• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

King Tiger

Second Lieutenant
43 Badges
Jul 20, 2003
158
0
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • BATTLETECH
  • Crusader Kings II: Jade Dragon
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
thx....
i got 3 events for france done :p
aslo just realized how dumb i am.....war of 1812 was over in 1814 :wacko:
now i going to have to move back to april 6 1814 (nappys first abication) in order to get some 1812 war action :eek: :confused:
 
Jun 20, 2003
719
0
Visit site
Hello.. Do you need any help with scripting events and so on..?

Don't really have time to do research, but i can script events..

Would that be needed..?
 

Lord Boreal

Pangalactic Gargleblaster
70 Badges
May 22, 2004
2.808
5
  • Crusader Kings II: Conclave
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
So the Beta scenario is giong to be 1815 scenario? I could start working on South American Revolutionary Events.

Also: Battle of Waterloo event, should I make it so that it fires for Prussia, UK and France? The Allied army was under the command of the Duke of Wellington and General Blucher so it would make sense.
Unless King Tiger has already done this event as one of the 3 he mentioned above :)
 

Strategist

General
68 Badges
May 6, 2004
2.401
15
  • Victoria 2: Heart of Darkness
  • Magicka
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Europa Universalis III: Chronicles
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Diplomacy
  • Dungeonland
  • Europa Universalis III
  • A Game of Dwarves
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
Should I create the 1815 scenario? hmmm, then again I will need a worldmap, just now I have the other almost ready...
 

Kaiser Franz

I am the Walrus
32 Badges
Aug 25, 2004
3.229
0
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II
  • Stellaris
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • 500k Club
  • War of the Roses
  • Magicka
  • Hearts of Iron III
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
it was only an idea..but since we have most of the 1792 scenario done, we might as well stick to that..ok? continue with that Strat...perhaps we can start work on 1815 once we have a firaly good 1792 scen.
 

Lord Boreal

Pangalactic Gargleblaster
70 Badges
May 22, 2004
2.808
5
  • Crusader Kings II: Conclave
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
Aye, how are the events for the 1792 going? Are there any countries I could make some for?
 

King Tiger

Second Lieutenant
43 Badges
Jul 20, 2003
158
0
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • BATTLETECH
  • Crusader Kings II: Jade Dragon
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
Lord Boreal said:
So the Beta scenario is giong to be 1815 scenario? I could start working on South American Revolutionary Events.

Also: Battle of Waterloo event, should I make it so that it fires for Prussia, UK and France? The Allied army was under the command of the Duke of Wellington and General Blucher so it would make sense.
Unless King Tiger has already done this event as one of the 3 he mentioned above :)

all the events i've done so far are french/waterloo related um so far its
napoleon returns
allied responsces to his return
2nd abication(thinking about adjusting this though)
death of napolean(only triggerable if 2nd abication occurs)
 

ptan54

General
32 Badges
Sep 28, 2003
2.014
0
Visit site
  • 500k Club
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis III
  • War of the Roses
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
My first substantive contribution:
#########################################################################
# The Return of Napoléon
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "The Return of Napoléon"
desc = "France has suffered much under the incompetent rule of that fat puppet, Louis XVIII. On the 26th February 1815, Napoléon escaped the island of Elba by night and landed near Antibes on the coast of Provence on the 1st March. Despite Marshal Ney's insistence that Napoléon would be brought back to Paris in an iron cage, such was the charisma of the Emperor, coupled with the degrading treatment the veterans of la Grande Armée suffered at the hands of the Bourbons, that the army sent to capture him threw down their arms amidst the cheers of 'Vive l'Empereur!' With French prisoners of war having returned from Germany, Italy and Spain, France is now capable of raising an army larger than the one which had performed so valiantly against the odds in the Campagne de France the previous year. It is the final throw of the dice for Napoléon - Empire or Destruction."
style = 0

