I'm currently running an French playtrough in Emperor 1.30.1, where I proclaimed myself as an economic hegemony. While I very much understand the -100 rep against everyone (especially the neighboring countries and the HRE), I do not understand why my vassals and more importantly my CNs are concerned about it. The latter are basically substates for my country, put in place because historically it was impossible to provide direct rule. More importantly, I feel that they are benefiting of my hegemonic stance, since their overlord basically claims to rule a good chunk of the world, and give them the opportunity to expand in a very quiet and favorable situation.
Then again, I'm not for the simple suppression of the modifier. The game has various ways to show how the relations between CNs and their overlord can aggravate to the point of an independence war. Development and trade taxation are ingame the most important reasons why they want homerule, and why you need to placate them. If you're an hegemon, those problems feels aggravated. Let's take an example: you're the trade hegemon, and you put a tax on your CN. Ordinarily, it's already a huge problem for the latter, who didn't had a say about it. If you're the hegemon, the CN doesn't even have the possibility to lean on another nation to gain leverage against their overlord. They are locked in an "like it or not, it's happening regardless" state.
So, instead of a flat relations penalty, the player should sustain harsher penalties on liberty desire. I'm no game developer, so I won't dictate how it should be balanced, but one could imagine the penalty for "increase tariffs", a mere 1%, can be upped to more, since I'm the trade hegemon and the only one they can trade with to boot. Increasing tariff while being in an already very advantageous position should be way more aggravating in my relations with my CN than ordinary, since I should have no reason to do so. imho, it would be a better way to represent tensions between an hegemon and it's CN than a mere diplomatic penalty.
The overall idea is to not be punished just for holding CNs and being an hegemon, but for taking negative measures against them while being well endowed yourself. Your nation is faring well: milking the CN should be overkill, but doing nothing to them should not incur -100 hate.
Edit: Naval Hegemon gives you a -20% liberty desire on subjects. It's very certainly meant to represent how a naval superpower can keep it's subjects on check. Historically, it's a bit of a nonsense (since the literal naval superpower got a rebellious colony, and still lost against the main contender to said hegemony). This buff could be removed to propose something else: it would be less useful, or outright too much overpowered, if the diplomatic penalty disappears.
Then again, I'm not for the simple suppression of the modifier. The game has various ways to show how the relations between CNs and their overlord can aggravate to the point of an independence war. Development and trade taxation are ingame the most important reasons why they want homerule, and why you need to placate them. If you're an hegemon, those problems feels aggravated. Let's take an example: you're the trade hegemon, and you put a tax on your CN. Ordinarily, it's already a huge problem for the latter, who didn't had a say about it. If you're the hegemon, the CN doesn't even have the possibility to lean on another nation to gain leverage against their overlord. They are locked in an "like it or not, it's happening regardless" state.
So, instead of a flat relations penalty, the player should sustain harsher penalties on liberty desire. I'm no game developer, so I won't dictate how it should be balanced, but one could imagine the penalty for "increase tariffs", a mere 1%, can be upped to more, since I'm the trade hegemon and the only one they can trade with to boot. Increasing tariff while being in an already very advantageous position should be way more aggravating in my relations with my CN than ordinary, since I should have no reason to do so. imho, it would be a better way to represent tensions between an hegemon and it's CN than a mere diplomatic penalty.
The overall idea is to not be punished just for holding CNs and being an hegemon, but for taking negative measures against them while being well endowed yourself. Your nation is faring well: milking the CN should be overkill, but doing nothing to them should not incur -100 hate.
Edit: Naval Hegemon gives you a -20% liberty desire on subjects. It's very certainly meant to represent how a naval superpower can keep it's subjects on check. Historically, it's a bit of a nonsense (since the literal naval superpower got a rebellious colony, and still lost against the main contender to said hegemony). This buff could be removed to propose something else: it would be less useful, or outright too much overpowered, if the diplomatic penalty disappears.
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