Hearts of Iron IV - 36th Development Diary - 4th of December 2015

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rjohansen

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As (physically, on the map) the smallest troops you have are the Division, I don't think you can send only the Brigade.

Yeah. But perhaps Spain could combine these volunteer regiments into their own divisions... Would make far more sense than sending ENTIRE divisions as volunteers.
 
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I hope we don't get the expeditionary spam like in HOI2. All of a sudden some very low tech ally like Manchukuo sends you 15 militia divisions that are useless and now are draining your supply.
 
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Ibn_Solmyr

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2. Volunteers - from another thread, Japan sending ENTIRE divisions? This is such crap solution I can't even describe how bad it is. Sending ENTIRE divisions is not sending volunteers. Democracies should be just as able to send VOLUNTEERS (manpool/manpower) and freely so (should not be a state matter). What about sending battalions or something instead? Would make much more sense than divisions. Also, why would the player control the volunteers themselves?

But they may be very small divisions, as the battle planner allows it. I hope the limit isn't just "division number" but "real force maximum" (number of men ?)..
 
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I hope we don't get the expeditionary spam like in HOI2. All of a sudden some very low tech ally like Manchukuo sends you 15 militia divisions that are useless and now are draining your supply.
I think, and hope, you'll be able to reject volunteers/expeditionary forces you don't want.
 
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scroggin

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Just noticed a mistake. In the send voluteers pop-up it should read "becomes at peace" not " comes at peace"
Thats the first error I've noticed in HOI4.
 
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FOARP

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Milten

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So volunteer generals with volunteer tank battalions? That sounds more like modern definition of 'volunteers'. But anyway, why 'volunteers' are controlled by you and not expeditionary forces? Shouldn't it be the other way around?
 
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GsusNSV

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So volunteer generals with volunteer tank battalions? That sounds more like modern definition of 'volunteers'. But anyway, why 'volunteers' are controlled by you and not expeditionary forces? Shouldn't it be the other way around?
I agree with you, but I think they made it this way to please the player. While expeditionary forces can only be send in a war, where you are already controlling your forces, the volunteers are a way for a player to play war before the start of WW2.
Expeditionary forces are also then more of an AI controled force. You as USA don't want to bother with Europa and D-Day? Just send the divisions as expeditionary forces to GB and concentrate on the pacific.
 
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eddyill

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Yeah. But perhaps Spain could combine these volunteer regiments into their own divisions... Would make far more sense than sending ENTIRE divisions as volunteers.

In the dev play through the UK had some colonial divisions titled as divisions, It wouldn't suprize me if you can have a division consisting of a single brigade.
 

Victor Cortez

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So volunteer generals with volunteer tank battalions? That sounds more like modern definition of 'volunteers'. But anyway, why 'volunteers' are controlled by you and not expeditionary forces? Shouldn't it be the other way around?

I think it's a pure gameplay reason behind that choice.
I mean, in theory you're right. Volunteers should be handled by the receiving countries, while Expeditionary Forces should not.
But, the way the game is structured, you're likely to use Volunteers before the big war and Expeditionary Forces during the big war. So, Volunteers give you several reasons to get involved in smaller conflicts (hence, a feature to keep the player engaged potentially from day 1), while Exp Forces is a way to release some of managing burden from the player late in the game (hence, a feature to reduce complexity and difficulty were the player to choose so).

Example: early on a German player might not have much to do apart from building an army, so he can get involved in the SCW, late in the game a UK player might want to send some Exp forces to Australia to take care of South Asia while he focuses on Africa or Europe.
 
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So when i will play Poland i will be able to send volunters to help China agianst Japan and get land experience that way?
Littel gamey but atleast there will be somthing to do before second world war.
 
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podcat

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There is no way to send manpower instead of volunteers ? In the Spanish Civil War, mains democracies didn't send their troops (like the Condor Legion) but it was "common" people (mainly from left ideology) who went to fight.

There are some events where you can send MP, depending on war and nation.


I agree with you. Two contradictory statements here.



Yet in the screenshot, it clearly says, "limited by YOUR number of division". Some clarification ( @podcat or @Johan ) would be appreciated.

Kw9sU47.jpg

Might be interface isnt up to date but its limited by receiver size and your number of divisions if i recall

What about the supplies of the volunteer forces? Who are going to provide these to them, the receiving nations or the send ones?

