Well, the title doesn't sound too good but I didn't know how to put it other way.
I have been trying to make a little cheaty mod for myself that would allow me to spawn special systems around my empire. The idea is I select a star/planet in a specific system, put event name.1 into console and then I have menu that allows me to select what special system I want to spawn.
However I got into trouble during testing because almost every time when I spawn more than 1 system, the other one is spawned exactly in the same spot as previous one making it impossible to access one or another depending which system has longer name...
I tried playing with min/max distance and number of jumps and it does not want to work...
When I use console command effect spawn_system (...) every system is spawned with some distance from other systems.
Here is a part of my file with events.
I will be much obliged for any help because I have really run out of ideas...
Main menu window
Enclave Systems Spawner
Events responsible for spawning selected system
//Edit
I uploaded screen shot which shows two system stuck upon each other. One is Fen Habbanis (FL home system) and second is called Bintu and contains relic world with rubricator dig site.
I have been trying to make a little cheaty mod for myself that would allow me to spawn special systems around my empire. The idea is I select a star/planet in a specific system, put event name.1 into console and then I have menu that allows me to select what special system I want to spawn.
However I got into trouble during testing because almost every time when I spawn more than 1 system, the other one is spawned exactly in the same spot as previous one making it impossible to access one or another depending which system has longer name...
I tried playing with min/max distance and number of jumps and it does not want to work...
When I use console command effect spawn_system (...) every system is spawned with some distance from other systems.
Here is a part of my file with events.
I will be much obliged for any help because I have really run out of ideas...
Main menu window
Code:
country_event = {
id = systems.10
title = systems.10.name
desc = systems.10.desc
picture = GFX_evt_archaeological_dig
is_triggered_only = yes
option = {
name = systems.10.a
country_event = { id = systems.20 }
}
option = {
name = systems.10.b
country_event = { id = systems.30 }
}
option = {
name = systems.10.c
country_event = { id = systems.40 }
}
option = {
name = systems.10.d
country_event = { id = systems.50 }
}
option = {
name = systems.10.e
country_event = { id = systems.60 }
}
option = {
name = systems.exit
}
}
Enclave Systems Spawner
Code:
country_event = {
id = systems.20
title = systems.20.name
desc = systems.20.desc
picture = GFX_evt_archaeological_dig
is_triggered_only = yes
#Spawn Artists
option = {
name = systems.20.a
country_event = { id = systems.200 }
}
#Spawn Curators
option = {
name = systems.20.b
country_event = { id = systems.201 }
}
#Spawn Traders
option = {
name = systems.20.c
country_event = { id = systems.202 }
}
option = {
name = systems.return
country_event = { id = systems.10 }
}
}
Events responsible for spawning selected system
Code:
country_event = {
id = systems.200
hide_window = yes
is_triggered_only = yes
immediate = {
solar_system = {
spawn_system = {
min_distance = 20
max_distance = 50
initializer = "guardians_artist_init_01"
}
}
}
}
country_event = {
id = systems.201
hide_window = yes
is_triggered_only = yes
immediate = {
solar_system = {
spawn_system = {
min_distance = 20
max_distance = 50
initializer = "guardians_curator_init_01"
}
}
}
}
country_event = {
id = systems.202
hide_window = yes
is_triggered_only = yes
immediate = {
solar_system = {
spawn_system = {
min_distance = 20
max_distance = 50
initializer = "guardians_trader_init_01"
}
}
}
}
//Edit
I uploaded screen shot which shows two system stuck upon each other. One is Fen Habbanis (FL home system) and second is called Bintu and contains relic world with rubricator dig site.
Attachments
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