Are you sure that the amount of RP you get is solely based on your own reforms and how large your target is? Several places on the wiki states that its affected by the number of military reforms your target has. So just taking a state works and you don't have to use conquest to grab a whole country right? Would have been nice to know, as I didn't manage to grab Siam because they were too large for conquest until after the British chewed them up and sphered them.High tariffs and taxes are not necessary for every nation at game start. Still most of the time as an unciv wishing to push education, admin and military conquests you'll need a lot more income than if you just sit there.
Traditionnaly tariffs are an easier way for states to get income, especially since it's complicated to get an efficient tax system going on, that's why even if you push taxes to 100%, your effective tax rate is 20%. As the game goes taxes become a more versatile tool.
The amount of RP you get only depends of your own reforms and you should target countries with high pop and provinces, Luang Prabang or Cambodia are terrible places to conquer for research.
Panjab, Dai Nam and Korea should be almost enough to reach westernization by 1862. Korea should be invaded when you have the four military reforms granting RP, then it yields 14k-16k. Since Infamy can be a problem it's also possible to get the last thousands points from a japanese state. The southernmost one is great because you can cut it from the rest and thus not have to fight the whole japanese army.
UK and Russia can be a problem but Spain is very easy to defeat since they don't have a land route, as long as you've switched to regulars you should be able to overwhelm their landing stacks. Spain is no tech powerhouse so they won't have a very advanced army and you'll have massive numbers on them.
Anyways, I finished my run today. Learned a lot of things. Last 30 years or so was really fun and full of great wars this time around. Two things in particular I learned:
1) Don't go crazy building lumber factories. Making China produce so much wood and tea seems to be a purposeful design to gimp their economy or something, forcing them to import most of what they need. Those lumber factories cost upwards of 2000 in subsidies to maintain in the end even though they were so profitable early game. I was forced to close most of them down when it became too much to sustain, leading to massive unemployment at the end because there was already no way I could upgrade factories fast enough to keep up with pop growth. Same deal with factories that use rubber. Even though I had a ton of rubber provinces, it just wasn't enough for all the factories that needed it. Really wish there was an option to replace a factory with an equal level factor in its place even if it costs a ton because constantly upgrading just wasn't fast enough.
2) Plan political reforms and the party in power carefully, sometimes giving in to rebels. I tried to pick the liberal party every chance I could because I thought it was a modern day Anglo-American type thing before I learned how each ideology works today.
Got a final few questions for you guys:
1) Does this generic culture union thing I saw on the wiki work? Say I could sphere all of Korea and Japan and retake my cores from Russia and I would become the East Asian culture union and gain all those cultures as accepted? I know I saw some people talking about Germany accepting Ashkenazi so I really wanted to at least accept Nanfanren cause I felt bad.
2) How do I get more clerks? I spent more than half the game with all NF on clerks and I don't think I even managed to get past 2%
3) What's a good fun country to play where I don't need to worry about having a navy. I hate managing a navy for some reason which is why I didn't pick Japan. UK is obviously right out, and probably Spain, Belgium, and The Netherlands. I didn't research past 10 naval tech in any game. (Also, I think transports should carry more than 1 brigade per transport or something, cause watching the USA attempt to invade Europe was just sad, they almost because Communist in the aftermath, and France was left alone in a Great War with Germany and the UK, and ended up occupied for so many years she lost all industry.)
EDIT - Oh and is there any particular reason why my alliances keep breaking? I noticed this happened several times because an longtime ally would suddenly offer me an alliance and then I check and like half of my alliances are gone for no reason. I know its not rebels enforcing demands or anything.
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