date = { day = 1 month = march year = 1815 }

action_a = {
name = "Vive l'Empereur!!!"
command = { type = max_elan which = infantry value = 10 } # What do you think of this? Making the troops fight better under Napoléon
command = { type = max_elan which = cavalry value = 10 }
command = { type = max_elan which = dragoon value = 10 }
command = { type = pop_militancy which = aristocrats value = 2 }
command = { type = pop_militancy which = officers value = -2 }
command = { type = pop_militancy which = soldiers value = -2 }
command = { type = pop_consciousness which = aristocrats value = 3 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = soldiers value = 1 }
command = { type = pop_consciousness which = officers value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = constitution which = monarchy }
command = { type = wake_party which = ?? } # Call it the Imperial Party, assign a code to it
command = { type = wake_leader which = ?? } # If leaders can be slept and woken, then we need a second Napoleon general - the first one is slept after defeat in 1814
command = { type = relation which = ENG value = -200 } # -100 isn't enough to reflect the horror the rest of Europe felt
command = { type = relation which = PRU value = -200 }
command = { type = relation which = AUS value = -200 }
command = { type = relation which = RUS value = -200 }
command = { type = relation which = SPA value = -200 }
command = { type = relation which = SAR value = -200 }
command = { type = trigger which = ????? } # Napoléon Escapes! (ENG) # If Britain is at war with France, Sardinia and Spain should be dragged in immediately
command = { type = trigger which = ????? } # Napoléon Escapes! (PRU)
command = { type = trigger which = ????? } # Napoléon Escapes! (AUS)
command = { type = trigger which = ????? } # Napoléon Escapes! (RUS)
}

action_b =
name = "Put Napoléon into an iron cage!"
command = { type = pop_militancy which = officers value = 2 }
command = { type = pop_militancy which = soldiers value = 2 }
command = { type = pop_militancy which = clerks value = 2 }
command = { type = pop_consciousness which = aristocrats value = 3 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = soldiers value = 2 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = relation which = ENG value = 50 }
command = { type = relation which = PRU value = 50 }
command = { type = relation which = AUS value = 50 }
command = { type = relation which = RUS value = 50 }
command = { type = relation which = SPA value = 50 }
command = { type = relation which = SAR value = 50 }
command = { type = trigger which = ????? } # The Final Defeat of Napoléon
}
}

#########################################################################
# Napoléon Escapes!
#########################################################################
event = {
id = ?????
random = no
country = ENG

name = "Napoléon escapes"
desc = "Whilst the Allies were planning the future of Europe at the Congress of Vienna, the Ogre, Napoléon Bonaparte, has escaped Elba and has recrowned himself Emperor of the French. It is now time to do away with him forever!"
style = 0

# Triggered by action a of The Return of Napoléon

action_a = {
name = "Destroy the Ogre!"
command = { type = war which = FRA } # I think this should be the only choice available - There was virtually no chance of peace with Napoleon given the comprehensive victory in 1814. The game's only fun with war anyway.
command = { type = alliance which = SPA }
command = { type = alliance which = SAR }
}
}


#########################################################################
# Napoléon Escapes!
#########################################################################
event = {
id = ?????
random = no
country = PRU

name = "Napoléon escapes"
desc = "Whilst the Allies were planning the future of Europe at the Congress of Vienna, the Ogre, Napoléon Bonaparte, has escaped Elba and has recrowned himself Emperor of the French. It is now time to do away with him forever!"
style = 0

# Triggered by action a of The Return of Napoléon

action_a = {
name = "Destroy the Ogre!"
command = { type = war which = FRA }
}
}


#########################################################################
# Napoléon Escapes!
#########################################################################
event = {
id = ?????
random = no
country = RUS

name = "Napoléon escapes"
desc = "Whilst the Allies were planning the future of Europe at the Congress of Vienna, the Ogre, Napoléon Bonaparte, has escaped Elba and has recrowned himself Emperor of the French. It is now time to do away with him forever!"
style = 0

