited vanilla game I put collection mod also into "mod folder", delete everything from this mod except "gfx" and "interface" folders, where some graphic files connected with titles are. Then I launch default game (not mod from the launcher) and voila - now I see all new icons properly :confused: What the hell is this? I'm having exactly the same files from the mod in main game and in "mods" folder, but once I delete the latter, I can't see new titles in game. When I get it back, it works... Can anyone explain it to me?
 

Descartes

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You can use notepad. If you add a new title, you need to copy one of the title spriteTypes in the gfx file. Then change the name to the name of your new title and the path from gfx/titles/#FILENAME#.tga to mod/#MODNAME#/gfx/titles/#FILENAME#.tga.
Since the name of your mod has to be included in your file path, you have to replace all Mod Collection 1.2 with the name of your own mod. That's why they don't show up for you if you just copy the files. :)
 

kristoff

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You can use notepad. If you add a new title, you need to copy one of the title spriteTypes in the gfx file. Then change the name to the name of your new title and the path from gfx/titles/#FILENAME#.tga to mod/#MODNAME#/gfx/titles/#FILENAME#.tga.
Since the name of your mod has to be included in your file path, you have to replace all Mod Collection 1.2 with the name of your own mod. That's why they don't show up for you if you just copy the files. :)

Banging my head against the wall :) Thx a lot, I didn't even try to open these GFXs with Notepad earlier...
 

Cheexsta

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You can use notepad. If you add a new title, you need to copy one of the title spriteTypes in the gfx file. Then change the name to the name of your new title and the path from gfx/titles/#FILENAME#.tga to mod/#MODNAME#/gfx/titles/#FILENAME#.tga.
Since the name of your mod has to be included in your file path, you have to replace all Mod Collection 1.2 with the name of your own mod. That's why they don't show up for you if you just copy the files. :)
I thought those were .gui files?