Hearts of Iron IV - 42nd Development Diary - 29nd of January 2016

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The Rising sun was in use by the Japanese for almost a decade before the war, On top of that it wasent a flag built apon hate or racism, and the Japanese still use it today for the Navy and a version for the army winch has less red beams then the navy version. People who get all pissed off about it make me sick, Its a flag used by a nation winch by the way tried to in WWI promote racial equality, the flag had littroly nothing to do with the war, nor did Japan seek to "Racially" clean asia. China and south Korea only still get fusy about it because they hate each other, Where as everywhere else in the world no one cares. You cant compare a Nations flag winch literally had no meaning other then being the flag of their nation, and pride, to a Nation that used a modified symbol of religion to spread hate and genocide. the Swastika, means hate, where as the Rising Sun Means JAPAN.

Please guys don't do this. You've used the "G" word and refer to it in your post. I suggest you edit it accordingly or I imagin the the mods will be displeased.
 
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Thanks for the diary Podcat!
 
This looks great but where is Manchukuo and the Manchukuo army on the map it seems you forgot that nation? Im a modder myself and id hate to have to add in such a crucial nation with events and decisions which should be there in the first place. Infact Manchukuo was going to be the first country i play in this game.
 
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So kamikaze tech is a thing awesome. ! So can Japan join the allies and not go axis ?or can they only join the axis or make their own faction

Can't wait till this game comes out!
 
Hello,

Sorry but I do not know where to bring it up, so I thought I try here since this thread is about Japan.

The game is still in development and I was watching this video today, at minute 48:09:

and noticed in the Aviation Research Tree about plane types, that after the famous B5N, the "A6M-2N" was listed as naval bomber. The A6M2-N was actually a Zero with floats, a fighter, capable to land on water and do reco missions + act as fighter. Afterwards the B7N was listed. Between the B5N and the B7N, the B6N was produced, a very capable carrier plane which should replace the A6M2-N Fighter.

The picture they choose seems to be correct for the B6N, so it's just a spelling error.

It's also kinda sad for me to see that the Imperial Army and Navy are mixed like that. They hated each other so much that they didn't even share ressources.

Also the Army planes were not capable to land on carriers, and all army planes started with "Ki", short for Kitai = plane.

For example the Ki-27 and A5M were very similar, but the A5M was capable of landing on carriers. However, the Ki-27 was slightly superior.
Following these two aircraft, the Ki-43-I Hayabusa and A6M2 Zero replacedthe Ki-27 and A5M. While you stated that the Navy planes are generally worse than their Army counterparts, this is not true in many cases as Naval planes had to fullfill much more duties and endure more damage (including enviromental one, the pacific and jungles are harsh). Excluded are specialised land planes, eg short ranged Interceptors or very high altitude air superiority planes (Bf 109 / Ta-152 for example).

After the Ki-43-I, the Ki-44 interceptor was born. It was not liked for it's unmaneuverability but it could do it's duty. Nevertheless, I don't see a reason for it to be ingame.

The Ki-61-I (Ko to Tei) came in next, the only Army plane with inline engine, DB 601 to be precise, the same engine that powered the Bf 109 E and F. It came too late (1943) but was not outdated in aircombat above China, however, found unsuited for the Burma campaign in 1944 (filters could not handle the harsh conditions, so Ki-43-II & III were used).

Following the Ki-61, the Ki-84 Hayate entered service in 1944. It currently has the status of Japan's finest aircraft, but pilots prefered the more reliable and just as capable Ki-100 which was a radial engined Ki-61-II. So for the sake of simplicity (though I wish to see more complexity in Hearts of Iron) the Ki-84 and Ki-100 can be thrown into one template.

The Navy had more troubles with it's fighter(s). The A6M2 was upgraded to the A6M3 and this one should have been replaced with the A7M, but numerous delays and Navy interventions forced Mitsubishi to introduce and upgrade the A6M5 (up to A6M7). In 1944, the A7M1 was introduced and failed horribly, so the A7M2 was born, 2 made it out of the factory just to get bombed by B-29s before the war ended.
Tactics and skilled pilots however kept the A6M5 an worthy opponent to the F6F and F4U.

But let us not forget the N1K1, a land based Imperial Navy Fighter. Pilots hated it for it's bad reliability, but the N1K2 successor was capable enough to deal with the F6F-5 Hellcat and F4U Corsair.
Japan's Navy also had an real interceptor, the J2M series. It was landbased but in the same class like the F6F (it actually outperformed it in all regards but range and high altitude combat).


Heavy Fighters / Attack Aircraft seem to be quite fine in HoI, I just hope that the Ki-102 gets its high durability, as it was armoured against M2 Brownings.

For Bombers, it's also complicated but I try to keep it short
Navy:
  • Dive Bomber, carrier stationed: D1A, D3A, D4Y, B7A
  • Torpedo Bomber, carrier stationed: B4N, B5N, D4Y, B6N, B7A
  • Tactical, land based (note, they could carry torpedos): G3M, G4M, P1Y
  • Stratetic, land based: G4M, P1Y, G8N (prototype but it's ingame)
Army:
  • Close Air Support, land based: Ki-32, Ki-48, Ki-51, Ki-66 (failed prototype, ingame however)
  • Tactical, land based: Ki-21, Ki-48, Ki-49
  • Strategic, land based: Ki-21, Ki-49, Ki-67 (one of the finest)

Japan's bombers fullfilled multiple roles, unlike of other Nations, like the USA for example.

