Maybe my question and sugestion is too late, but, can AI make battleplan according to composition of the divisions and use it correctly?It has been known to happen, but typically it is due to the AI taking advantage of situations that happen to occur. Give it an opening and the AI will use it.
Specific unit movements will unfortunately not be moddable, but I am continuously thinking about how I can improve on things like this to make the AI more effecient.
If the Army for example has armored division, infantry and mountain infantry division can AI set priorities on which terrain should go with which division. So Armoured Division has a high priority in the plains and less forest and at least a mountain. Mountain Division has a high priority in the mountain and hills and less on the plains and so on. Thus AI could apply an be successful in using blitzkrieg and spearhead strategy somewhere!!
I would be very pleased if it is implemented in the game!
Very good job for all the rest
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