PlummusDucis

Corporal
67 Badges
Dec 11, 2014
30
1
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Ship Simulator Extremes
  • Sengoku
  • Europa Universalis IV: Res Publica
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Impire
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Victoria 2
  • Teleglitch: Die More Edition
Hey all!

I'm currently working on a mod to replace the Workshop tree with the Dreadnought's Foundry tree for Dreadnoughts. Whilst I've transferred across all the effects, I just can't seem to remove the Workshop buildings from the game no matter what I try!

Currently, I have created a player class skill "Is Dreadnought Skill" that gives the player property: city property "Is Dreadnought City Property" that links to the city property "Is Dreadnought City". Is Dreadnought Skill is assigned to and is a default skill for the Dreadnought class, and Is Dreadnought City is set as a forbidden city property for the Builder's Hall/Siege Workshop/Master's Guild...

Yet when I start a Dreadnought game, the Builder's Hall is still listed in the buildable upgrades?

Does anybody have an idea how to fix this?

Many thanks in advance!