Hearts of Iron IV - 37th Development Diary - 11th of December 2015

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

FarEast

Sergeant
3 Badges
Sep 16, 2014
81
10
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
The carrier have three kinds aircraft - fighters, naval bombers and close air support aircraft.
Then I will make a tactical airwing. The fleet in several large carriers will be composition by own strategy.

Adding one thing, Remember INJ divers ( close air support ) sunk two heavy cruisers less than 60's.
 

MWalton91

Private
46 Badges
Oct 8, 2015
15
12
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Semper Fi
  • Cities: Skylines Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Imperator: Rome
  • Prison Architect
  • Cities: Skylines - Campus
  • Prison Architect: Psych Ward
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Crusader Kings II
  • Hearts of Iron IV: Colonel
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Cities: Skylines Industries
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
"Zuiho Progress Report"

0900-start work with sake shot
0930-add a few bolts
1030-rounds of sake
11-misplaced wrench
1130- lunch with bottle of sake
1300-stumble to work area
1315- add nuts and bolts
1645- realize wrong hardware, shots for embarassment
1700-screw it

o_O
 

helgur

First Lieutenant
107 Badges
May 4, 2010
225
248
  • Crusader Kings II: Reapers Due
  • Cities in Motion 2
  • Lead and Gold
  • March of the Eagles
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars II
  • Cities: Skylines - Snowfall
  • Supreme Ruler: Cold War
  • Teleglitch: Die More Edition
  • Knights of Pen and Paper +1 Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Pillars of Eternity
  • Steel Division: Normand 44 - Second Wave
  • East India Company Collection
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Mount & Blade: With Fire and Sword
Japanese carriers! So excited!
FOR THE EMPROAH

This might sound like an odd question, but will you release cosmetic packs for units of different nations similar to Eu4?

*sight*

Offcourse they will. I'm guessing having generic sprites both 2D and 3D in the game you buy is a deliberate strategy in order to milk a little more (actually a lot more when it adds up) $$$ from the customers. Personally I think it has come to a point where it is a bit silly, but that's their business model. Also, see my sig.
 
  • 1
Reactions:

jaredstanko

Captain
76 Badges
May 24, 2012
495
1.441
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: Common Sense
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
man how they love to worry.

30 planes is just fine for 1918-1936 tech, and its obvious that such a number would increase through experience dependent upgrades and tech upgrades. i couldnt knee jerk harder if i tried.

anyways, it looks like japan is loaded with natural resources, but has almost none of of the types of resources it needs to wage a naval war. i predict japan as a nation is going to do a lot of trading during the prewar period, build a powerful navy, and then, depending on her national ideas, and success in china, and of course, her trading partners national ideas, either survive or fall off a cliff in terms of fighting power.
 

Umbaretz

Second Lieutenant
48 Badges
Apr 30, 2011
173
95
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • King Arthur II
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Mount & Blade: With Fire and Sword
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
man how they love to worry.

30 planes is just fine for 1918-1936 tech, and its obvious that such a number would increase through experience dependent upgrades and tech upgrades. i couldnt knee jerk harder if i tried.

anyways, it looks like japan is loaded with natural resources, but has almost none of of the types of resources it needs to wage a naval war. i predict japan as a nation is going to do a lot of trading during the prewar period, build a powerful navy, and then, depending on her national ideas, and success in china, and of course, her trading partners national ideas, either survive or fall off a cliff in terms of fighting power.
No, if you want to go historical, fleet carriers will be 60 planes in 20th(leave 70 on Lexington/Akagi to models) and 100-120 in 1940th.
30 is okay for escort carrier. Which Zuiho essentially is.

Btw, would be awesome to build escort and trainee carriers fast, train wings on them, and put that experienced wings on fleet carrier when it's ready.
 
Last edited:

FarEast

Sergeant
3 Badges
Sep 16, 2014
81
10
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
Zuiho in histry would be redesigned from high-speed oiler to carrier. That was planed from first.
So Zuiho class was 30's aircraft on.
That's why Imperial Japanese Navy would escape from possession limit of aircraft carriers by the London Naval Treaty.

