• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

derekg36

Captain
97 Badges
Aug 8, 2011
467
26
forum.paradoxplaza.com
  • Cities: Skylines
  • Darkest Hour
  • Arsenal of Democracy
  • Iron Cross
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Legacy of Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Victoria 2
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • 500k Club
hi i am trying to solve this little problem with the brigades in the game! :wacko:



can someone help me put things in place ??:eek:
 

derekg36

Captain
97 Badges
Aug 8, 2011
467
26
forum.paradoxplaza.com
  • Cities: Skylines
  • Darkest Hour
  • Arsenal of Democracy
  • Iron Cross
  • Hearts of Iron III
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Crusader Kings II: Legacy of Rome
  • Imperator: Rome Deluxe Edition
  • Stellaris: Megacorp
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Victoria 2
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • 500k Club
No, same allowed that banilla one.....
It looks like they are smalller than the originals... I do not know.....
if someone can send me this corrected I will appreciate a lot!;)
 

DerStudti

Major
46 Badges
May 26, 2010
583
98
  • Age of Wonders: Planetfall Deluxe edition
  • Warlock: Master of the Arcane
  • War of the Roses
  • Cities: Skylines
  • Victoria 2
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Pre-order
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Horse Lords
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Age of Wonders: Planetfall
  • Stellaris - Path to Destruction bundle
  • Humble Paradox Bundle
  • Victoria 2: A House Divided
  • Impire
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Victoria 2: Heart of Darkness
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • March of the Eagles
  • Victoria: Revolutions
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Cities in Motion 2
hi i am trying to solve this little problem with the brigades in the game! :wacko:



can someone help me put things in place ??:eek:

It seems as if you added at least one custom brigade to the game without adding a brigade icon to the bmp strip. This file (i don't recall the exact name without access to my own pc) has to be extended for any additional brigade because the engine will pick the respective icon according to its position within the strip.
 

MartinBG

Darkest Hour Developer
2 Badges
Nov 16, 2007
5.634
257
  • Hearts of Iron II: Beta
  • Hearts of Iron IV Sign-up
From brigade_types.txt

Code:
# NOTES:
#	1. There should be only one instance of each BrigadeTypeName!!!
#	2. No gaps (like defining b_02 without defining b_01) in BrigadeTypeName are allowed!
#	3. On add or remove of brigade type, gfx\interface\auxiliary.bmp and gfx\interface\auxiliarybig.bmp
#	   must be updated to match the number of currently defined brigade types.
#	4. On add or remove of brigade type, brigade_modifiers.csv file must be updated to match the number of currently defined brigade types.
########