I've a confession to make: in my previous playthroughs I've always dismissed heat banks at sight.
But... I'm playing through the campaign again (will finally move on to career mode once I'm done) and just came upon a heat bank ++, which gives +15 overheat threshold and +30 max heat, and I'm wondering... have I missed something ovious here?
Now, assuming I don't want to overheat my mech at all, doesn't this simply meant that over the course of a single encounter I have 15 extra heat to play with? As in... a single shot from a medium laser?
If I took a heat sink in its stead, that would give me 3 heat to play with every round. If the encounter lasted more than five rounds, which is very common - especially in difficult encounters that actually matter - then I'd benefit more from an ordinary single heat sink, right? Not to mention double heat sinks...
Of course, the heat bank allows me to use a bit more firepower at the start of the encounter, but again... it's just a bit. One extra medium laser shot now instead a few rounds later. Is that supposed to make a major difference?
Also, I guess there's also some hypothetical benefit of not being as vulnerable to flamers, but I think I can count the times I've fallen prey to that on the fingers of one hand.
Or is that +30 max heat something particularly noteworthy?
To be clear: I'm not trying to rant on how useless heat banks are or anything. But they seem that way to me, and I'm wondering if I'm missing something here. Is my logic somehow fundamentally flawed? Do they have some nonobvious side benefits? Please give me a reason to spend 500k on one.
But... I'm playing through the campaign again (will finally move on to career mode once I'm done) and just came upon a heat bank ++, which gives +15 overheat threshold and +30 max heat, and I'm wondering... have I missed something ovious here?
Now, assuming I don't want to overheat my mech at all, doesn't this simply meant that over the course of a single encounter I have 15 extra heat to play with? As in... a single shot from a medium laser?
If I took a heat sink in its stead, that would give me 3 heat to play with every round. If the encounter lasted more than five rounds, which is very common - especially in difficult encounters that actually matter - then I'd benefit more from an ordinary single heat sink, right? Not to mention double heat sinks...
Of course, the heat bank allows me to use a bit more firepower at the start of the encounter, but again... it's just a bit. One extra medium laser shot now instead a few rounds later. Is that supposed to make a major difference?
Also, I guess there's also some hypothetical benefit of not being as vulnerable to flamers, but I think I can count the times I've fallen prey to that on the fingers of one hand.
Or is that +30 max heat something particularly noteworthy?
To be clear: I'm not trying to rant on how useless heat banks are or anything. But they seem that way to me, and I'm wondering if I'm missing something here. Is my logic somehow fundamentally flawed? Do they have some nonobvious side benefits? Please give me a reason to spend 500k on one.