Id have to double check but supplies are handled by receiver and reinforcement of equipment by sender

I know that it was mentioned that the democracies are limited by world tension, but is the USSR also limited by world tension as well?
Communist have same rules as fascists for this, so yes

View attachment 145703This is new. What's up with this?
Its our new theater manager, its very nice. Bit like a player defined extra oob level. We will show more later

So volunteer generals with volunteer tank battalions? That sounds more like modern definition of 'volunteers'. But anyway, why 'volunteers' are controlled by you and not expeditionary forces? Shouldn't it be the other way around?

I think it's a pure gameplay reason behind that choice.
I mean, in theory you're right. Volunteers should be handled by the receiving countries, while Expeditionary Forces should not.
But, the way the game is structured, you're likely to use Volunteers before the big war and Expeditionary Forces during the big war. So, Volunteers give you several reasons to get involved in smaller conflicts (hence, a feature to keep the player engaged potentially from day 1), while Exp Forces is a way to release some of managing burden from the player late in the game (hence, a feature to reduce complexity and difficulty were the player to choose so).

Example: early on a German player might not have much to do apart from building an army, so he can get involved in the SCW, late in the game a UK player might want to send some Exp forces to Australia to take care of South Asia while he focuses on Africa or Europe.

Yeah basically. Because its more fun and makes more sense gameplay wise
 
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fabius

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Its our new theater manager, its very nice. Bit like a player defined extra oob level. We will show more later

"Hussar!!!" Some more levels/ spilt of command within a plan is so welcome it can't be underestimated !!!!

 
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Nicolas I

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...Id have to double check but supplies are handled by receiver and reinforcement of equipment by sender...

Even you are confused by the new supply system ?

As there is no actual supplies, should we understand that the supply limit is the one of the region from the receiving country where your troops operate (logically enough) and that when volunteers are "in supply" they can receive equipments from their country of origin ?
 
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D3m0

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Anything on how lend lease and sending volunteers works with land locked countries or countries that have all their ports occupied?
I'm a bit afraid of things like France beaming fully equipped divisions into a Hungarian civil war or Germany sending tanks to Swedish Fascists that have all their ports occupied by loyalists.
 

Lifthrasil

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Even you are confused by the new supply system ?

As there is no actual supplies, should we understand that the supply limit is the one of the region from the receiving country where your troops operate (logically enough) and that when volunteers are "in supply" they can receive equipments from their country of origin ?

Dude, the polemic is showing.
He is not confused, he just has to check WHO supplies the troops. And it was obvious what he meant. Pls don't be that guy...

The supply limit depends on the party supplying the unit, as supply is also calculated from the fictive "supply stock pile" in the homeland, IIRC. And other stuff factors in as well (local production, infrastructure, overflow ect).
That means for example that a German player might see a different supply level in a province than a russian player in the SAME province.

The only thing confusing me a bit would be: what if all transport routes to Japan are cut, but since Spain supplies Japanese volunteers, they are still in supply. Do those troops still get equipment?
But since the devs said (IIRC) that equipment has to be transported (so its "flowing"), it can be sunk. thereby Japan would have to ensure a safe route to Spain in order to re-equip its volunteers there :)
 
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Nicolas I

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Dude, the polemic is showing. He is not confused, he just has to check WHO supplies the troops. And it was obvious what he meant. Pls don't be that guy...

The supply limit depends on the party supplying the unit, as supply is also calculated from the fictive "supply stock pile" in the homeland, IIRC. And other stuff factors in as well (local production, infrastructure, overflow ect). That means for example that a German player might see a different supply level in a province than a russian player in the SAME province.

The only thing confusing me a bit would be: what if all transport routes to Japan are cut, but since Spain supplies Japanese volunteers, they are still in supply. Do those troops still get equipment? But since the devs said (IIRC) that equipment has to be transported (so its "flowing"), it can be sunk. thereby Japan would have to ensure a safe route to Spain in order to re-equip its volunteers there :)

No polemic was intended (maybe a bit of irony), I just want to understand how it works.

I was asking if the "supply limit" will only be local + incoming neighbour spillover (in the SCW exemple unit region + Spain) or if the "supply limit" will be local + incoming neighbour spillover + volunteers country convoys (in the SCW exemple unit region + Spain + German convoys).

From what Podcat said "supplies are handled by receiver and reinforcement of equipment by sender", it seems "supply limit" will only come from the receiver. So must we understand no convoys will come from the sender ? Or that there will be convoys, but only to carry equipment, not additional "supply limit" ?

I think that's a legitimate question.
 
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