Hearts of Iron IV - 47th Development Diary - 4th of March 2016

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Krakow

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Actually, the paradox titles are pretty popular among chinese strategy enthusiast, they are known as the "Four moes from studio P". Even it's few people in china, it's still a lot of them when looking at the numbers, sad thing is, HOI is banned due to not PC enougho_O
P社四萌;)
As for the number of players,rather high among strategy games,about 10000+ active on the Internet,maybe more enjoying their games alone at home.
 
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Krakow

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You already done Shadow Hitler. Can't you do a special Chinese version? Like, put the old flag of the 5 races as KMTs flag and put Tibet under KMT control, shadow Chiang and bam, chinese government friendly version
That doesn't make any difference.
Censorship:what you make history into a game? No way.
No age-rating system,no formal approval regulations,everything is decided by some people,who never reason with you.
 
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Adonnus

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Our united China has proven a much more effective road block to Japan (more balancing to be done there but we are pleased with our progress). If Japan gets defeated the Chinese United Front will end, this was always an alliance of convenience for the two sides. Sneaky Mao will take advantage of the confusion to seize northern China and Manchuria. This is part a reflection of communist strength in those areas but also to give the PRC a better territorial base from which to get the civil war rolling.

Hmmm... does this mean that Communist China ends up with Manchuria even without the USSR's help? That seems a little odd to me. Historically IIRC it was the Soviets who not so subtly let Mao's forces into Manchuria, along with leaving them plenty of tanks, weapons and ammo from Kwangtung Army stockpiles in order to fight the Nats.
 
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Trained Medicu

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Hmmm... does this mean that Communist China ends up with Manchuria even without the USSR's help? That seems a little odd to me. Historically IIRC it was the Soviets who not so subtly let Mao's forces into Manchuria, along with leaving them plenty of tanks, weapons and ammo from Kwangtung Army stockpiles in order to fight the Nats.
May I ask,any photo of CHC's tank during civil war ?

USSR removed the industry in machuria (to rebuild their motherland ),they left china (both Nat.china and chc) nothing there but ruins.There were even not able to support enough cotton-padded clothes for Chinese army during Korean war.
 

Adonnus

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Cohen

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I am actually concerned balance wise that China can expel Japan from China proper of their own accord.

If they were even remotely able / willing to do so - they'd have done it historically in that many years of war with Japan.
Even in 1944 when Japan was collapsing -everywhere- else, they had an offensive ongoing in China which pushed them even more inland (and forced the US to review some plans as they sought to use Chinese airbases for more bombers to throw on Japan.)

Besides China itself was very conservative of their forces because both parties were aware that once the war with Japan would be over, they'd get at each other throat.
Thus no side of the political parties splitting China were eager to launch attacks and bleed their own militias and armies against the Japanese.

China should have a hefty attack penalty in my opinion - especially as long as both "Chinas" exist.
If they can annihilate the counterpart before Japan is at war - they would get rid of that penalty but obviously they bleed out as they focus on their political opponent.
 
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Snow Wolf

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index.php


The colours look amazing in this picture.
 
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franc001sher

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It seems that the Chinese regions in game are based on the realistic Chinese provinces. It is too big to be a region. IMO the Chinese provinces in the game EU4 are OK to be the regions in HOI4.
 
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potski

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You already done Shadow Hitler. Can't you do a special Chinese version? Like, put the old flag of the 5 races as KMTs flag and put Tibet under KMT control, shadow Chiang and bam, chinese government friendly version
None of these are issues that led to the original Hearts of Iron being banned in 2004. A news report from the time:
"The PC game, "Hearts of Iron", was accused of distorting historical facts in describing the Fascist regimes of Japan, Germany and Italy during World War II.

Moreover, "Manchuria", "West Xinjiang", and "Tibet" appeared as independent sovereign countries in the maps of the game. In addition, it even included China's Taiwan province as the territory of Japan at the beginning of the game.

"All these severely distort historical facts and violate China's gaming and Internet service regulations," the MOC said. "The game should be immediately prohibited."
HOI3 portrays fascists as what they were, but still insisted that Manchukuo was not part of China - neither Nat or Comm China had claims on it.

Now there is a country correctly called the Republic of China which unites the warlord states, to face the fascist invaders. And an enclave within the country controlled by the Communist Party, which largely mirrors their historical home in Shaanxi following the Long March.

