Hi,
I have changed somethings in the 15/17 august beta. But after start up my game always crashes in 1068 mostly in september october.
Any idea of what could be the problem ? Where to look first ?
For the 1066 scenario I have changed the following files
1066 characters, gave some characters a new culture, can't find any living character with the 'none' culture. Added 3 characters, with not yet used ID-numbers.
1066 provinces, gave some provinces a new culture, can't find any province with the 'none' culture
world_names, renamed some cultures, renamed some duchies and kingdoms
characternames, added a changed a lot of names, every culture has names that I have checked, no 'unnamed infants' in the game.
db/provinces, made the county of Artois part of Flanders, used the ARTO tag to create the duchy of Holland (Zeeland, Holland, West-Friesland, Frisia). Used the tag MANN to create the kingdom of The Isles.
gfx/coa changed the coa of ARTO and FRIE
db/dynasties, added some dynasties with a unique number
I have changed somethings in the 15/17 august beta. But after start up my game always crashes in 1068 mostly in september october.
Any idea of what could be the problem ? Where to look first ?
For the 1066 scenario I have changed the following files
1066 characters, gave some characters a new culture, can't find any living character with the 'none' culture. Added 3 characters, with not yet used ID-numbers.
1066 provinces, gave some provinces a new culture, can't find any province with the 'none' culture
world_names, renamed some cultures, renamed some duchies and kingdoms
characternames, added a changed a lot of names, every culture has names that I have checked, no 'unnamed infants' in the game.
db/provinces, made the county of Artois part of Flanders, used the ARTO tag to create the duchy of Holland (Zeeland, Holland, West-Friesland, Frisia). Used the tag MANN to create the kingdom of The Isles.
gfx/coa changed the coa of ARTO and FRIE
db/dynasties, added some dynasties with a unique number