Akagi and Kaga was changed plans, from battle crusier and battle ship. Of couse They were included that treaty.
 

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
No, if you want to go historical, fleet carriers will be 60 planes in 20th(leave 70 on Lexington/Akagi to models) and 100-120 in 1940th.
30 is okay for escort carrier. Which Zuiho essentially is.

Btw, would be awesome to build escort and trainee carriers fast, train wings on them, and put that experienced wings on fleet carrier when it's ready.

Just providing info for context, not criticising - but for info - 30 is on the high end for an escort carrier - they didn't hit 30 aircraft operationally until the US Commencement Bay Class (as far as I can see, the only CVE which had a capacity of 30 or more aircraft). An early CVE would be a good deal less - the first CVEs were merchant vessels converted in 1940-41, and had aircraft capacities of 6-16. Early model CVLs like the Hermes or Langley carried 20-30. 100-120 aircraft for a 1940 is also pushing it - the Midway was the only CV during the period with an operational capacity over 100 aircraft, and the first in that class was laid down in October 1943, so that kind of capacity is probably best proxied by a 1944 model (imo, with some deckspace added onto it to boot - the US should have bucketloads of naval experience by this stage).

In the 20s, the smallest (in terms of air wing) fleet carriers had an air wing 48 (Courageous), the largest of 63 (Lexington). Given that CVs cover both CVs and CVLs (we only get the one model), in game terms it works well for the base model CV of each period to match CVL stats, and for the 'pimped out' model to match CV (as any nations building CVs proper are likely to have naval experience to pimp their deck space - this also means most CVs will be 'unique', which reflects the quite wide variety of CV designs (for number of ships produced) over the period.
 

misterbean

Fumbling My Way through History
90 Badges
Oct 18, 2009
7.899
759
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron III: Their Finest Hour
  • Iron Cross
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Armageddon
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Third Rome
  • Stellaris: Leviathans Story Pack
  • For the Motherland
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Warlock 2: The Exiled
  • Crusader Kings II: Conclave
  • Victoria 2
  • Hearts of Iron IV: No Step Back
  • Pillars of Eternity
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
How many planes did the Essex-class have?
 

Umbaretz

Second Lieutenant
48 Badges
Apr 30, 2011
173
95
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • King Arthur II
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Mount & Blade: With Fire and Sword
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
Just providing info for context, not criticising - but for info - 30 is on the high end for an escort carrier - they didn't hit 30 aircraft operationally until the US Commencement Bay Class (as far as I can see, the only CVE which had a capacity of 30 or more aircraft). An early CVE would be a good deal less - the first CVEs were merchant vessels converted in 1940-41, and had aircraft capacities of 6-16. Early model CVLs like the Hermes or Langley carried 20-30. 100-120 aircraft for a 1940 is also pushing it - the Midway was the only CV during the period with an operational capacity over 100 aircraft, and the first in that class was laid down in October 1943, so that kind of capacity is probably best proxied by a 1944 model (imo, with some deckspace added onto it to boot - the US should have bucketloads of naval experience by this stage).

In the 20s, the smallest (in terms of air wing) fleet carriers had an air wing 48 (Courageous), the largest of 63 (Lexington). Given that CVs cover both CVs and CVLs (we only get the one model), in game terms it works well for the base model CV of each period to match CVL stats, and for the 'pimped out' model to match CV (as any nations building CVs proper are likely to have naval experience to pimp their deck space - this also means most CVs will be 'unique', which reflects the quite wide variety of CV designs (for number of ships produced) over the period.
I'm not talking about 1940, i'm talking about 1940ies, as a decade. Also, Taiho is close to that. And one of proposed Shinano wariants had more than Midway.

Well, if we have 3 types of carriers- sure 30 is okay for CVL, not for CVE (I thought there were only two types of carriers).
And you said that - the smallest was 50. 50 is not 30. And after refit Lexington carried 78. Which is nowhere close to 30.
Yorktown, as 30ies-build carrier, had around 90.
Second Lexington, in 1942, had up to 110 planes.
 