# Triggered by action a of The Return of Napoléon

action_a = {
name = "Destroy the Ogre!"
command = { type = war which = FRA }
}
}


#########################################################################
# Napoléon Escapes!
#########################################################################
event = {
id = ?????
random = no
country = AUS

name = "Napoléon escapes"
desc = "Whilst the Allies were planning the future of Europe at the Congress of Vienna, the Ogre, Napoléon Bonaparte, has escaped Elba and has recrowned himself Emperor of the French. It is now time to do away with him forever!"
style = 0

# Triggered by action a of The Return of Napoléon

action_a = {
name = "Destroy the Ogre!"
command = { type = war which = FRA }
}
}

#########################################################################
# The Final Defeat of Napoléon
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "The Final Defeat of Napoléon"
desc = "Final defeat has come for France! Our Emperor has been defeated despite his best efforts against the Allies....It is all over for France!"
style = 0

# Triggered by action b of The Return of Napoléon or Seventh Coalition: France defeated

action_a = {
name = "Au revoir..."
command = { type = max_elan which = infantry value = -10 } # To reverse the Napoleonic effect on elan
command = { type = max_elan which = cavalry value = -10 }
command = { type = max_elan which = dragoon value = -10 }
command = { type = pop_militancy which = aristocrats value = -2 }
command = { type = pop_militancy which = officers value = 2 }
command = { type = pop_militancy which = soldiers value = 2 }
command = { type = pop_consciousness which = aristocrats value = -3 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = constitution which = monarchy } # Louis XVIII was an absolutist
command = { type = sleep_party which = ?? } # Call it the Imperial Party, assign a code to it
command = { type = sleep_leader which = ?? } # If leaders can be slept and woken, then we need a second Napoleon general - the first one is slept after defeat in 1814
command = { type = relation which = ENG value = 100 }
command = { type = relation which = PRU value = 100 }
command = { type = relation which = AUS value = 100 }
command = { type = relation which = RUS value = 100 }
command = { type = relation which = SPA value = 100 }
command = { type = relation which = SAR value = 100 }
command = { type = trigger which = ????? } # What to do with Old Boney?
}
}

#########################################################################
# What to do with Old Boney?
#########################################################################
event = {
id = ?????
random = no
country = ENG

name = "What to do with Old Boney?"
desc = "The Ogre, Napoléon Bonaparte, has been soundly defeated by the forces of the Seventh Coalition. After a half hearted attempt to escape to the United States, Captain Frederick Lewis Maitland of the HMS Bellerophon has captured the man so hated by the British government. Boney himself has expressed a desire to live as a private citizen in England, to enjoy the protection of English law. What shall we do with him?"
style = 0

# Triggered by action b of The Return of Napoléon or The Seventh Coalition: France defeated

action_a = {
name = "Exile him to St. Helena!"
command = { type = prestige value = 10 }
command = { type = sleepevent which = ????? } # Death of Napoleon (England)
command = { type = sleepevent which = ????? } # Death of Napoleon (Victory)
}

action_b = {
name = "Execute him!"
command = { type = prestige value = -10 }
command = { type = sleepevent which = ????? } # Death of Napoleon (St. Helena)
command = { type = sleepevent which = ????? } # Death of Napoleon (England)
command = { type = trigger which = ????? } # Death of Napoleon (Execution)
command = { type = sleepevent which = ????? } # Death of Napoleon (Victory)
}

action_c = {
name = "Let him reside in England"
command = { type = prestige value = 5 }
command = { type = relation which = PRU value = -20 }
command = { type = relation which = AUS value = -20 }
command = { type = relation which = RUS value = -20 }
command = { type = sleepevent which = ????? } # Death of Napoleon (St. Helena)
command = { type = sleepevent which = ????? } # Death of Napoleon (Victory)
}
}


