HELP! Entire species being PURGED; Bug?

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milkyway dingo

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Good Day,

So I just noticed that... One of my most populous species is being systematically eradicated. I am not sure if this is a bug or not; what is happening could be 'reasonable', however there was no dialogue notification about this.

In the species list (Showing Empire Species), I checked into their Rights in the 'Set Rights' tab, and this is what I found;

EDIT: sorry, my image linking didn't seem to work. Please see attachment below)

NOTE: The only thing I changed on there (& could change) was the 'Living Standards'; they were originally 'Hive Mind', but had been changed to 'Non-Existent'.

So they have been changed, without my knowledge, to 'Undesirables', with the Purge Type set to 'Extermination'.

My 'Policies & Edicts' is set to Purge being PROHIBITED.

NOTE: The President of my Alliance is a bit of a douche; part of an 'Ordered Society Coalition', I didn't mean to have them as the President, it just sorta slipped by me.. ;p

Some Background on the Boki: The Boki we're originally part of another Empire earlier on in the game. Another Empire (who are now one of my major allies in a pretty sizable Federation) ended up annexing their territory, & I believe began purging the population. The Boki came to me as refugees, & I took them in; the first non-human members of my then fledgling civilisation. They currently make up 14% of the demographics of my Alliance, & are more than half of the population of Earth! They came from a Hive Minded civilisation, as such have been undramatic contributors to the well being of all the populous.

I can begrudgingly accept their demise, if it is an intentional mechanic of the game... But if it's a bug, it would set back my development quite significantly....

Hmm.. Just checked.. & the species that originally eradicated them from their own territory is the same as the douche who is currently my president..... Settling an old grudge, perhaps? xD


Side Note: My first post; Stellaris is one of the best games I've ever played, & has supplanted Sid Meier's Alpha Centauri as my favourite 4X strategy game; not that I've really play that many of them...;p
 

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Azhcristokos

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Hive-minded pops can only exist in hive-minded empires. They will slowly die off if they settle on a planet outside of a hive minded society's control or if their residence world is taken in war.

You can fix this by removing the "hive minded" trait from them, but that requires completing the Biological Ascension path and getting the final genetics tech.
 

milkyway dingo

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Hive-minded pops can only exist in hive-minded empires. They will slowly die off if they settle on a planet outside of a hive minded society's control or if their residence world is taken in war.

You can fix this by removing the "hive minded" trait from them, but that requires completing the Biological Ascension path and getting the final genetics tech.


Okay, so the bug must have been the fact that they could exist in my society for the past 150 years before they started to die off...?
 

milkyway dingo

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Hive-minded pops can only exist in hive-minded empires. They will slowly die off if they settle on a planet outside of a hive minded society's control or if their residence world is taken in war.

You can fix this by removing the "hive minded" trait from them, but that requires completing the Biological Ascension path and getting the final genetics tech.

Well thanks for your reply anyway. I will accept their fate. Kind of sad really... ='(

At least they had more than a century longer too exist then they otherwise would have.
 

pieman

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Hive-minded pops can only exist in hive-minded empires. They will slowly die off if they settle on a planet outside of a hive minded society's control or if their residence world is taken in war.

You can fix this by removing the "hive minded" trait from them, but that requires completing the Biological Ascension path and getting the final genetics tech.

There's a funny corner case which is an exception to this rule (definitely a bug) but i received some hive minded pops as refugees fleeing a purge, and they have been able to live and reproduce within my empire without issue.
 

Xadie

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... until you check their population rights settings. Seems to be a bug, that hive mind population recieved by event or peace treaty don't get automatically purged in a non-hive empire until the player checks their citizen right settings.
 

pieman

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... until you check their population rights settings. Seems to be a bug, that hive mind population recieved by event or peace treaty don't get automatically purged in a non-hive empire until the player checks their citizen right settings.

Schrödinger's hive pops, both alive and dead until observation collapses their existence.