I agree with you, but this particular aspect is essential IMHO : how could we approach the WWII if we can't bomber a specific industry ? Or occupy an ennemy region where some strategical industries were standing ? Not all these industries could move as long as the front line moves, and I don't know any industry that could be moved as fast as necessary to escape from a massive strategic bombardement.....
We approached it in three other HOI games without these capabilities. You think this is a very high priority. I think a real representation of rail lines (including the ability to bomb or cut them) is a very high priority. Somebody else thinks there need to be three times as many political parties (or maybe only twice as many). They can't do everything, and I'd rather they not try and fail. I'd like to see the base game looking very solid with all the features they've included well-integrated.