#########################################################################
# Death of Napoléon (St. Helena)
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "Death of Napoléon (St. Helena)"
desc = "The military legend who led France to the dazzling heights of glory and to the throes of humiliation has died in exile on the rock of St. Helena. His last words were reportedly 'France, Armee, Josephine.' His body would not return to France until October 1840. In December of the same year, he was entombed in the Invalides in Paris, where his tomb remains to this day."
style = 0

trigger = {
event = ????? # What to do with Old Boney?
}

date = { day = 5 month = may year = 1821 }

action_a = {
name = "Alas..."
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = pop_consciousness which = soldiers value = 2 }
}
}

#########################################################################
# Death of Napoléon (Execution)
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "Death of Napoléon (Execution)"
desc = "The military legend who led France to the dazzling heights of glory and to the throes of humiliation has been guillotined in Paris by the treacherous English!!! We will never forget this insult of the greatest magnitude!!!"
style = 0

# Triggered by option b of What to do with Old Boney?

action_a = {
name = "Damn them!!!"
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 2 }
command = { type = pop_consciousness which = clerks value = 2 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 2 }
command = { type = pop_consciousness which = labourers value = 2 }
command = { type = pop_consciousness which = officers value = 5 }
command = { type = pop_consciousness which = soldiers value = 5 }
command = { type = pop_militancy which = officers value = 3 }
command = { type = pop_militancy which = soldiers value = 3 }
}
}

#########################################################################
# Death of Napoléon (England)
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "Death of Napoléon (England)"
desc = "The military legend who led France to the dazzling heights of glory and to the throes of humiliation has died in exile in England. His last words were reportedly 'France, Armee, Josephine.' His body would not return to France until October 1840. In December of the same year, he was entombed in the Invalides in Paris, where his tomb remains to this day."
style = 0

trigger = {
event = ????? # What to do with Old Boney?
}

date = { day = 5 month = may year = 1831 }

action_a = {
name = "Alas..."
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = pop_consciousness which = soldiers value = 2 }
}
}

#########################################################################
# Death of Napoléon (Victory)
#########################################################################
event = {
id = ?????
random = no
country = FRA

name = "Death of Napoléon (Victory)"
desc = "Our Emperor, who has led France to the dazzling heights of unprecedented glory, has died at the age of 62 in Paris on the 27th anniversary of his coronation, and the 26th anniversary of Austerlitz. He leaves behind a French Empire that is the Master of Europe, unrivalled in the world, the envy of nations."
style = 0

trigger = {
NOT = {
event = ????? # What to do with Old Boney?
}
}

date = { day = 2 month = december year = 1831 }

action_a = {
name = "Vive l'Empereur, Vive la Grande Armée, Vive la France!"
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = pop_consciousness which = soldiers value = 2 }
}
}
 
Last edited:

ptan54

General
32 Badges
Sep 28, 2003
2.014
0
Visit site
  • 500k Club
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis III
  • War of the Roses
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
We also need to consider the death dates of the marshals killed in battle or executed - Lannes (killed at Asspern-Essling in 1809), Murat (shot in 1816), Ney (shot in 1816), Desaix (general killed at Marengo in 1800 - saved Napoleon from defeat), Villeneuve (suicide in 1806 over Trafalgar), Moreau (killed at Dresden in 1813 - fighting for the Allies), Bessieres (killed at Wiessenfeld in 1813), Joubert (killed at Novi in 1800), Pichegru (suicide in jail in 1804), Kleber (assassinated in Egypt in 1800), La Salle (killed at Wagram in 1809).

It would be safe to add 10-15 years to their life spans. Naturally for later scenarios they should be slept.
 
