The only time it is needed is when air units are attacking ground units. My only concern with the bombing missions is that the "priority" would be Normandy. So the problem is if the AI decides that there are is too much AA in Normandy or it is can see "targets of opportunity" in Calais closer to some of your airbase, and you find the AI would prefer to send many of your bombers to other areas.
I have one question, will plane production be similar to tank production as we've seen, for example, I have the P47 Thunderbolt, its considered a fighter-bomber due to its size and armament capabilities. The way you've described a heavy fighter or at least how I interpreted it is that it is a Heavy Fighter so its only good at taking down bombers over regular fighters. The P47 was what I consider to be the best fighter-bomber in Americas arsenal. The P47 was already armed with 8 12.7mm guns and could carry 2 500lbs bombs as well as later carrying rockets. So will we have the option to build ground attack related P47s and specific heavy fighter P47s after unlocking the P47, or will it all just be mashed up into one
Perhaps the air AI needs some idea that there is a battle plan to invade in Normandy so that it knows why we have given that "priority".
I have one question, will plane production be similar to tank production as we've seen, for example, I have the P47 Thunderbolt, its considered a fighter-bomber due to its size and armament capabilities. The way you've described a heavy fighter or at least how I interpreted it is that it is a Heavy Fighter so its only good at taking down bombers over regular fighters. The P47 was what I consider to be the best fighter-bomber in Americas arsenal. The P47 was already armed with 8 12.7mm guns and could carry 2 500lbs bombs as well as later carrying rockets. So will we have the option to build ground attack related P47s and specific heavy fighter P47s after unlocking the P47, or will it all just be mashed up into one
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Will be interesting to see the UK be able to get operational limits into the high 3 digits or even 4 digits, to represent all of the allied aircraft stationed there by 1944.
I may actually get into Strat Bombing with this game, but it would require SEVERAL HUNDRED aircraft, no?
I would like them carried by convoy and they take several weeks at least. Relocation of air units has been a long running issue, especially when it is not just the relocation of the planes, but all of the ground support staff that they needed.
One thing that struck me; will the weather be the same everywhere within a strategic region?
With respect to post #31
Q. Will defenders have home crash advantage
A. Likely...
This aspect was absolutely crucial to the Battle of Britain.
Why would it be? Every province could have slightly different weather in HOI3, so it possible that GER bombers attack Kent airfields one day, and many of the UK fighters at air bases further north are unable to take off to intercept them. Unfortunately, just like real life - we get more rain "up north"
Perhaps, but I think the availability or lack of fuel for training (and fighting) was more important for the war as a whole so that's what worries me.
Trust me all when I say.. the screenshot doesn't do the map justice. Today at the office when I went by podcats desk I thought, "Daaaaammmn, map looks so freaking awesome!".
You'll simply have to wait and see when it's out.