Hearts of Iron IV - Developer Diary 16 - World Tension

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Gamer_1745

Field Marshal
68 Badges
Sep 2, 2012
8.048
4.411
www.youtube.com
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Steel Division: Normand 44 - Second Wave
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
To start off, we have made some changes to previously presented stuff. When we last talked about parties and ideologies there were only 3 ideological leanings for countries: Democratic, Fascist and Communist. After some playing we felt this was too constraining, so we have added a 4th group we call Neutral. It functions as a sort of catch-all ideology for nations who don't really fit into the big three. Nations like Poland, Greece, or Yugoslavia fit here, for example, instead of lumping them into the ideology we expect them to join. Neutral nations, for the most part just want to be left alone to get on with life, but their lack of a solid stance means that members of the main ideologies have an easier time influencing them.
@podcat

'Neutral' does not sound good. You could call it 'Authoritarian', which I would say covers Poland, Greece, or Yugoslavia. Now if you need to to cover Denmark, Netherlands, Sweden & Switzerland as well I would call them 'Traditionalist' Governments. This would cover liberal Monarchies, limited democracies or minor strongmen governments. It could also function for those who want to do things like restore the German Monarchy and need a fourth system. I believe it fills your need to have a government type that generally wants to stay out of the war and is flexible enough to cover different nations 'Traditional' governments. Also in the aftermath of WWI 'Traditional' governments were breaking down and were vulnerable to ' main ideologies have an easier time influencing them'.
 
  • 9
  • 1
Reactions:

Mendeth

Colonel
79 Badges
Aug 6, 2007
847
341
  • Semper Fi
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Hearts of Iron II: Armageddon
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Crusader Kings II: Conclave
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Holy Knight (pre-order)
  • Warlock 2: The Exiled
  • 500k Club
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
@podcat

'Neutral' does not sound good. You could call it 'Authoritarian', which I would say covers Poland, Greece, or Yugoslavia. Now if you need to to cover Denmark, Netherlands, Sweden & Switzerland as well I would call them 'Traditionalist' Governments. This would cover liberal Monarchies, limited democracies or minor strongmen governments. It could also function for those who want to do things like restore the German Monarchy and need a fourth system. I believe it fills your need to have a government type that generally wants to stay out of the war and is flexible enough to cover different nations 'Traditional' governments. Also in the aftermath of WWI 'Traditional' governments were breaking down and were vulnerable to ' main ideologies have an easier time influencing them'.

I think the idea of the 'neutral' tag is more indicative of a distance from the Democratic, Fascist or Communist factions than the nature of their governments. I suppose 'non-aligned' might be an alternative term, similar to the voting block in the UN.
 
  • 2
Reactions:

BestOfTheWest

Maj. Major
51 Badges
Aug 25, 2013
280
589
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron IV: Colonel
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Surviving Mars
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Imperator: Rome
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
"Nationalist Spain decleared war on Republican Spain" sounds somewhat weird for a civil war
 
  • 1
Reactions:

ClothCoat

First Lieutenant
43 Badges
Aug 8, 2013
287
68
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
@podcat

'Neutral' does not sound good. You could call it 'Authoritarian', which I would say covers Poland, Greece, or Yugoslavia. Now if you need to to cover Denmark, Netherlands, Sweden & Switzerland as well I would call them 'Traditionalist' Governments. This would cover liberal Monarchies, limited democracies or minor strongmen governments. It could also function for those who want to do things like restore the German Monarchy and need a fourth system. I believe it fills your need to have a government type that generally wants to stay out of the war and is flexible enough to cover different nations 'Traditional' governments. Also in the aftermath of WWI 'Traditional' governments were breaking down and were vulnerable to ' main ideologies have an easier time influencing them'.

They could just simplify the whole thing and just have five ideologies and wash their hands of it. It seems that's what they're leaning towards doing anyways:

Communist - Social Democrat - Liberal - Conservative - Fascist

Give each ideology a unique trait, such as making it easier to pass certain laws for one than another (the further you are from liberal the easier it is to have government intervention). An ideology between liberal and Communist/Fascist will lean in between the Allies and Comintern/Axis in ideological terms, though there should be more than just ideology influencing a nations drift to make it realistic.

Alternatively if they want something more complex like seven ideologies, which still cuts down on the bloated nine ideologies in HOI3, it could work:

Communist - Socialist/Radical - Social Democrat - Liberal - Conservative - Autocrat - Fascist

Honestly the way they have it now "works" and is playable, but I think something like the five ideology system would be better, with "Conservatives" being in power in both democracies and autocracies depending on the government (UK vs Poland were both conservative leaderships but obviously very different ones).
 
  • 3
Reactions:

Gamer_1745

Field Marshal
68 Badges
Sep 2, 2012
8.048
4.411
www.youtube.com
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Semper Fi
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Imperator: Rome - Magna Graecia
  • Europa Universalis 4: Emperor
  • Age of Wonders: Planetfall Sign Up
  • Imperator: Rome Sign Up
  • Warlock 2: The Exiled
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Steel Division: Normand 44 - Second Wave
  • Europa Universalis IV: Cradle of Civilization
  • Victoria 2
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Victoria 3 Sign Up
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Call to arms event
@ClothCoat

You are right and I also think more ideologies would be good and I hope this is moddable. My main thought is regarding the name/term being used for their current system not redesigning the system. I am trying to be helpful to the game they are building and not the game I would build or will be able to mod later.
 