Last edited:

Lord Boreal

Pangalactic Gargleblaster
70 Badges
May 22, 2004
2.808
5
  • Crusader Kings II: Conclave
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
##################################################
# The Jay Treaty
##################################################
event = {
id = ?????
random = no
country = USA

name = "The Jay Treaty 1794"
desc = "
Probably related to British fears of the First Nations and the French, the Americans and British concluded the Jay Treaty on November 19, 1794. Given the racism that abounded at the time, the treaty surprisingly recognized the right of First Nations peoples to unrestricted passage over the artificial boundaries dividing their traditional territories by Europeans. Article III refers to the movement of Amerindians and their goods across the borders:

It is agreed that it shall at all times be free to His Majesty's Subjects, and to the Citizens of the United States, and also to the Indians dwelling on either side of the said boundary line, freely to pass and repass by land or inland navigation, into the respective territories and countries of the two parties, on the Continent of America (the country within the limits of the Hudson's Bay Company only excepted), and to navigate all the lakes, rivers and waters thereof, and freely to carry on trade and commerce with each other.

No duty or entry fee shall ever be levied by either party on peltries brought by land or inland navigation into the said territories respectively, nor shall the Indians passing or repassing with their own proper goods and effects of whatever nature, pay for the same any import or duty whatever. But goods in bales, or other large packages, unusual among Indians, shall not be considered as goods belonging bona fide to Indians."
style = 0

date = { day = 19 month = november year = 1794 }

action_a = {
name = "Swell"
command = { type = treasury value = 100 }
command = { type = relation which = ENG value = 50 }
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
}
}

##################################################
# Proclaimation of Neutrality
##################################################
event = {
id = ?????
random = no
country = USA

name = "Proclamaition of Neutrality"
desc = "Recognizing the wars in Europe between Great Britain, Prussia, Russia, Sardinia, Austria and the United Netherlands on one side, and France on the other, the United States declared its isolation and neutrality from European Affairs in 1792"
style = 0

date = { day = 1 month = february year = 1792 }

action_a = {
name = "We shall not get involved!"
command = { type = relation which = ENG value = -10 }
command = { type = relation which = FRA value = -10 }
command = { type = relation which = PRU value = -10 }
command = { type = relation which = AUS value = -10 }
command = { type = relation which = RUS value = -10 }
command = { type = relation which = HOL value = -10 }
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = craftsmen value = 1 }
command = { type = pop_consciousness which = clerks value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = clergymen value = 1 }
command = { type = pop_consciousness which = farmers value = 1 }
command = { type = pop_consciousness which = labourers value = 1 }
}
}
##########

Two Early US Events :)
 

LordScod

Ugandan Knuckles
25 Badges
Feb 26, 2003
1.028
0
  • Cities: Skylines
  • Prison Architect
  • Cities: Skylines Industries
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Crusader Kings II
  • Victoria 2
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
Will this mod have any revolters?
 

Lord Boreal

Pangalactic Gargleblaster
70 Badges
May 22, 2004
2.808
5
  • Crusader Kings II: Conclave
  • Semper Fi
  • Sword of the Stars
  • Victoria 2
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis: Rome
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Nemesis
  • Europa Universalis III Complete
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Hearts of Iron II: Armageddon
  • Divine Wind
  • Europa Universalis IV
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
##################################################
# The War of 1812
##################################################
event = {
id = ?????
random = no
country = USA

name = "The War of 1812"
desc = "The United States declared War on Great Britain on June 12, 1812. The war was declared as a result of long simmering disputes with Great Britian. The central dispute surrounded the imprisonment of American soldiers by the British. The British had also attacked the USS Chesapeake two years earlier and almost triggered a war then. In addition, disputes continued with Great Britain over the Northwest Territories and the border with Canada. Finally, the attempts of Great Britain to impose a blockade on France during the Napoleonic Wars was a constant source of conflict with the United States."
style = 0

date = { day = 12 month = June year = 1812 }

action_a = {
name = "WAR!"
command = { type = relation which = ENG value = -100 }
command = { type = pop_consciousness which = soldiers value = 2 }
command = { type = pop_consciousness which = farmers value = 2 }
command = { type = pop_consciousness which = labourers value = 2 }
command = { type = war which = ENG }
command = { type = trigger which = ???? } # War of 1812 UK Event

action_b = {
name = "We cannot risk another war"
command = { type = prestige value = -10 }
command = { type = pop_militancy which = labourers value = -1 }
command = { type = pop_militancy which = farmers value = -1 }
command = { type = pop_militancy which = soldiers value = -1 }
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
}
}

