I think you reversed some of your numbers. That is 50% bombers and 40% subs.
Yep. Corrected.
Can you even damage your own vessels? I think you (and the others) are overthinking it a bit. To me sunk ship is lost, because that's the most common context this world is used when in relation to sea and ships. And by "lost" I understand my ships ending up as "destroyed" (to use another word). It's not that misleading to me, but I guess it depends on one's perception so it's clear that [your] mileage may vary.
By calling it "sunk" it isn't clear which side refers to which. "Sunk" could easily mean "ships we sunk" rather than "ships of ours that were sunk".
"Lost" on the other hand does not have this ambiguity.
That doesn't really tell the whole story though.
Partially because the sample is to small.
But mostly because HoI is about changing history and in HoI we can:
- Be stupid or desperate and sail our Carrier fleet with slower CV models, no escorts or even no aircraft on-board right into the enemy fast Battlecruiser/Cruiser fleet line ( in which case they should not be immune to surface gunfire from faster ships ).
- Or we can have different goals and don't research or build sub to the historical levels ( in which case subs would not make up 50% what killed our enemies CVs ).
- Be unlucky and lose two Carriers to chance/situation/surprise ( in which case we lost 100% of our CVs to this cause if we only built 2 CVs in total ).
1. Do stupid things and you'll end up sunk, of course.
2. Of course, if you don't have a good amount of subs, you won't be sinking many ships with subs. And you'll suffer from it by sinking fewer ships (especially carriers) overall
3. Of course, I'm only talking about the relative utility of different ship types against carriers. Subs should clearly be the most effective type since they're the only ship type with a decent chance of actually hitting a carrier with a torpedo, so it is important that detection isn't too easy. If screens can actually get to a CV thanks to its screens being significantly reduced, then they should of course cut it into pieces.
Essentially, it is just important that they don't make it too hard for subs to actually get to carriers, seeing as historically they were second only to bombers when it came to successfully getting to and sinking carriers.