I've been working through the excellent 'How The Heck Do You Play This Game AAR' and have run into real problems with my sub fleets. I understand it should be possible to break off a sea battle after 4 hours of contact, but I can find no way to do it, in the battle or the unit dialogs. Can anyone tell me what I need to do to stop a Wolfpack of 18 subs being sunk by a carrier task force!
Thanks in advance
John
Thanks in advance
John