I think I like what I have seen so far, but it is really little info, so I am still withholding my final approval.
I personally would prefer to be able to research things like "guns" seperately. If I see the need for better penetrating AT guns, I should be able to research it, hand it out to the infantry (as anti tank weapons such as a 7,5cm PAK 40) but also use it with my tanks. Consequently I could use the chassis of the Pz IV and put my shiny new 7,5 PAK 40 on it, for example. I would have also prefered to be able to use the same gun (which I have researched) on subsequent tanks. For example, if I unlock the 8,8cm gun for the Tiger, I should be able to use the same one for the Königstiger AND I also should be able to put this gun on a PZ IV chassis, since I might still have a couple hundreds of those chassis in stock.
I would argue for a more seamless approach of the different components of a tank, which would be engine, gun and chassis. They should all be more or less combinable with each other. After all, the Hetzer (Jagdpanzer 38t) was based on a Czech tank chassis (called PzKmpfw 38t by the Germans and ČKD-Praga TNHP by the Czechs) that the Germans got hold of after annexing Czechoslovakia and the German PAK 40.
I don't know whether this was rather unique and therefore irrelevant for the game, but just the idea of "forging" my own tanks with stuff I have researched is pretty intriguing to me. It also comes pretty close to a part of HoI3 research, which I really loved: keep researching engines to have super fast tanks and neglect the research of other parts of the tank a little. I always used 2 different "tanks" in HoI3: light, very fast tanks for flanking and encircling and a medium tank as a breakthrough unit. I always hated the fact that I had to research all parts of the light tank in order to make researching the medium tank possible. It kind of takes my freedom away concerning troop composition.