IDK about ICE, but BICE is actually really good, but is focused less on the overall picture, and more on making the game hard and challenging. HPP dificulty is similar to vanilla, and you can game a lot of things, especially the "rank" system to get more leadership.
Just different mods for different audiences, as it should be, and it is good to have both.
I seriously don`t get this sentiment. The games have difficulty settings for a reason. What is the point of having very hard difficulty, if it doesn`t take almost any more effort to complete then normal.
And i don`t mean just the number of deaths, but the conscious selection of strategy. Since someone mentioned Biowere, i`d say that ME(2-3) series had different squad mates that were good against different types of enemies. Ideally, at very hard, you should know who are your squad mates good against and pick your squard accordingly, to make the difficulty manageable. That would be a good increase in depth of the game.
Same applies to weapons. Theoretically they are specialized, but you can use any and still complete a VH play through.
But instead, BW opted for approach where you can take any squad mate to any mission and still have no problem, you can take any weapon, and any squad mate basically killing any strategy and depth in the game. What is the point of having different squad mates, different weapons and a sort of skill tree, if you don`t need them on VH to be successful?
Basically that is the complain. You can argue what level of difficulty should there be, but since there is, theoretically at least easy, normal, hard, and very hard, why not make very hard, actually challenging, in that you should shoot well, and pick the right combination of weapons and squad mates to complete?
I see nothing wrong with that.
And in HOI3 the difficulty settings were just a throw away afterthought. PI didn`t even bother to make sure that the AI buffs stack properly, akka on WH in HOI3 AI tends to be weaker then on Normal, because it got much more IC but it`s leadership remained the same , meaning it would field larger bur crappier army.