zonk said:Neat site!
Patton's probably either laughing, scoffing, or spinning in his grave over it, thought ;-)
Zonk
That is too funny :rofl: :rofl: :rofl: :rofl: :rofl: LOL
zonk said:Neat site!
Patton's probably either laughing, scoffing, or spinning in his grave over it, thought ;-)
rman114 said:I played as 1936 France and was beaten. Any suggestions to help me out?
CommanderC said:Anyway, to come back to your original question..... this is a bit long, sorry..
I'm thinking I can offer some other inputs for you depending on the style of game you are playing:
1. Waiting for the German attack A-historical,
2. Pre-empting the German attack A-historical, and
3. Historical
1. Extend the Maginot Line to a decent level that doesn't cause a stalemate situation - not sure what level of forts. You need units; INF, MOT, ARM. Whatever you can get built before the attack. Don't forget to help your air picture with some well-placed level-one radar stations, and at least a few new more modern air units. You are on the defensive here initially, so if you build air units I'd pick INT; however, not limited to those. Bring overseas troops back to France - they won't help France survive in Saigon and Morocco, gives you the extra Africa HQ unit, which will come in handy. I'd say some liberally placed ART and AT will give you extra defending power. You'll need ENG brigades if you move across any of the many rivers in France also. Trade well to reduce the amount you need for consumer goods and supplies (incoming money and supplies matter). Go FULL HAWK on the diplomatic page with your sliders for the IC increase (10% more IC for each slider move on Jan1 for each year). Pay attention to how your ministers increase your IC also.
2. I've seen lots of forum posts on invading Germany when the AI attacks Poland. AI Germany's troops and planes being used elsewhere gives France a momentary strong position for attacking which preempts the German invasion of France by a little over 8 months. Again, make more units. Don't neglect the air picture. Here you are on the offense, so if you build air units I'd pick TAC and CAS; however, not limited to those. Again trade well, go full hawk, pay attention to ministers.
3. Playing historically is tough. You are on the defense with a weak Maginot Line extension or none at all inviting the German AI in for a fight. You need something spectacular from what I've seen on the forum to win like this - challenging huh. First, get your hands on the IRL French OOB that includes land, air, and naval forces at time of Battle of France. I'm close to getting a somewhat historical OOB built in game units; however, probably will fall short because of low IC. Better to fall short on the naval end of the OOB than the land and air units; it will be decided on the ground not on the sea. Extend the Maginot Line to fort level 1 all the way to the Atlantic along the Belgian/Luxemburg border. You won't have the left over IC to go higher because you won't get your game units built - as IRL, this costs too many resources). Tactfully placed radars help with the air intercepts. Get you INTs from the OOB on the game map and in play ASAP. A few extra airfields help with the congestion caused by allies that will; be all over your airfields. Gradually upgrade your INF units from 1918 to 1939 as best you can; probably won't get all of them. Lots of air and land units to built in your production queue to bring the game units up to matching historical OOB. Trade well, go full hawk, pay attention to ministers. I'm up to my eyeballs in an air war with the Germans and haven't even had the invasion start yet - German AI spins up a huge air war A-historically when it invades Poland before the Battle of France begins. Sounds funky - play A-historical air war to play historically later...
Just my suggestions. Probably not all correct, and some I’m sure would cause argument. I ignored the SCW stuff intentionally. I’d bet I'm in the ballpark though.
rman114 said:Do the Soviets always eventually attack Germany if Germany never invades?
rman114 said:How's your game Commander C?
when poland is defeated you shall not enter germany in a direct counter-attack as this will overstretch your forces.
Aldous said:DAMN!! You don't need garrisons or MP brigades yet! Build only one type of combat plane (fgt,esc,int). You can invade Germany with 3 HQs, you don't need more. Have you the basic medium armor tech? Why so much airbases? Has Poland fallen? I hope you used it to attack germany, right?
Thought of giving us some screenshots?
rman114 said:How in the world did you produce all of that?! The numbers you produced seemed like numbers you'd see from the US! I guestimated that the stuff you built cost about 380 IC!
How do you have your sliders set?
rman114 said:The one thing though is that i had supplies set fairly high and didn't try trading to lower that. that's one thing i could try.
I am very curious to see your front line with no maginot line. I have a feeling the German attack is going to be pretty rough for you! =X
I'll try and get a screenshot on mine too.