Cheers for the DD Podcat, and I hope you're feeling a good deal healthier this week (and that your taste in movies has recovered as well

)

. I like a lot about the new system - needing naval and air superiority, having to plan invasions, and the notifications:
you get told:
1. when the invasion is spotted. If you have radar and ecryption/decryption thats early. or if you have ship patrols around and they spot it
2. if all else fails the second the transports enter the province next to your shore you get told
Notifications when it's spotted by radar and encryption is seven shades of cool, useful and plausible B).
However (and I suspect unsurprisingly

) I'm a tad disappointed that the largest class of fighting ships built during WW2 has been abstracted to the equivalent of merchant ships or passenger liners. While there were some temporary merchant ship conversions (of liberty ships, for Guadalcanal in the most part), these weren't terribly successful, and other invasions had to be delayed or called off because they hadn't built enough landing ships to carry it out. In HoI4, however, it's likely that the UK and US will start the game with enough convoys to be able to carry out Overlord from Day 1 (unless they have their merchant shipping seriously nerfed).
I understand why this was done - LST's aren't sexy (well, to most people, I like 'em) - but is there any chance of setting the engine up to allow us to mod in a separate pool of ships for naval invasions, compared with transports? That way, those of us interested in a more plausible experience still have to think a bit more strategically (ie, plan our naval transport construction before big invasions), but players that aren't interested in that kind of depth can roll with the default system? There were more LST's built than Type VII U-boats (in fact, I suspect there were more LSTs built than submarines, full stop, and there were comfortably more landing ships of all types built than subs), and they were probably about as important to the outcome of the war as the subs - it'd be nice to at least be able to mod them in.
In other words, no more gamey 1939-1940 invasions of UK by Germany without a massive investment in air and naval power? Sweet!
Yes and no - now that convoys = landing ships, Germany gets a free invasion fleet at the start of the game in the form of its merchant fleet. I do agree that the new system is generally better though, even with this

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