I'm having a problem with a stray province in this event:
The problem is that pozega (912) stays with austria and then is annexed into germany. It's a croatian core, so it should go to croatia when it's released by austria, but it doesn't. I then added a secede province command, but it's still staying with austria. Any ideas?
Code:
################################################## #######################
# Popular Unification of Germany # Darkrenown's version
################################################## #######################
event = {
id = 1509
random = no
country = AUS
trigger = {
event = 4612
exists = HUN
exists = GER
NOT = { war = { country = GER country = AUS } }
}
name = "EVT_1509_NAME"
desc = "EVT_1509_DESC"
style = 0
date = { day = 4 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = april year = 1852 }
action_a = {
name = "ACCEPT_END" # Accept [Inherited by GER]
command = { type = secedeprovince which = HUN value = 731 } #since many people take one province and release hungary
command = { type = secedeprovince which = HUN value = 732 }
command = { type = secedeprovince which = HUN value = 900 }
command = { type = secedeprovince which = HUN value = 901 }
command = { type = secedeprovince which = HUN value = 902 }
command = { type = secedeprovince which = HUN value = 903 }
command = { type = secedeprovince which = HUN value = 904 }
command = { type = secedeprovince which = HUN value = 905 }
command = { type = secedeprovince which = HUN value = 914 }
command = { type = secedeprovince which = HUN value = 915 }
command = { type = secedeprovince which = HUN value = 916 }
command = { type = secedeprovince which = HUN value = 923 }
command = { type = secedeprovince which = HUN value = 924 }
command = { type = secedeprovince which = HUN value = 925 }
command = { type = secedeprovince which = HUN value = 926 }
command = { type = secedeprovince which = HUN value = 927 }
command = { type = secedeprovince which = HUN value = 929 }
command = { type = secedeprovince which = HUN value = 951 }
command = { type = secedeprovince which = HUN value = 952 }
command = { type = secedeprovince which = HUN value = 953 }
command = { type = secedeprovince which = HUN value = 954 }
command = { type = secedeprovince which = HUN value = 955 }
command = { type = secedeprovince which = HUN value = 956 }
command = { type = secedeprovince which = HUN value = 957 }
command = { type = secedeprovince which = HUN value = 958 }
command = { type = secedeprovince which = HUN value = 959 }
command = { type = secedeprovince which = HUN value = 960 }
command = { type = secedeprovince which = HUN value = 961 }
command = { type = secedeprovince which = HUN value = 980 }
command = { type = secedeprovince which = HUN value = 981 }
command = { type = secedeprovince which = HUN value = 1008 }
command = { type = secedeprovince which = HUN value = 1009 }
command = { type = secedeprovince which = ITA value = 827 } #if italy are around they get some land
command = { type = secedeprovince which = ITA value = 829 }
command = { type = secedeprovince which = SER value = 928 } #serbia gets while the getting is good.
command = { type = secedeprovince which = GER value = 733 } #secede some land to lower BB when annexed
command = { type = secedeprovince which = GER value = 734 }
command = { type = secedeprovince which = GER value = 735 }
command = { type = secedeprovince which = GER value = 775 }
command = { type = secedeprovince which = GER value = 762 }
command = { type = secedeprovince which = GER value = 760 }
command = { type = secedeprovince which = GER value = 761 }
command = { type = secedeprovince which = GER value = 763 }
command = { type = secedeprovince which = GER value = 764 }
command = { type = secedeprovince which = GER value = 765 }
command = { type = secedeprovince which = GER value = 766 }
command = { type = secedeprovince which = GER value = 767 }
command = { type = secedeprovince which = GER value = 771 }
command = { type = secedeprovince which = GER value = 753 }
command = { type = secedeprovince which = GER value = 831 }
command = { type = secedeprovince which = GER value = 830 }
command = { type = make_satellite which = CRO }
command = { type = end_satellite which = CRO } # they break away
command = { type = secedeprovince which = CRO value = 912 } #for some reason it doesn't go to croatia when it's made.
command = { type = make_satellite which = SLO }
command = { type = end_satellite which = SLO }
command = { type = make_satellite which = TRE }
command = { type = end_satellite which = TRE }
command = { type = make_satellite which = VEN }
command = { type = end_satellite which = VEN }
command = { type = make_satellite which = LOM }
command = { type = end_satellite which = LOM }
command = { type = make_satellite which = SER } #if serbia wasn't around it will be now
command = { type = end_satellite which = SER }
command = { type = secedeprovince which = SER value = 928 } #serbia gets while the getting is good.
command = { type = surrender which = GER } # Germany get the rest
}
action_b = {
name = "REFUSE" # Refuse
command = { }
}
}
The problem is that pozega (912) stays with austria and then is annexed into germany. It's a croatian core, so it should go to croatia when it's released by austria, but it doesn't. I then added a secede province command, but it's still staying with austria. Any ideas?