It's fun! The Shroud gives the best flavor available on the Ascension paths and who doesn't wanna play a race of space wizards?
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One man's flavour is another man's fluff apparently. PI can write me a novel for all I care, if there's no gameplay in it I'm not buying. (which is why I dropped this game around the time of utopia, ironically they stopped doing just fluff and starting working on the actual game pretty much right after that)It's fun! The Shroud gives the best flavor available on the Ascension paths and who doesn't wanna play a race of space wizards?
I think they patched it so that events can't overwrite locked civics.
I had simmilar problem, this is why shroud should gives new tech to artificially creates zro.1 total zro deposit on the entire 1000 galaxy map. And I only lucked out spawning it by psy jumping into unreachable space before it was colonized
the zro thing is happens because zro has a 0.25% chance to spawn on toxic worlds in a nebula and half as much not in a nebula.
You can`t buy zro until you got some.
As for the bonuses psi gives the best leader bonuses and great pop bonuses, get venerable and your leaders live so long you might not lose a leader till late 2400s.
Than you got the shroud patrons, +10% resources from jobs or +15% research speed and bonus influence (the other 2 not so good) & of course you cam end the cycle.
The psi corps +5 stability is great, it also generates unity and is decent at stopping crime (should you have a local mafia problem)
Psionic materialist are so strong and in 2.2 getting psionic materialist is much easier.
Can you explain how to get psionic materialist? I was under the impression psionic theory tech would never show up for a materialist.
I think the sea of conciousness anomaly is 100% spawn chance in distant stars and awards psionic theory straight upCan you explain how to get psionic materialist? I was under the impression psionic theory tech would never show up for a materialist.
If your leader is the Chosen One you will be eligible for an event (utopia.3400) with a MTTH of ~10 years. If you then accept, your authority will change to imperial authority, and your civics will be overridden.
It also changes your ethos to fanatic authoritarian and spiritualist.
This synergizes well with non-Purifier starts because of genocide opinion penalties...
You sure we playing the same game? Sure does look not-free to me.Psi has access to modification, can adapt freely.
Yes I can because that means you have spend decade or two to researching single tech while others can steamroll updated tech all that time. Is it a good plan to fast lane to best tech? It is if you can survive that long as you save the research points from the lesser techs for something else. Also you are taking huge risk war-vise as everyone see your tech level as pathetic as you are not gaining new tech.While I do hope they rectify this... can you imagine the steamroll of fleet-wide psi shields while the universe is on deflector tech?
Well yeah but not really. Divine Enforcer does work lot like it but instead it makes pops spiritual, not loyal.Colossus.
Debatable.Yes, immortal leaders are great and all, but Psionic leaders are just BETTER than machine ones, particularly admirals and scientists.
You sure it works like that? According to wiki you need the psi theory to have chance for the roll. If it works like as you described then it smells like a bug.Get a bunch of scientists on assist research on planets. As they gain experience they have a chance to randomly gain any "Expertise" trait.