  • 2
Reactions:

Denkt

Left the forums permamently
42 Badges
May 28, 2010
15.763
6.368
I think their current system is better then adding more ideologies as the game is focused on the world.

3 ideologies lead to the 3 standard factions. Country relationship will be important but that don't need more ideologies.
 

ObssesedNuker

Captain
96 Badges
Jul 20, 2006
416
444
  • Stellaris
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • A Game of Dwarves
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Iron Cross
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
@podcat: I noticed you covered how World Tension affects fascist and democratic states, but you don't really talk about how it affects communist ones. Could we get any elaboration on that or will we have to wait?

Otherwise, things seem to be shaping up nicely! Glad to hear that they are far enough along that we may see weekly DDs in a month! I also can't help but notice the lack of pre-alpha stickers on the most recent screenshots. ;)
 

Kadanz

Drive-By Memer
20 Badges
Sep 19, 2011
2.378
5.306
  • Crusader Kings II: Charlemagne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III: Chronicles
  • Darkest Hour
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis IV
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Prison Architect
  • Cities: Skylines
I think their current system is better then adding more ideologies as the game is focused on the world.

3 ideologies lead to the 3 standard factions. Country relationship will be important but that don't need more ideologies.

I don't think it fits the game either. It's something which would be better suited for Vic 3. But you won't hear me complain if they decided to expand it down the road!
 
  • 1
Reactions:

Sloeberjong

First Lieutenant
82 Badges
May 16, 2011
260
333
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2: A House Divided
  • Arsenal of Democracy
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron III
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Country government =/= country ideology

There can be a lot of different political parties but the country can still be aligned towards a certain ideology. For US that means that democrats or republicans alike will align towards the allies even though it is a republic with different political parties. They ally with the UK who's a constitutional monarchy. I think representing this through having your government align towards one of the 3 big ideologies (or neutral) is a good representation of the situation. The actual government type and the parties don't really matter because the country is controlled as a whole (especially by players). If you want to go a different route with your country than historical you want to change the political landscape by steering it toward another big ideology and which specific party does that is unimportant. It's a better representation of what you as a player would want to happen IMO. Government type should give certain bonusses and malusses for laws etc. but not necessarily be a prerequisite for ideology. The absolute monarchy of Saudi Arabia nowadays is a big ally of the US and they have very big differences in doing things in their countries, but they do share a common goal (peace in the Middle East). That's what happened during WW2, countries joined the Allies for their own reasons or Axis or Communist but it didn't necessarily have anything to do with their government type...if you get what I mean, I find it harder than I thought to get my point across...
 

Sernista

She/Her, thank you
142 Badges
Apr 12, 2007
408
710
@podcat: I noticed you covered how World Tension affects fascist and democratic states, but you don't really talk about how it affects communist ones. Could we get any elaboration on that or will we have to wait?

Otherwise, things seem to be shaping up nicely! Glad to hear that they are far enough along that we may see weekly DDs in a month! I also can't help but notice the lack of pre-alpha stickers on the most recent screenshots. ;)

I would imagine that dictatorial/totalitarian communists like Stalin have a lot of the same considerations going on as Fascists if they intend to be expansionist. Anyone relying on taking what they want has reason to hope that the other big guys stay out of the way and let them have their fun.

I don't know how they'll handle states like the Spanish Republic, which teeter on the borderline between democracy and communism - obviously there was a substantial faction pushing for them to end up in a classical Stalinist state, but it would be neat if there were other outcomes available between "fall to totalitarianism, one way or the other" and "be counted as just another western democracy with the radically different economic system hand-waved". For one thing, I imagine there would have been diplomatic ramifications if the Popular Front's campaign of socialist/anarchist reforms continued. But that's getting into a tangent.
 

21oliver

Field Marshal
17 Badges
Jun 8, 2010
9.896
1.088
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Rome Gold
  • Semper Fi
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron III Collection
My concern is how does certain actions effect nations specifically, not globally. If Germany mobilizes its troops, Poland will get scared but Cuba say might not give a crap.
 
  • 1
Reactions:

21oliver

Field Marshal
17 Badges
Jun 8, 2010
9.896
1.088
  • Darkest Hour
  • Europa Universalis III Complete
  • Divine Wind
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Rome Gold
  • Semper Fi
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Hearts of Iron III Collection
Individual relations between nations play a role as well. The Balkan nations hated each other, even when they allied they still hated each other. So likely for example they would fear each other whether anyone did anything wrong or not. When France & the UK talked tough with Germany, Hitler polled may nations, those of which still stated at that time that regardless of Hitler's bloodless conquests they didn't fear Germany. Remember even Belgium felt safe enough as a Neutral not to join the Allies (and this hurt France's defense). Part of the problem with HOI3 was that the threat system was basically global. If your playing the Soviet Union and you want to hurt the Axis, its simple take a few minors early and you'll bring the USA into the Allies and they'll launch the war early, even though its YOUR threat that sets them off. Made no sense.
 

Kovax

Field Marshal
10 Badges
May 13, 2003
9.160
7.205
  • Europa Universalis III Complete
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Semper Fi
  • Victoria 2
  • 500k Club
If the SU goes on an early conquering spree, does that essentially screw GER/JAP/ITA? I'm liking the idea of "global tension", but feel that there needs to be some kind of "individual responsibility" as well, rather than all of it being dumped into the same pool....or else we get a "llama war".

I like the uncluttered map image in the OP. I won't say what's conspicuously missing at that zoom level.
 
  • 2
Reactions: