Hearts of Iron IV patch for World War I after World War II is done?

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Zeprion

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Is it possible for the developers of Hearts of Iron IV to make a patch that would add a World War I scenario after the World War II DLC materials are done?

So far, only USSR and the nordic states (Finland, Sweden, Norway, Denmark) as well as Italy and South Balkans (Bulgaria, Greece and Turkey) seem to be left for a proper DLC.

Maybe there are some countries such as Belgium, Mongolia, Siam and Dutch East Indies that also deserve an unique focus tree but apart form these 3 hypothetical DLCs that seems to be pretty much everything that a World War II scenario can offer.

What if, when World War II is done, the developers start working on a World War I scenario? only minor changes are needed. Not as a mod but as an integrated part of the game.

Major powers:
1. France - the leader of the Entente
2. Britain - who guarnatees Belgium
3. Russian Empire - ally of France
4. United States - who came in later
5. German Empire - ally of Austria-Hungary
6. Austria-Hungary - who started it all
7. Ottoman Empire - who hopes to beat Russia.

While World War I was mostly in Europe, it wasn't fully in Europe, there were fights in Africa, Asia and even in the seas of South America.

As for DLCs, they almost write themselves:

Hour of Need: (Just like Together for Victory)
1. Canada
2. South Africa
3. India (British Raj)
4. Australia
5. New Zeeland

Shell Shocked: (The western minor powers)
1. Belgium - was invaded by Germany
2. Portugal - the Entente's forgotten ally
3. Italy - Probably the strongest minor power
4. Netherlands - a bystander but not in alternative history

Rising Stars: (as reference to the nations who got their independence from the Ottoman Empire)
1. Serbia - goal of uniting all south slavs from Austria-Hungary.
2. Romania - goal of uniting all Romanians from Austria-Hungary and Russia.
3. Bulgaria - the Balkan Wars will take place in this timeline
4. Greece - reluctant to join at first

The Far Away War: (as reference to being mostly unknown to the world)
1. Japan - fought with Germany for the islands
2. China - started to break down in 1912
3. Mongolia - was claimed in China and Russia
4. Siam - joined the war in 1918

The Dealmakers: (as reference to countries who got deals to join one side or the other)
1. Mexic - deal to join the Central Powers
2. Hejaz - deal to join the Entente in 1917
3. Njed and Hassa - deal to join the Entente in 1915, treaty of Darin

This is the world map on 11th November 1918. As you can see, World War I was far from just a regional war, and unlike World War II the wars didn't stop on 11th November 1918.
World_War_I_on_11_November_1918.png

Blue - the Entente
Light Blue - colonies or occupied by the Entente
Green - not at war
Yellow - the Central Powers
Red - the communists

As you can see from this picture, the fighting was far from done, almost immediatly the:
- Russian Civil War
- Chinese Civil War
- Finnish Civil War
- Romanian - Hungarian War
- Greco - Turkish War
- Baltic Wars of Independence
- Polish - Soviet War
- The Unification of Saudi Arabia
And other wars, making it far from the sudden peace that the end of World War II (which I think a lot of players would love) was and far from the "war to end all wars" that World War I was trademarked as at the time.
 
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Timmysoboy

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USofA should probably be a DLC if this were to run, TBH. Calling them any more than a manpower pool at the last minute would be generous. Could be interesting gameplay, though, seeing as the US could have gone either way.

That being said, I’d probably buy a WWI DLC, but it might just make a better independent game.

*Edit: also, there’s a bit of Von Lettow Vorbeck yellow missing in that Afrika...
 

pheonicia

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Ww1 should be an entirely different game. Hoi is absolutely unsuited for it. The interwar period should be an entirely separate third game as well.
 
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Fulmen

The Winter War was only 7% of Finland's WW2
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When WW2 is done? At this glacial rate of development? Do you expect to still be playing this game in 2050?
 
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xtfoster

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As it currently stands I wouldn't expect an official WWI DLC for HOI, the mechanics are primarily designed around mobile warfare and too many changes to the underlying mechanics would be required. If there is ever a new Victoria release (not holding my breath) it will be better suited to simulating WWI.
 

kimidf

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I think there is still enough material to insert from World War II to have a decade of the game's heartbroken

As I said, the First World War should have its own franchise that could have an extension from 1910 to the middle of the 20s.
I also believe the HOI franchise could perfectly be in the early 30's so that some alternative paths are plausible and it could end in the early 50's

I think defensive warfare can be quite fun and stimulating as when playing with the Chinese also for a long time in defensive mode and could be undone by doing limited offensives
 

Gyrvendal

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Lots of fronts in ww1 had mobile warfare. The WW1 mod for hoi4 works well enough to stimulate both static and mobile warfare, so it's not that hard. But I agree it's not very exciting and the AI is bad at handling it.
Victoria is way worse at simulating ww1!
 
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kimidf

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Lots of fronts in ww1 had mobile warfare. The WW1 mod for hoi4 works well enough to stimulate both static and mobile warfare, so it's not that hard. But I agree it's not very exciting and the AI is bad at handling it.
Victoria is way worse at simulating ww1!

I totally agree with since the Victoria is not intended for warlike conflicts as Europa Universalis happens with the Napoleonic wars .

therefore both World War I and the Napoleonic Wars need their own game more similar to the HOI concept. In the first case creating a new franchise and the second case reviving the franchise already created with March Of Eagles.

I agree they should find a way to make both defensive and offensive concepts of war more fun and challenging.

I have always thought that the Victoria franchise should end at the beginning of the 20th century and the opposite could be started a little earlier