And for the first time in the official HOI games AFAIK, we have a Xi'an Incident and the formation of the United Front, following a period of "border incidents" (low level combat rather than open warfare by Div sized units).

Paradox have gone a long way to accurately represent the complicated politics and issues in China. I was very critical of them last year when I saw a map of 1936 with Yunnan, Guangxi and the Ma's still shown as separate countries, with the possibility they don't co-operate and fight together to hold Japan. Sorry, I was wrong. The devs have created a China, where the Republic will control nearly all of the factories and resources of the country, conducts all foreign trade and diplomacy, and can enter into agreements to work with the Soviets or the Allies. A China that can trade resources with British Raj that are brought over the Burma Road, and can get lend lease from the USA. A China that can move it's industry inland, and can concentrate it's efforts in developing a massive but poorly equipped army. This is the most historically accurate China they have ever presented to us.

It may still not pass the Chinese censors, because of Tibet. But that doesn't seem to be the object of Paradox in developing the game in this region. They seem genuinely committed to giving us a more interesting game in Asia.
 
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MajorHeartfire

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Pretty railroady, but that's probably a requirement for a land like China. If run naturally with all of the resources they have, they'd probably be a pretty decent power. Unfortunately, it seems the railroaded features will be necessary to properly simulate the incompetence of the Nationalist government. Still, I hope uniting China and becoming a world power will be possible. That is one of my favorite games to undertake :p

Although their technology will be behind for quite a while.
 
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Trained Medicu

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None of these are issues that led to the original Hearts of Iron being banned in 2004. A news report from the time:

HOI3 portrays fascists as what they were, but still insisted that Manchukuo was not part of China - neither Nat or Comm China had claims on it.

Now there is a country correctly called the Republic of China which unites the warlord states, to face the fascist invaders. And an enclave within the country controlled by the Communist Party, which largely mirrors their historical home in Shaanxi following the Long March.

And for the first time in the official HOI games AFAIK, we have a Xi'an Incident and the formation of the United Front, following a period of "border incidents" (low level combat rather than open warfare by Div sized units).

Paradox have gone a long way to accurately represent the complicated politics and issues in China. I was very critical of them last year when I saw a map of 1936 with Yunnan, Guangxi and the Ma's still shown as separate countries, with the possibility they don't co-operate and fight together to hold Japan. Sorry, I was wrong. The devs have created a China, where the Republic will control nearly all of the factories and resources of the country, conducts all foreign trade and diplomacy, and can enter into agreements to work with the Soviets or the Allies. A China that can trade resources with British Raj that are brought over the Burma Road, and can get lend lease from the USA. A China that can move it's industry inland, and can concentrate it's efforts in developing a massive but poorly equipped army. This is the most historically accurate China they have ever presented to us.

It may still not pass the Chinese censors, because of Tibet. But that doesn't seem to be the object of Paradox in developing the game in this region. They seem genuinely committed to giving us a more interesting game in Asia.


I think you must realize the fact that the HOI will never pass ,since PDX said CHC is an undemocratic government.
 
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icedt729

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Why is nationalist china called nationalist china in the game? They should be called republic of China.
They're just called "China" in the screenshots, which I think is fine (there's no Republic of France, just France).

The devs colloquially calling the KMT-administered areas "Nationalist China" and the CCP-administered areas "Communist China" is also accurate because at the time and in modern Chinese history, this was seen as a conflict between political parties, the Nationalists and the Communists, within the single Chinese state that was established in 1911 (the Zhonghua Minguo or "Republic of China"). The Communists wouldn't proclaim the "People's Republic of China" until the after the civil war ended in 1949.
 

potski

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I think you must realize the fact that the HOI will never pass ,since PDX said CHC is an undemocratic government.
What is CHC? If you mean the PRC, then the game represents them as Communist with no elections. That's not likely to change if Paradox want to retain any credibility.

But what is your reason for believing this point is of any importance? There was no reference to elections/political systems in the news articles when the original Hearts of Iron was banned over 10 years ago. The concern of the censors was the representation of fascist states, like Japan, including the erroneous status of Manchuria and Taiwan as part of the legitimate core territory of Japan and it's puppet. And that China didn't even have any claim on Manchuria only five years after it was illegally occupied by Japan.
And the rightful Emperor had no claim on most of his empire. :eek: Hopefully all those issues will be fixed in the new game.
He won't appear in the game - no puppet state, or puppet Emperor ;). Manchuria is now a colony of Japan, ruled by the Kwantung Army on behalf of the Japanese government.
 
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