Cheers for the stream Johan/Jakob/Jake (Team JJJ?) These WWW streams are a good deal more exciting once the fighting starts, and overall, it looks freakin’ awesome. Can’t wait for it to come out. Feel sorry for the other games I usually play, as they’ll be lacking for attention for a good while once HoI4 hits. I just went to Twitch and the replay worked with no trouble at all, and at high (for Twitch) quality. I didn't do anything special, must have just got lucky, but may be worth trying again for peeps that tried earlier.
Some thoughts on specific things.
- Lots of UI goodness - it looked like we could select multiple regions at once for naval missions. Air region status UI looks great. “Dispatch battle results”. Lots of colour-coding (which I couldn’t follow in the stream, but am sure is more information that I’ll hopefully understand playing myself). Ships sunk list (including assists) for individual ships is a nice bit of cool detail.
- The difference between the ‘long plan, bigger bonus’ and ‘quick plan, smaller bonus’ sounds like an interesting gameplay choice.
- Japan joining in, in 1940, in historical mode seems a tad eager. I couldn’t keep track of whether historical mode had fallen off the rails by that point though.
- The German naval tech tree continues to evolve – comments in case they help, 1940 destroyer (should be 1936B/C or 1942, there was no ‘1940 destroyer’ in their main destroyer line, and only a 1940/41 scout cruiser that was never completed) and Blucher (completed 1939 – when there’s the option of one of the Deutschland class, the first of which was completed in 1933) still look a little off, and Schlesien wasn’t quite spelled right, but looks better each time.
- The map is very busy. I think it’s still possible to see everything that’s going on well enough at the moment, but not sure whether it’s potentially a tad too busy for seeing what’s going on. Would need more time with it to really know.
- It sounded like the Italian fleet sallied forth and got smashed – can the AI be told through modding or similar to be more of a fleet in being and hang around as a threat for longer?
- I can't recall anyone looking at the supply interface yet.
- It’s great to see that in historical mode, if players go off the rails, the game does too.
Looking forward to more next week

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