Help a CK3/Vicky2 player understand EUIV

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Sam L

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Happy New Year all! :) I'm a long term Paradom game player and I've finished CK3 games and Vicky2 games from start to finish but I cannot get into let alone finish an EUIV game. I just don't understand what I'm trying to achieve, is it just world conquest? I like the fact that CK3 has concepts like Prestige/Piety and now family renown. And Vicky has Prestige/Industry/Military and these are goals or tangible things that I'm actively going after but I don't have that in EUIV and I think that throws me off. What can I aim for? Also I find EUIV far more complicated and with so many things going on than the other 2 games.
 

alexti

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In EU4 there is an administrative/diplomatic/military rank - you can look at it in the top right corner (below date). It's similar to Vic2. The goal is to become #1.

However EU4 was out for a long time, so people set themselves all kind of unusual goals...
 

Ekcrbe

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EU4's beauty is in its nearly infinite potential for variability. This is the game where you can conquer the world as a Pacific island nation adopting the ways of a central Asian horde while following a native Mesoamerican religion. I don't agree that you need to care much about the "scores" the game keeps track of—in just about any moderately long campaign you'll get to number 1 by those.

It takes a bit more imagination to get into roleplaying as a disembodied polity rather than a dynasty, but I think there's still a kernel of that in the way the game unfolds. EU4 is fundamentally a map painter, and I don't say that disparagingly. You can choose to paint only some of the map, but it's true that there's not really another yardstick for success. I think the accomplishment comes from taking your nation from wherever it starts in 1444 to wherever you want it to end up. That can be as simple as reaching Prussia's historical borders or as wild and ahistorical as the aforementioned Mayan horde Ryukyu world conquest. You can reverse history and decisively win the Hundred Years' War as the English, unite Iberia under the Portuguese crown, puppet the major powers as revolutionary France, or hold together the Holy Roman Empire against infighting and external threats. Somebody recently shared their Karen culture horde HREmperor Florida on Reddit. Anything you can dream up is feasible in the game world by 1821.

One of EU4's best strengths is its abundance of achievements to guide you as a new player. Even if you don't want to play ironman, they provide a lot of good goals to aim for. There are also some (in my opinion) dumb meme achievements, like the one that has you play as Greece and own all the provinces that sound like Greek letters, but there are plenty of historical ones too. Je Maintendrai and Italian Ambition are two good straightforward targets for campaigns once you get your feet under you. And eventually, maybe you'll find a taste for the meme campaigns too.
 
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wielkiciensteam

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Don't set your goal as WC. Role play the nation you want. Create maritime, colonial empire as England or as Switzerland - the possibility is here and it's endless. Have fun with game, don't try to be number one.
 
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Monumentiumerongraphataquesqly

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The thing is, EU4 is a difficult and complicated game. I don't mean that in a bad way of course. On the surface level, what you can achieve might seem a bit superficial. When you really break it down it is really map painting and conquest. But but but, the thing is. Achieving that map painting, getting the borders you want, the empire you have daydreamed of, getting to that point is NOT easy!

Over the centuries your nation will face all sorts of disasters and things, in my experience, never go the way I planned for them to (unless you abuse reloading/savescumming but where's the fun in that). Religious turmoil, heirless thrones, separatist rebels, coalitions, backstabbers, the Pope, colonial tensions, crazy inflation, bankruptcy, the Ottomans, etc etc etc. So many things can and do go wrong, and you can find yourself go from no.1 in the world straight down to 7, just because you lost a bad war.

For example, my last Burgundy run. It was maybe my 10th or 11th playthrough with Burgundy since they're my favourite nation. I had gotten myself into a good position, had just annexed the Low Countries, won wars against France and took territory, was slowly eating into the HRE and on my way to form Lotharingia. All was looking well, it was about 1512. I was sieging down a lone rebel fort with my monarch, foolishly. He died in the siege, giving me an instant -2 stability, which triggered the Dutch Revolts and tons of massive separatist stacks. This encouraged the Pope and lots of HRE members to form a coalition against me, which they did, and then invaded. This in turn encouraged the remains of France, who had now allied to the Ottomans, to attack me and reclaim some of their lost land. Oh and my allies didn't join the defensive wars, so I was all alone too.

