# NOTES:
# 1. There should be only one instance of each BrigadeTypeName!!!
# 2. No gaps (like defining b_02 without defining b_01) in BrigadeTypeName are allowed!
# 3. On add or remove of brigade type, gfx\interface\auxiliary.bmp and gfx\interface\auxiliarybig.bmp
# must be updated to match the number of currently defined brigade types.
# 4. On add or remove of brigade type, brigade_modifiers.csv file must be updated to match the number of currently defined brigade types.
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