Hearts of Iron IV - Development Diary 5 - Production Lines

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RolandRahn

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One more question regarding the product lines....
There is an temporary setback when switching from one model to the next one (Let's say Panzer III to Panzer IV).
Is there a higher punishment when I overjump a model?
Let's say that I start building Panzer IIIs. I continue building them despite that I could switch to the Mark IV tank.
Then, in 1943, I switch from Mark III to Panther production.
Will this be a more severe penalty then switching from Mark III to Mark IV?
 

GermanPower

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Think you’re getting hardness & toughness mixed-up. The two properties are very different.

As an example, glass is hard but brittle = not tough. Chrome steel with such a high Carbon content (0.5% is a LOT of Carbon) can be very brittle indeed. I quickly read those reports but a quick summary would be.

The Jominey quench is all about showing that the hardness varies with depth from the quenched surface. It may be obvious but, the thicker the plate, the more difficult it is to harden it through its entire thickness. Whilst the US analysts seem to dismiss this as poor quality work, the Germans may have been constrained by “operational factors’. For example, cooling steel reduces in volume and a solid piece of steel that’s shrinking and hardening on one side while still hot on the other could break due to the internal stress. Try pouring boiling water in to a cold glass & you’ll see what I mean. Consequently, this limited rate of cooling would result in the heat from the remainder of the plate, especially very thick plate, preventing the quenching effect in some areas altogether.

It’s an interesting problem (to me anyway) which would have been solved if Germany had had access to Molybdenum.

You see, what you’re picking-up on about the quality getting poorer as time goes on is actually clearly stated in one section about the chemical analysis. The % of Molybdenum steadily reduces with time from about 0.5% to almost nothing. Make no mistake, Mo is a critical alloying element in these kinds of steels. Chromium & Carbon can both make steel very hard but together, in large quantities, they’re a recipe for disaster. Too much Carbon and you’ll get Chromium carbides forming. The documents then go on to describe the effects witnessed when welding this material. Cracks :(

Welding a steel that’s been carefully heat treated is probably the worst thing you can do to it. And the only way you can stop it from cracking is…

To heat it up a lot before you start welding.

Obviously, this screws with the properties the heat treatment was intend to give in the first place. The only way I can think of to weld it would be to use a temper bead procedure. This would take a LONG time which would really screw your production rates and promote carbide formation due to prolonged periods at high temperature, further degrading the armour plate.





It's another critical component in making really hard steel for armour.

You seem to know way more then me, however not all Panther Tanks showed the problem listed in the report some didn't have it. So I'd look into that, maybe you'll have more info about all that.
 

Darkath

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One more question regarding the product lines....
There is an temporary setback when switching from one model to the next one (Let's say Panzer III to Panzer IV).
Is there a higher punishment when I overjump a model?
Let's say that I start building Panzer IIIs. I continue building them despite that I could switch to the Mark IV tank.
Then, in 1943, I switch from Mark III to Panther production.
Will this be a more severe penalty then switching from Mark III to Mark IV?

It would make sense, since tanks usually shared some parts and designs from one model to the next. Turrets, guns, engine, radio etc.
 

Beagá

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All parts would be different so the malus should be almost equal. Changing one 30 ton tank model/chassis to another 30 ton tank model should be almost as bad as changing to a 45 ton one. One thing is a new variant of na old chassis, another is creating a totally new one.

Naturally that does beg the question of what a "new chassis" is. If armor, engine ,suspension, turret ring etc are all different, then it´s a new chassis.
 

perujuan

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This looks great!! Wish you could of squeezed a pic of the Shipping Docks and Civilian production though. But I like the suspense too. Thank you

Long live the Blue Division
 

Big Nev

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You seem to know way more then me, however not all Panther Tanks showed the problem listed in the report some didn't have it. So I'd look into that, maybe you'll have more info about all that.

My day job is as a welding engineer so I find this kind of stuff really interesting.

Few others do so we’re mostly thought of as the geeks of the engineering world.
Well I am but I suppose my love of science fiction & computer games might have something to do with that

I’m only guessing that the reason not all Panthers exhibited this problem (remember that only a few Panthers/plates were tested so it’s difficult to truly quantify) is because small quantities of Molybdenum may have been intermittently available (although it appears that it reduced to nothing over time) and, sometimes, the heat treatment may have been done slightly differently at different times (Monday morning syndrome) or between different plate manufacturers.

Incidentally, PDS/Podcat...

Great job. I really like this.
 

Mannstien

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This looks very interesting, if I may insert a bit of opinion the equipment pic's look a bit cartoonish, I hope you use a bit more realistic looking ones in the finished version. I'm very glad to see some actual resources are in game which are required for these types of manufacturing.
 

GrimReaper

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Looking nice indeed :)
 

Spruce

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I welcome the new system, but my question is how technology will be implemented and have its effect on production of more advanced units.

Will higher tier technologies be handled as an evolution or revolution - f.e. the Germans had more advanced firing optics or stabilising systems for gun control - altough this did not prevent the Soviet-Union (in the game off course) to advance to higher tier units.

So Soviets had a totally different filosophy on the matter of gun armourement, the allies f.e. had totally different filosophy on tank suspension. And we all know some of the "engineering" or "technology" pilosophy had its pro's and con's - especially when it came to manufacturing them.

And will the player be able to be selective on this, f.e. the Soviets went for big guns - but no so effective in contrast with the Germans.
 

podcat

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One more question regarding the product lines....
There is an temporary setback when switching from one model to the next one (Let's say Panzer III to Panzer IV).
Is there a higher punishment when I overjump a model?
Let's say that I start building Panzer IIIs. I continue building them despite that I could switch to the Mark IV tank.
Then, in 1943, I switch from Mark III to Panther production.
Will this be a more severe penalty then switching from Mark III to Mark IV?

If you switch to a whole new tank there is an equally big penalty for retooling no matter when they were researched.

1. Is the 15 factories/production line limit moddable?
2. Is offmap-IC still a thing? So that every country has at least x amount of each type?
1. yes
2. no
 

H4mm4r

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This looks very interesting, if I may insert a bit of opinion the equipment pic's look a bit cartoonish, I hope you use a bit more realistic looking ones in the finished version.

I totally agree - Why not use the good old photographs used for HoI2 which really made everything feel very realistic? I remember that being one of the things making me fall in love with the series!
 

Alex_brunius

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I totally agree - Why not use the good old photographs used for HoI2 which really made everything feel very realistic? I remember that being one of the things making me fall in love with the series!

I hope they are still used for the detail stat pages of the battalions or elsewhere. There is plenty of room to include them, but I don't think they would fit for the smaller icons that are supposed to make units instantly recognizable.
 

Delta107

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This is going to be glorious.
 

Hanisek

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The max number of the factories you can assign to a pro line should be related to your industrial tech.I guess it will be hard for CHC to have the same capacity of organizing different factories to work together as USA, for the Chinese definitely don't have the exp, transport capacity, and so on.A country's industrial cap should also be different when at 1930s and 1950s. Don't you think so?
That's my suggestion.