So in a flash I went from Pax Burgundia to suppressing a huge nationalist revolt, fighting off a Papal/HRE coalition, and fighting off a vengeful France now backed up by the Ottomans who of course are normally the strongest power in the game. I went ahead and did my best anyways, tried to fight off as much as I could, tried to take as many loans as possible and hire mercs, but in the end, my kingdom which had such a bright future was reduced to little more than the historic Duchy of Burgundy (without any of the Low Countries). That's just one example of the many ways things can challenge you.

Follow the mission paths, pick an achievement, set your own goals.

Starting as Holland, form the Netherlands, recreate the Dutch Empire and conquer England. For an even more interesting and difficult approach to that, start as Flanders or Brabant instead.
Start as Jianzhou, unite the Jurchen tribes and form Manchu, take on the Ming, crush them and form the Qing Empire. Colonise the Americas as Qing, spread the glory of China to Australia, India and beyond.
Start as Bohemia. Stick to the Hussite faith, or go Protestant, or hell even stay Catholic! Which one you choose will massively determine the outcome of your game. You can try to crush Austria and become HRE Emperor (or you can do it diplomatically!), win the League War and establish Catholic/Protestant supremacy in central Europe. Enforce your personal unions on Hungary, the PLC, fight off hordes of Russian invaders, liberate Europe from the Ottomans!
You can even go the atypical paths and do funky stuff like Coptic Ottomans, Orthodox Venice, wide Portugal, etc.

etc etc. There are just so many paths you can choose, so many unexpected and random challenges will be thrown your way, so many cool formable nations you can go for, so many different ways to paint the map and create the ideal realm. You can shape the world into any geopolitical/religious/cultural mould you want. But as I say, setting yourself these goals and actually achieving them is a very different thing! Getting from A to D is never as clear as you want it to be, and a lot of them, you start on A and try to get to D but somehow end up on P.

I could go on and on. But after 900 hours I still learn new things, I still love playing it and I still have sooo many different ideas and nations to try out. I have played Hearts of Iron, CK and some Victoria but EU4 has always been and always will be my absolute favourite. I would be happy to recommend some of my favourite nations/paths/ideas.
 
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cetvrtak

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I just don't understand what I'm trying to achieve
Essentially, you're trying to have fun.

I recommend using the Converters to help you convert some of your goals from ck3 to eu4 or eu4 to vic2. I had a hard time with hoi4 until I led my vic2 independent Bavaria into the WW2.
 
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MatthewP

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Several good answers. I’ll add: a great way to get into the game as a new player is to start as a major nation and follow the mission tree. Pick a few different ones and you’ll get a good idea of what the game is about, and can then start to pick your own goals more.
 
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hayseed

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Start with an easy country. I like Ottomans. Focus on a few of the mechanics and master them. Repeat with another easy country to learn more mechanics. Don’t let the complexity overwhelm you. It will start to make sense as a whole sometime after 1k hours. Set your own goals. I personally don’t care for world conquest. I play to build my nation into the dominant power. Remember that this is a very long game. Take your time, lay the foundation. One rule of thumb is 100 years to solve the existential problems, 100 years to build a dominant military economic foundation. The rest of the game to break the challengers to your dominance. Come back to the forum to ask for help. Everyone is generous with time and advice. Quick Questions Quick Answers is a great resource. Read they wiki when you are trying to wrap your mind around a new mechanic.
 

Vetgirig

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I just don't understand what I'm trying to achieve, is it just world conquest?
Achievements. There's a lot of them.

Start with the easy ones and do them all.
 
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