Hearts of Iron IV - Developer Diary 12 - Internal Politics

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Cpack

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I still have no idea how the AI pulled that off ;D Italy must have been extra extra shit

also A_Spec has the widest widescreen O__O


Oh oh!!!
So please look, that invasions are a little bit more complex than in HOI1-3.
Invasions are not just putting a couple of men into a ship and then easily land on forreign territory.

Or are these the Mediterranean boat people/ refugees??
 

Centurion1973

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2560x1080 baby.

UI appears to be readable even on my 4K display (but it could still use some improvements).

:)

CtOPyF5.jpg
 
Last edited:

Variton

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Oh oh!!! So please look, that invasions are a little bit more complex than in HOI1-3.
Invasions are not just putting a couple of men into a ship and then easily land on forreign territory.
Why not?
WPI6419.jpg

Then you just extrapolate...
 

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Chromos

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I looked at this shot and there were two things I wanted to point out..

1. You need to select something to research.
2. There is a combat going on.

That is all.
GER has "taken home" AUS and CZE in May 37 too. :D
 

Razor

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Very interesting update!

May I propose implementing the war refugies events from HOI II, but with lower numbers? These were great when playing minors with low manpower. Let's say 10,000 instead of 30,000 as in HOI II. The 'women in factory work' was also a nice feature in the game.
 

Ibn_Solmyr

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For those that were wondering what we were talking about regarding Italy being taken by Ethiopia;



Yes, we're aware that the capitals for some areas are region names, it's a work in progress.

No doubt the dev team needs more time before release.... :)
Let's them time to get it OK when released, not like HoI3, which still is bugged something like 5 years and many paying DLCs after its release !
 

misterbean

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Well, at least now we have living proof why the release was delayed :D
 

unmerged(83175)

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Yeah the Italian AI might need a wee bit of a tweak.

I just hope the AI will protect their shores better than in HoI3 or that HoI4 allows to add commands to the unit file removable with event/decision that the unit will not move and more important can't be strategic redeployed by the AI.

+ ofcourse well thought and strong/decisive AI naval invasions with coordinated air support.

Also an AI that knows how to use Paratroopes. Ideally they would be dropped not to far from the front so the AI spearhead can reach those units in time.
 

Lollius Palican

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I know it's a silly question, but why aren't there any cities (city lights) in Belgium? The country had a larger population than the Netherlands at the time, and population densities were huge. Are some of these decisions still to be made?
 

Darken24

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For those that were wondering what we were talking about regarding Italy being taken by Ethiopia;



Yes, we're aware that the capitals for some areas are region names, it's a work in progress.

May I suggest changing the colors for either Nationalist or Republican Spain. As it is it's really hard to tell the difference between the two.
 

SAS

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Looks like we have our first "Strange HOI IV Screenshot" post. I think the Dev's should start a new thread!
 

Jakalak

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For those that were wondering what we were talking about regarding Italy being taken by Ethiopia;



Yes, we're aware that the capitals for some areas are region names, it's a work in progress.

This just made my day.

Suddenly, the Addis Ababa-Berlin Axis is formed, and the rest of Europe tensely awaits the powers of Germany and Ethiopia.