I could do the same for tanks, but I think it's not worth the time at the moment, as the ones represented ingame are, well, sufficient. Maybe in the future I will make a more detailed post on them.

I just hope that the Developers consider to replicate the complicated, highly unusual and interesting relationship between the Imperial Japanese Army and the Imperial Japanese Navy, since HoI is supposed to be the best WW2 simulator.

Sincerely,
a fan who can't wait to get his hands on this game.

Edit:
@podcat
 
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Japan's bombers fullfilled multiple roles, unlike of other Nations, like the USA for example.

I could do the same for tanks, but I think it's not worth the time at the moment, as the ones represented ingame are, well, sufficient. Maybe in the future I will make a more detailed post on them.

I just hope that the Developers consider to replicate the complicated, highly unusual and interesting relationship between the Imperial Japanese Army and the Imperial Japanese Navy, since HoI is supposed to be the best WW2 simulator.
Yes, Japanese aircraft were not like UK and German. Japanese aircraft were to attack enemy. Then they had long range and weak body. Japanese national focus will get these technology - too long range and weak body, I think so.
 
Yes, Japanese aircraft were not like UK and German. Japanese aircraft were to attack enemy. Then they had long range and weak body. Japanese national focus will get these technology - too long range and weak body, I think so.

This is a misconception. The early war machines were as much armoured as their allied counterparts (close to non existant). However, their strucural integrity was beyond that of the allies, thanks to the manufacteuring methods. For example, the A6M was built as a single piece, meaning wings and body were just one part, while other planes like Bf 109 or F4F had a fuselage, and seperated wings that were put to the fuselage, making them weaker. The advantage however was much faster and easier production.

Of course, no armour means easier death to pilot and fuel tanks (as it happened often on A6M2, G4M1/2 and H6Ks) but that applies to their counterparts, the I-153, I-16, SB-2, F2A and F4F too. I am not sure about early B-17s however.
 
This is a misconception. The early war machines were as much armoured as their allied counterparts (close to non existant). However, their strucural integrity was beyond that of the allies, thanks to the manufacteuring methods. For example, the A6M was built as a single piece, meaning wings and body were just one part, while other planes like Bf 109 or F4F had a fuselage, and seperated wings that were put to the fuselage, making them weaker. The advantage however was much faster and easier production.

Of course, no armour means easier death to pilot and fuel tanks (as it happened often on A6M2, G4M1/2 and H6Ks) but that applies to their counterparts, the I-153, I-16, SB-2, F2A and F4F too. I am not sure about early B-17s however.
Of cource, I mean they had no armour.
You know A6M2 won Spits. Early 1942 A6M2 was one of the strongest fighter in the sir-combat, I think so.
 
The Rising sun was in use by the Japanese for almost a decade before the war, On top of that it wasent a flag built apon hate or racism, and the Japanese still use it today for the Navy and a version for the army winch has less red beams then the navy version. People who get all pissed off about it make me sick, Its a flag used by a nation winch by the way tried to in WWI promote racial equality, the flag had littroly nothing to do with the war, nor did Japan seek to "Racially" clean asia. China and south Korea only still get fusy about it because they hate each other, Where as everywhere else in the world no one cares. You cant compare a Nations flag winch literally had no meaning other then being the flag of their nation, and pride, to a Nation that used a modified symbol of religion to spread hate and genocide. the Swastika, means hate, where as the Rising Sun Means JAPAN.

I'll like to correct this misconception. Japanese aggression happened way before the war. Manchuria didn't just hop on over and become Japanese territory overnight. A billion Chinese people really hate that flag and it represents what the nazi flag is to the rest of the western world.

I do agree that the PRC uses this every year to drum up support, but when a country occasionally suffers from bubonic plague that can be linked directly to the war effort of a belligerent nation to this day, the Chinese do not forget.

Further south, the memories have started to fade but for the Chinese who lived in Southeast Asia they too remember. Japanese aggression was directed squarely at the Chinese and when the KMT put up a fight, that made it a whole lot worst.

The PRC has muddled things quite a bit. But that flag is every bit as bad or worse than what the nazi flag represents.
 
I'll like to correct this misconception. Japanese aggression happened way before the war. Manchuria didn't just hop on over and become Japanese territory overnight. A billion Chinese people really hate that flag and it represents what the nazi flag is to the rest of the western world.

Do you think possibly a reason why Chinese people still haven't forgiven Japan is that China didn't defeat Japan and "avenge" the crimes itself? I say this because Germany and Russia seem to have mostly made up now.
 
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China does have a lot of geopolitical unfinished business and a government able to exploit it. Let's hope they all get too bogged down in texting and video games to bother with it.
 
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There a lot of things are missing from Japan, not mention that China is OP at the moment. One thing on Japan's Focus you can create a puppet on China and that should be removed. Instead reroute from Declare War to Create Puppet (rename it something else) and add more troops to draft more men and increase Organization for XXX days instead of create puppet on China. They have to fight it out, regardless. Or leave them alone, but that wont happen because they hate each others so much.