##################################################
# The War of 1812 # UK
##################################################
event = {
id = ?????
random = no
country = UK

name = "The War of 1812"
desc = "The United States declared War on Great Britain on June 12, 1812. The war was declared as a result of long simmering disputes with Great Britian. The central dispute surrounded the imprisonment of American soldiers by the British. The British had also attacked the USS Chesapeake two years earlier and almost triggered a war then. In addition, disputes continued with Great Britain over the Northwest Territories and the border with Canada. Finally, the attempts of Great Britain to impose a blockade on France during the Napoleonic Wars was a constant source of conflict with the United States."
style = 0

# triggered by USA War of 1812 Event

action_a = {
name = "WAR!"
command = { type = relation which = USA value = -100 }
command = { type = pop_consciousness which = soldiers value = 2 }
command = { type = pop_consciousness which = farmers value = 2 }
command = { type = pop_consciousness which = labourers value = 2 }

}
}

##################################################
# The Treaty of Ghent
##################################################
event = {
id = ?????
random = no
country = USA

name = "The Treaty of Ghent"
desc = "The Treaty of Ghent in 1814 was signed by the UK and United States to end the war. Both sides claimed victory though neither side gained any substantial indemnities"
style = 0

date = { day = 24 month = december year = 1814 }

action_a = {
name = "Peace atlast. Did we win?
command = { type = relation which = ENG value = 50 }
command = { type = pop_consciousness which = soldiers value = -2 }
command = { type = pop_consciousness which = farmers value = -2 }
command = { type = pop_consciousness which = labourers value = -2 }
command = { type = peace which = ENG }
command = { type = trigger which = ???? } # Treaty of Ghent UK Event

action_b = {
name = "We are not done yet!"
command = { type = prestige value = 10 }
command = { type = pop_militancy which = labourers value = 1 }
command = { type = pop_militancy which = farmers value = 1 }
command = { type = pop_militancy which = soldiers value = 1 }
command = { type = pop_consciousness which = aristocrats value = 1 }
command = { type = pop_consciousness which = capitalists value = 1 }
}
}

##################################################
# The Treaty of Ghent # UK Event
##################################################
event = {
id = ?????
random = no
country = UK

name = "The Treaty of Ghent"
desc = "The Treaty of Ghent in 1814 was signed by the UK and United States to end the war. Both sides claimed victory though neither side gained any substantial indemnities"
style = 0

date = { day = 24 month = december year = 1814 }

action_a = {
name = "Peace atlast. Did we win?
command = { type = relation which = USA value = 50 }
command = { type = pop_consciousness which = soldiers value = -2 }
command = { type = pop_consciousness which = farmers value = -2 }
command = { type = pop_consciousness which = labourers value = -2 }
command = { type = peace which = USA }

}
}

War of 1812 Events for UK and USA :)
 

killerdude11

Colonel
75 Badges
Oct 24, 2002
1.015
0
Visit site
  • 500k Club
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler: Cold War
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Majesty 2
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis 4: Emperor
  • Europa Universalis III
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Cities in Motion
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
i don't understand y u ppl can't post these on our NEW forum
 

Kaiser Franz

I am the Walrus
32 Badges
Aug 25, 2004
3.229
0
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II
  • Stellaris
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • 500k Club
  • War of the Roses
  • Magicka
  • Hearts of Iron III
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
that would help...but then again....well done guys, those are some good events, i just come up with them..i need others to make them work or make them look better etc.

