Tell him you'll give him Murcia if he gives you Genoa or Venice. Otherwise, no.
Good answer XD
Tell him you'll give him Murcia if he gives you Genoa or Venice. Otherwise, no.
Currently just one ni (it's the late 1420s) National bank as I'm waiting for gilded iconography to get me culture up so masters of the mint can take over. Onc eI peace Castile I may use the 5 year truce to replace it. Press gangs could be good, especially as I'd like do some colonising. QFTNW is probably next, though I need some big ships, though I captured a couple from castile!Also, what are your NIs? Taking Press gangs and building a solid navy (for your size, some 30 big ships should do) is a good idea...
And no, don't give him provinces in Iberia, he should just take MA through France to help you.
Tell him you'll give him Murcia if he gives you Genoa or Venice. Otherwise, no.
Also, about sliders :
Max out Narrowminded and Free Subjects, potentially Free trade as well...
Put Naval at 4 or even 5.
These sliders work well for you.
Currently just one ni (it's the late 1420s) National bank as I'm waiting for gilded iconography to get me culture up so masters of the mint can take over. Onc eI peace Castile I may use the 5 year truce to replace it. Press gangs could be good, especially as I'd like do some colonising. QFTNW is probably next, though I need some big ships, though I captured a couple from castile!
Hehe, I don't think he intends being greedy. The idea is that if he holds that prov he could more easily help in any future wars.
I'm wondering whether I need any future anti castile wars? How weakened will they be? How do I best go about PU'ing them? I know I need a royal marriage which currently ended. And then I need high prestige, which means I can't use my old trick of burning through it to raise culture quickly. Just to remind everyone this is an HTTT game.
Max narrowminded? Hmm if I work toward that I can start on Africa. At the moment it is almost maxed innovative (I get a total of -0.15 missionaries a year!). Which is nice tech wise but not so good else where. I was moving towards free trade, but I now have my own CoT in Andulcia. Free subjects is the best counter measure to the tech penalty from narrow-minded so that is a defo..
According to paradoxian, if I want to inherit Castile I need to be larger than them, and I'm not sure I will be even after forcing them to release grenada, and four more provs. hmmm....
Edit: yep I will be by 1 prov if I keep the muslim prov that granada will want. If I force release Granda will she get all her cores or just the one prov?
Innovative sucks, especially as Spain.
You'll want Narrowminded to maintain your massive empire, lower stability costs, more missionaries, less max WE (VERY Important for a massive empire, even in SP). extra colonial growth and papal influence...
Its benefits far outweight the innovative sliders, that give many maluses and a not so great tech reduction.
Has Castille annexed Granada? If not, annex it, it will provide future cores for colonization (Just to point out, one of my games as Aragon, on DAO, had me only inherit Portugal + Castille by 1602)
If it did, release it before you PU Castille, then sphere, break alliance and annex Granada. (Take Murcia from Castille on the same war, or Andalucia)
About NIs, you'll want :
Press Gangs
QFTNW
CAD (Stab bonus is good)
Excellent Shipwrights
Land of Opportunity
These are all good...you may dump CAD when you're fully narrowminded tough...
Ulam Sanctum gives the Holy War CB ... CAD does not.
U lied, here's the code;:O Since when? :sIt does. Maybe try it out in the game before you post this stuff.
deus_vult = {
cb_on_religious_enemies = yes
papal_influence = 0.05;
}
church_attendance_duty = {
stability_cost_modifier = -0.33 #reduces stability costs by 33%
papal_influence = 0.05;
}
Ulam Sanctum gives the Holy War CB ... CAD does not.
It does. Maybe try it out in the game before you post this stuff.
They did eat Granada. So that will be released, you think I should just eat it rather than diplo annex them? I also have a core in cadiz from a border dispute which will help colonialism.
Narrowminded it is then. Castile is in a regency council and I obviously can't get a royal marriage while they are: I'll have to wait a long while for that PU? Also portugal jumps on Castile the moment I make peace. I'm in an alliance with them, so I'm thinking I may guarantee Castile and then beat up Portugal for any Castilian provs they nab. I'd best take the unify ones to myself in the peace huh?![]()
Well about narrowminded - it is good for any non land nation, that goes colonize/need missionaries. But for a land nation, it is better to be serfdom + innovate, to get good tech, and keep cheap infantry. Aspecialy, that innovate give nice decisions - with one of them being military one (actualy 2, but they need you to be land or naval) and two being economical. Also, 1 religious (or more i dunno). And ofc westernization needs you to be innovate.
Perhaps you can *explain* how?
Because no such CB is indicated here: http://www.paradoxian.org/eu3wiki/Church_Attendance_Duty
While for Ulam Sanctum, you get Holy War CB on both heathens and heretics: http://www.paradoxian.org/eu3wiki/Unam_Sanctum
What? Better to be serfdom and innovative? What. the. Hell.
Full serfdom will destroy the ONLY benefit from innovative, it will give a bigger penalty to tech than the bonus from innovative.
Full Free Subjects + Full narrowminded will always work better than the sliders you mentioned.
While for Ulam Sanctum, you get Holy War CB on both heathens and heretics: http://www.paradoxian.org/eu3wiki/Unam_Sanctum
You get the cleansing of heresy on the Heretics, not holy war.
U lied, here's the code;
![]()
Well nope. As I sad, serfdom decrease cost of troops, and free subjects give you high infantry cost. Innovate does not. Also as i sad, innovate is MUST for all countries that are not western, because of westernization.
Also there is very good decision that require of you to be innovate:
http://www.paradoxian.org/eu3wiki/School_establishment_act
+4% production effenciency?
Also :
http://www.paradoxian.org/eu3wiki/Education_act
+1 prestige?
-5% tech cost?
Also the :
http://www.paradoxian.org/eu3wiki/Naval_recruiting_act
and
http://www.paradoxian.org/eu3wiki/Land_recruiting_act
Which both are VERY good. Both decrease speed of recruitment, and land one increase manpower by 10% and naval decrease ship cost by 5%... Well land one is better, as 10% manpower can be quite massive number, but naval is not that bad too. Also, 10% faster troops/ships is quite usefull.
Granada will emerge catholic, the main prov was converted, the other two are still mulsim. As the emerged Granada can get missionares I'm tempted to give the muslim prov (which I assimilated) back to them to convert.If it was at a regency council you could just use the spy mission to fabricate claims, it gives you a CB to force PU.
And diplo-annex Granada if it was converted already, or just allow Castille to keep it.