Hearts of Iron IV - Developer Diary 16 - World Tension

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Johan

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Will Democracies have ways to increase World Tension? Such as cutting off trade with Axis or likely Axis such as Japan? I get that they can react to tension, but I'd like to see some limited ways for us to play at FDR (I know, lend lease and all that). It would also be fun to play as a minor power and try to jack things up, for the best reasons, of course. I think I'll enjoy the mechanic.



Excellent news. Can we expect 4 Dev diaries after that? 5? :p

About 30?
 
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Warp Drive

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It's a wargame after all, i wouldn't expect to win WW2 by just making fridges and washing machines.
I see it more as a balancing thing, USA has a lot of industry but to put it on a war effort first has to end the isolation
I agree making the most fridges and washing machines should not be a way to win a WWII game.

But, from a gameplay standpoint (and based on the information we currently have) we have a system that works intuitively (from a historical standpoint) for some countries, and counter-intuitively for others.

Based on this system, it's in the interest of the Axis/Comintern powers to behave historically (or as close as possible). It seems like it's in the interest of the Allies/Neutrals to behave counter-historically.

The problem lies in the fact that, historically, nobody wanted WT to go up at all. With the presented information, it makes the most sense, as a player, to increase WT, if playing certain countries.

Why would I want to play isolation/low WT for as long as possible, as the USA?

A possible answer with regard to balancing would be this hypothetical scenario:

Playing USA, Democratic, Full Isolation.
Civilian Industry is always cheaper or faster or better in some way than military industry. E.g. in 1 year you can build 10 civilian industry at max bonus, while you can only build 2 military industry.
There is a gameplay mechanic to convert civilian to military industry. 10 civilian industry -> 5 military industry.
Isolation goes down on its own eventually, with high enough levels of WT.
The bonuses to Civilian Industry drop with isolation.

From a gameplay standpoint this would be historical(ish). It's in your interest as a player to focus on civilian industry at the start of the war, instead of making as many tank/plane factories early. It's in your interest as a democratic nation to appease, since with high WT, your bonuses to civilian industry go down.

This is just hypothesis. I'm asking if this is true/false/partially accurate?
 
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Marine

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But, as you said, the US had interests in China. That was the reason for its hostile reaction - Hungary should care little for it.

The reason I wrote this is that in HOI3 Japan can do almost what it want in China and the US neutrality won´t go down much .that is wrong, it should move more. Hungary is not my area ,so sorry.
 
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blackchoas

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The reason I wrote this is that in HOI3 Japan can do almost what it want in China and the US neutrality won´t go down much .that is wrong, it should move more. Hungary is not my area ,so sorry.
The US government and business perhaps cared about China the American people did not and US neutrality and isolationism was something imposed largely by the people if FDR could have gone to war when Poland got invaded he would have but very few Americans supported joining the war until we were attacked at Pearl Harbor some would argue that literally nothing short of a direct attack on American soil could have changed the American view on isolationism and neutrality
 
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By my count, that makes the last DD fall on Jan 1, 2016, but we know podcat will not be working then. So release will be Q1 2016...
True, and those still thinking it may come out late summer or something remember the Dev team will take a month off for summer. So I am trying to come to terms with very late 2015 or early 2016 release.
 

Secret Master

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This looks like numerical game-play where you rack up BB score and then wait for it to decay. Can't say I like it, but will of course just have to wait to see how the actual game is before deciding.

While I partially agree, I was intrigued by the notion that Germany has to worry about world tension in general. You can't wait for decay as Germany if someone else is acting like a belligerent drunk. This is a lot less "Spend unit and wait" than infamy or BB, because you can't necessarily control the actions of other countries.

Example: If Italy starts a war against Persia in early 1937 that does not provoke an immediate response from the British, Germany might find the British and French unwilling to make concessions in a Munich situation because Italy has "spent" that portion of World Tension, and Chamberlain and Commons are tired of appeasement even if Italy has not aligned to Germany.

What fascinates me about the system is the possibility that Germany ends up aligning with Japan because it might give Germany leverage to tell Japan to wait on her World Tension increasing actions until Germany is ready. Ditto with Italy. Or Hungary. Or Romania.

Now, the system could end up allowing crazy crap to happen, so I'm assuming there are some kind of brakes or limitations on the system. Perhaps the Neutral faction (well, it's not a faction, but you know what I mean) is a part of this.

It´s refined Belligerance.

I was thinking something similar.

I noticed something else:

The economic policy is tied to some diplomatic actions in the screenshot. Am I the only one thinking that maybe the economic ties you have to other countries (and in general to the world market) will help drag some countries into the war? That has tons of possibilities as a mechanic.
 
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Maybe he meant 30 in total including those already given. Or 30 potential topics.
 

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The reason I wrote this is that in HOI3 Japan can do almost what it want in China and the US neutrality won´t go down much .that is wrong, it should move more. Hungary is not my area ,so sorry.

I don't know what version of HOI3 you are playing but if you play Japan in TFH and starting DW on Chinese states then it will trigger serious reaction by the USA. If I recall from my many times playing TFH that if you go beyond the initial DOW on Nationalist China in '37 then soon you will be embargoed and often you will have USA joining Allies prior to German DOW on Poland, which is very very unlikely historically. USA had significant interests in China and Western Pacific so I do like the new system and think if Japan paints Asia Red (I always change color of Japan to that of Rising Sun), America would react as it did historically, basically embargoing Japan which led to PH attack in Dec 41.

From all my readings of WW2 history (reading yet another few this month), the Western Democracies were never going to initiate war, always wanted to be on the 'right' side of the conflict, in other words, guarantee Poland/Belgium/Netherlands etc. and then DOW if Germany attacks them. USA is a special case, unless she or her puppets are directly attacked I cannot see them joining the Allies, which looks like the developers are following. Finally, this is the HOI series depicting 20th century nations, not earlier versions as in EU series.
 
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Looking great!
 

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I don't know what version of HOI3 you are playing but if you play Japan in TFH and starting DW on Chinese states then it will trigger serious reaction by the USA. If I recall from my many times playing TFH that if you go beyond the initial DOW on Nationalist China in '37 then soon you will be embargoed and often you will have USA joining Allies prior to German DOW on Poland, which is very very unlikely historically.

It's not quite that fast.

Japan generally can get one free DOW beyond the Marco Polo Bridge incident before the US starts getting out of control.

But the real effect of excessive threat is that the US gets to implement better laws sooner. This is generally a bad thing for Japan no matter what her goals. If the US is sitting at 3 year draft and a middle of the road economic law in 1937, Japan is pretty much screwed unless she joins the Allies.

The catch is that the threat system in HOI3 ensures that if the USA is threatened by Japan, the AI can still interfere in Europe or do other odd things. And the AI will do them.
 
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