Heres a rsoter for events so far by nation:

France:
Royalist revolt In Vendee
The Committee of Public Saftey
The Arrest of the 31 Girondist deputies
Assasination of Marat
The Levy
Execution of Marie Antionette
The Return of Napoleon
The Final Defeat of Napoleon
Death of Napoleon (St.Helena)
Death of Napoleon (Execution)
Death of Napoleon (England)
Death of Napoleon (Victory)
Revolutionary Government attacks the Netherlands

Netherlands:
Rutger Jan Schimmelpenninck

Sweden:
The Finnish War
The fall of Sveaborg

USA:
Thomas Jefersen made President
Pasha demands tribute
The Jay Treaty
Proclaimation of Neutrality
The War of 1812
The Treaty of Ghent

Tripoli:
Demand Tribute
They Refuse!
They Give in!


There are also some other events i have come up with but they need to be scripted etc...there are also some of the other events i can't be bothered to list like the Allied responses to Napoleon etc...
 

Kaiser Franz

I am the Walrus
32 Badges
Aug 25, 2004
3.229
0
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II
  • Stellaris
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • 500k Club
  • War of the Roses
  • Magicka
  • Hearts of Iron III
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
i have some more ideas for French events here, and some related Austrian and Prussian ones as well:

The storming of the Tuileries
On the 10th of August 1792 an angry Paris mob stormed the Tuileries Palace in Paris. The mob overwhelmed and killed the Swiss guards at the Palace which the French Royal family was staying at. The Royals fled into the garden and took refuge with the Legislative Assembly.
A. Oh No!
militancy for all +1
conciousness for all +1


The September Massacres
In late summer 1792 with the Prussian army on the advance agianst Revolutionary France, the people of Paris suspected that people were secretly supporting the war agianst the Republic, these so called traitors included non-juring priests.
Crowds broke into prisons and killed the inmates including clergy under the idea that they were counter-Revolutionaries, the mobs were inflamed by radical propaganda, ongoing food shortages and the threat of invasion.
A. Let those mobs be!
prestige -10
militancy for aristocrats, clergy etc +1
conciousness for all +1
B. Stop the riots!
prestige +10
militancy for all those except clergy and aristocrats +1
conciousness for all +1


The National Convention
During the insurrection of 10 August 1792, when the populace of Paris stormed the Tuileries and demanded the abolition of the monarchy, the Legislative Assembly decreed the provisional suspension of King Louis XVI and the convocation of a "national convention" which should draw up a constitution. At the same time it was decided that the deputies to that convention should be elected by all Frenchmen 25 years old or more, domiciled for a year and living by the product of their labour. The National Convention was therefore the first French assembly elected by universal male suffrage, without distinctions of class. The age limit of the electors was further lowered to 21, and that of eligibility was fixed at 25 years.
A.Yes! Vive La France!
France is now a democracy (with universal suffrage)
militancy for aristocrats and clergy
conciousness for all +1
realtions with Austria, Prussia, Britian, Sardinia, Spain -50
prestige +20
B. No! Keep the king but under a leash...
France stays a constitutional monarchy
militancy for all except aristocrats and clergy
conciouness for all +1
prestige -10

Louis XVI's trial
In December of 1792 the former King of France, Louis XVI of the house of Capet was sent to trial and convicted of High Treason. The invading Prussians have threatened a bloody revenge if the royal family are harmed, what do we do?
A. He is Guilty...so death to the tyrant!
trigger the sacking of Paris if Prussia controls Paris
trigger execution of Louis XVI
prestige +20
militancy for aristocarts and clergy +2
militancy for all else -1
conciousness for all +1
B. No let us be merciful!
No Prussia sacking Paris event if city is taken by Prussia
prestige +10
miltancy for farmers etc +2
miliatncy for clergy and aristocrats -1
conciousness for all