Last edited:

Denkt

Left the forums permamently
42 Badges
May 28, 2010
15.763
6.368
Japan have very little strategic resources. It use the limited export law so it get to keep 75% of the resources produced. Japan is not using any military factory either.

15 military factories and 10 dockyards is very little, check the wednesday stream.
 

Dieder

Corporal
89 Badges
Jan 22, 2013
33
16
  • Cities in Motion
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Stellaris Sign-up
  • Stellaris: Necroids
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Hearts of Iron III Collection
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV: Call to arms event
Japan have very little strategic resources. It use the limited export law so it get to keep 75% of the resources produced. Japan is not using any military factory either.

15 military factories and 10 dockyards is very little, check the wednesday stream.

I'm thinking they just loaded up a random game to take some screens?! Just my opinion though

Also, I'm confused, the beta build was not approved, by whom? Testers or PDX guys? (sorry if this has been asked and I missed it, if this is the case could somebody post a quote or something?
 

Umbaretz

Second Lieutenant
48 Badges
Apr 30, 2011
173
95
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Magicka
  • King Arthur II
  • Surviving Mars
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Mount & Blade: With Fire and Sword
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • BATTLETECH
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
Japan have very little strategic resources. It use the limited export law so it get to keep 75% of the resources produced. Japan is not using any military factory either.

15 military factories and 10 dockyards is very little, check the wednesday stream.
US has 30. Kinda historical balance.
 

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
How many planes did the Essex-class have?

The Essex (at least in 92, which are the numbers from Conways) had 91 in 1942 - which when you think they pumped out 24 of them (and lost none in action), is massive. That's floating support for over 2000 aircraft, although a number weren't completed until after the war was over.

I'm not talking about 1940, i'm talking about 1940ies, as a decade. Also, Taiho is close to that. And one of proposed Shinano wariants had more than Midway.

Well, if we have 3 types of carriers- sure 30 is okay for CVL, not for CVE (I thought there were only two types of carriers).
And you said that - the smallest was 50. 50 is not 30. And after refit Lexington carried 78. Which is nowhere close to 30.
Yorktown, as 30ies-build carrier, had around 90.
Second Lexington, in 1942, had up to 110 planes.

You probably have to 'pick a spot' a bit more precise than the 1940s if you're looking to take an average - there's no way the average operational air wing capacity (as opposed to how many aircraft you could stuff in the CV, regardless if you could hold the fuel and ammo to operate them) of a 1940s CV would be over 100, but you may be able to pick a time when the Midways were launched/became commissioned, and get yourself an average over 100 then. It's a good deal lower if you include CVLs (which the game does), which didn't hit air wings of 50. The thing to remember that in-game, the "CV" is both a CV and CVL, so its base stats need to be more CVL than CV (or we get a lot of navies with CVs with larger-than-they-should-be air wings). If the game makes its base CV stat on CVs and not CVLs, we effectively get a HoI4 without CVLs at all - if, on the other hand, they make the base model 'CV' a CVL, with the option of using experience to build a full-fledged CV, you can probably get close enough for the devs vision to the range of ships that served, without needing an extra class of ship.

In terms of Taiho, while she could carry around 84 aircraft, she was (apparently, I'm going from Conways All the World's Fighting Ships, 1922-1946, I wasn't there) only able to effectively operate 53 (not dissimilar to the UK carriers, who could carry more aircraft than their aviation fuel load could support). As for the second Lexington carrying 110 aircraft, if that was after her 1950s refit, then it's out of our timeline, and if it was in the 1940s then the Lexington is on the top end of the scale for what the Essex class could manage, and not good as an indicative measure of the 'average' CV of the period.
 

Sleight of Hand

retired modder
On Probation
14 Badges
Feb 14, 2012
12.114
5.868
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normand 44 Sign-up
Also, I'm confused, the beta build was not approved, by whom? Testers or PDX guys? (sorry if this has been asked and I missed it, if this is the case could somebody post a quote or something?
QA department, presumably. They will have internal criteria that need to be met before a beta client can be sent to the larger test group.
 
  • 1
Reactions: