Today when trying to load a map i have been creating in the map editor i keep receiving the error message below. I have spent over 100 hours creating the map over the last couple of months and never received the error message previously. I have been using a number of mods and assets in the editor but didn't change any before the error started and have tried to unsubscribe from them all and gradually add some to try and find out if one is causing the problem. However even when i am subscribed to nothing the message still appears, has anyone else had this and know of how i might be able to fix it?
I have started a new map in the editor yesterday night to test and this one so far seems to be fine.
System.Exception: EndDeserialize(VehicleManager) tag mismatch:
at LoadingProfiler.EndDeserialize (ColossalFramework.IO.DataSerializer s, System.String name) [0x00000] in <filename unknown>:0
at VehicleManager+Data.Deserialize (ColossalFramework.IO.DataSerializer s) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode, ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode) [0x00000] in <filename unknown>:0
at LoadingManager+<LoadSimulationData>c__IteratorB.MoveNext () [0x00000] in <filename unknown>:0
at AsyncTask.Execute () [0x00000] in <filename unknown>:0
I have started a new map in the editor yesterday night to test and this one so far seems to be fine.
System.Exception: EndDeserialize(VehicleManager) tag mismatch:
at LoadingProfiler.EndDeserialize (ColossalFramework.IO.DataSerializer s, System.String name) [0x00000] in <filename unknown>:0
at VehicleManager+Data.Deserialize (ColossalFramework.IO.DataSerializer s) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode, ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode) [0x00000] in <filename unknown>:0
at LoadingManager+<LoadSimulationData>c__IteratorB.MoveNext () [0x00000] in <filename unknown>:0
at AsyncTask.Execute () [0x00000] in <filename unknown>:0
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