The Execution of Louis XVI
On January 21st 1793 the former king of France, Louis XVI of the house of Capet was executed by guilotine in frot of a cheering crowd. On his death, his eight-year-old son, Louis-Charles de France, automatically became to royalists and some international states the de jure King Louis XVII of France, the 'lost dauphin'. This greatly angered the rest of Royal europe.
A. A tyrant is dead!
militancy for aristocrats and clergy +1
militancy for all else -1
conciousness for all +2
relations with Britian, Spain, Portugal, Austria, Prussia and Savoy (sardinia-Piedmonte) -50

Sacking of Paris (Prussian)
After the French republic sealed the fate of their King, the Prussian general in command of the armies invading France, Karl Wilhelm Ferdinand, Duke of Brunswick-Luneburg, threatened a terrible revenge on the people of Paris. But what should bdone now that the city has been taken?
A. Kill them all! Death to them!
prestige - 20
relations with France -70
trigger Sacking of Paris for France
B. Be merciful for a change
prestige +25

Sacking of Paris (French)
After the French did away with their king the advancing Prussian army threatened a terrible revenge. The Prussians did so killing all that lay before them in Paris, the city was in flames and more resembled hell than the once beautiful city it once was.
A. Au Revoir Paris!
relations with Prussia -50
national trauma?

Austrian event :
The Austro-Prussian alliance (Austria)
On the 7th of February 1792 the Austrians and Prussians joined togeather in an alliance that would threaten the new French Republic. But by doing so this allowed the French to declare war against the Austrians and Prussians for plotting agianst them.
A. Let us draw swords togeather!
trigger Austrian alliance proposal
prestige +10
relatiosn with France - 25
B. Let it pass...
prestige - 20
no trigger for France declaring war

The Austro-Prussian alliance (Prussian)
On the 7th of February 1792 the Austrians and Prussians joined togeather in an alliance that would threaten the new French Republic. But by doing so this allowed the French to declare war against the Austrians and Prussians for plotting agianst them.
A. let us join with Austria!
prestige +10
relations with France +25
B. No lets just be friends..
relations with Austria - 20
prestige -20
no trigger for France declaring war

The Declaration of war (France)
On the 20th of April 1792 the French Legislative Asembly decided to consider the declaration of war agianst Prussia and Austria, whom have been plotting the downfall of this French Republic. Should we fight or just wait for them to strike first?
A. declare war! death to the counter-revolutionaries!
prestige +30
war with Austria and Prussia
B. No way! We must be peaceful...
prestige - 30
relations with Austria and Prussia +20

Slavery Abolished in Colonies! (France)
On February 4th 1794 the National Convention decided to Abolish slavery in all French colonies due to the Haitian revolt, which started that year. Slavery would be restored in 1803 but in 1848 the French would abolish it again.
A. Yes free the slaves!
Prestige +50
Events to convert all slave pops etc
B. Gradual freedom sounds ok…
Prestige +20
Events to convert half of slave pops etc
C. No! No freedom to slaves!
Prestige –50
Militancy for slave’s +3


small French events:
8th January 1794 - Embigadement of volunteer and ex-royal army battalions.
A. Ah good! More lambs for the slaughter!
mapower +10, leadership +15

12th November 1799 - Berthir becomes Minister of war
After Napoleons Brumaire Coup D'etat, General Berthier became minister of war for France, he brought many reforms to the armed forces.
A. lets bring about change!
organisation +2, morale +1, leadership and manpower +10

13th July 1789 - Paris Militia formed
A. Good..lets stop those ansty riot's!
policing costs lowered
prestige +5
 

King Tiger

Second Lieutenant
43 Badges
Jul 20, 2003
158
0
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Cities: Skylines Deluxe Edition
  • BATTLETECH
  • Crusader Kings II: Jade Dragon
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Crusader Kings II
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
signd up in the other forum...once you guys get a 1814 section up i'll post my events ;) ...looks like i was beaten to make some of them....oh well, i have some greek indepedance events as well

meanwhile i'll go back to pop editing